Player Matchup

Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BunnyDaddy
Baba Yaga
Level 101
God Stats
1W - 0L
1,542 SR
Queue Stats
27W - 29L
1,398 Elo+
Solo
Artemis
Artemis
Vaaaacap
Artemis
Level 69
God Stats
8W - 1L
1,768 SR
Queue Stats
148W - 143L
1,420 Elo+
Solo
Charon
Charon
zombieplant64
Charon
Level 83
God Stats
14W - 18L
1,679 SR
Queue Stats
20W - 28L
1,587 Elo+
Solo
Team Averages
Level 110
1,598 SR
1,481 Elo+

VS

Team Averages
Level 132
1,498 SR
1,488 Elo+
Ymir
Ymir
English13
Ymir
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Impellus
Tsukuyomi
Level 163
God Stats
9W - 10L
1,494 SR
Queue Stats
563W - 561L
1,513 Elo+
Solo
Mulan
Mulan
LtPuggyOwl16
Mulan
Level 108
God Stats
36W - 35L
1,528 SR
Queue Stats
55W - 52L
1,499 Elo+
Solo
Poseidon
Poseidon
Obaddragon
Poseidon
Level 148
God Stats
5W - 7L
1,504 SR
Queue Stats
391W - 398L
1,479 Elo+
Solo
Janus
Janus
chahlee__wonton
Janus
Level 159
God Stats
52W - 64L
1,463 SR
Queue Stats
457W - 455L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 3 / 0
6,274
523
7,055
12,177
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
 
Aphrodite
11
0 / 1 / 1
6,144
512
2,936
7,886
5,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
BunnyDaddy
Baba Yaga
12
0 / 2 / 1
6,480
540
2,306
5,938
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vaaaacap
Artemis
12
9 / 0 / 0
7,562
630
10,050
6,126
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 2 / 6
6,184
515
6,363
9,826
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 8 / 0
4,439
370
275
10,378
4,004
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Impellus
Tsukuyomi
10
1 / 1 / 2
5,907
492
8,741
10,726
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 1 / 1
6,645
554
7,166
9,132
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Obaddragon
Poseidon
10
2 / 2 / 1
5,972
498
3,855
7,022
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 2
7,098
592
4,404
6,328
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
6
8
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
3
0
0.67
W
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Baba Yaga
BunnyDaddy
Baba Yaga
0
2
1
0.25
L
Ymir
0
8
0
0
L
Tsukuyomi
Impellus
Tsukuyomi
1
1
2
2
L
1
1
1
1.5
L
Poseidon
Obaddragon
Poseidon
2
2
1
1.25
W
Artemis
Vaaaacap
Artemis
9
0
0
9
L
2
0
2
3
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
24,441
41,953
Taken
43,586
20,409
Mitigated
18,176
18,708
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,055
2,035
0
4,505
12,177
4,802
0
1,624
10,471
0
38,827
W
Aphrodite
 
Aphrodite
2,936
451
564
5,824
7,886
5,947
0
0
7,886
39,143
0
W
Baba Yaga
BunnyDaddy
Baba Yaga
2,306
363
0
777
5,938
2,626
0
1,077
4,731
62,564
0
L
Ymir
275
32
0
250
10,378
4,004
0
1,891
8,487
8,386
0
L
Tsukuyomi
Impellus
Tsukuyomi
8,741
1,911
0
3,701
10,726
3,775
0
2,188
8,040
0
44,876
L
7,166
319
0
2,662
9,132
5,840
0
2,657
6,253
0
47,121
L
Poseidon
Obaddragon
Poseidon
3,855
616
0
1,958
7,022
2,042
0
2,388
4,634
40,650
0
W
Artemis
Vaaaacap
Artemis
10,050
5,798
0
3,101
6,126
2,195
1,048
2,671
3,387
0
58,176
L
4,404
123
0
3,068
6,328
2,515
0
2,481
3,847
58,772
0
W
6,363
1,060
48
3,889
9,826
4,839
132
2,868
6,944
21,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
30,061
334
Minions Killed
317
0
Camps Cleared
0
1,162,042
Distance Traveled
1,153,296
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,274
523
70
6
0
268,167
0
W
Aphrodite
6,144
512
63
5
0
232,458
0
W
Baba Yaga
6,480
540
97
8
0
243,253
5
L
Ymir
4,439
370
15
1
0
184,307
0
L
Tsukuyomi
5,907
492
61
5
0
284,306
0
L
Mulan
6,645
554
59
5
0
241,046
1
L
Poseidon
5,972
498
68
6
0
189,482
0
W
Artemis
7,562
630
83
7
0
191,631
0
L
Janus
7,098
592
114
10
0
254,155
2
W
Charon
6,184
515
21
2
0
226,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role