Player Matchup

Nemesis
Nemesis
Lucky_kitty1209
Nemesis
Level 108
God Stats
7W - 7L
1,482 SR
Queue Stats
107W - 120L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
OutragedBaker1
Heimdallr
Level 146
God Stats
4W - 2L
1,492 SR
Queue Stats
99W - 99L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
OutragedLime
Gilgamesh
Level 154
God Stats
67W - 73L
1,500 SR
Queue Stats
162W - 158L
1,525 Elo+
Party 2
Atlas
Atlas
VINOchePASSIONE
Atlas
Level 109
God Stats
50W - 33L
1,697 SR
Queue Stats
483W - 466L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
tondo1995
Kukulkan
Level 134
God Stats
90W - 74L
1,609 SR
Queue Stats
1,076W - 1,051L
1,566 Elo+
Party 3
Team Averages
Level 130
1,556 SR
1,520 Elo+

VS

Team Averages
Level 122
1,519 SR
1,482 Elo+
Sun Wukong
Sun Wukong
Lukewaves
Sun Wukong
Level 109
God Stats
5W - 10L
1,453 SR
Queue Stats
81W - 56L
1,549 Elo+
Party 1
Ix Chel
Ix Chel
ManLikeFrank
Ix Chel
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 156
God Stats
323W - 312L
1,537 SR
Queue Stats
337W - 333L
1,494 Elo+
Solo
Martichoras
Martichoras
kluken1155
Martichoras
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,320 Elo+
Solo
Bake Kujira
Bake Kujira
mairi-mac
Bake Kujira
Level 109
God Stats
9W - 8L
1,602 SR
Queue Stats
217W - 149L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,961
747
3,277
9,695
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
OutragedBaker1
Heimdallr
15
0 / 3 / 2
8,817
735
6,349
10,353
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
OutragedLime
Gilgamesh
15
0 / 0 / 6
8,727
727
7,886
12,900
12,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 4
8,692
724
7,602
12,010
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
tondo1995
Kukulkan
18
6 / 0 / 1
10,992
916
17,526
5,850
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lukewaves
Sun Wukong
16
0 / 1 / 5
9,307
776
9,353
11,392
9,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
ManLikeFrank
Ix Chel
15
1 / 3 / 1
8,625
719
8,287
9,783
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 1
8,890
741
10,807
6,903
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
kluken1155
Martichoras
15
0 / 0 / 2
8,603
717
4,979
6,823
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
mairi-mac
Bake Kujira
15
2 / 2 / 2
8,713
726
5,463
14,798
15,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
7
Kills
6
6
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Sun Wukong
Lukewaves
Sun Wukong
0
1
5
2.5
L
Ix Chel
ManLikeFrank
Ix Chel
1
3
1
0.5
W
Heimdallr
OutragedBaker1
Heimdallr
0
3
2
0.33
W
Gilgamesh
OutragedLime
Gilgamesh
0
0
6
3
W
0
1
4
2
L
3
1
1
3.5
L
Martichoras
kluken1155
Martichoras
0
0
2
1
L
Bake Kujira
mairi-mac
Bake Kujira
2
2
2
1.5
W
Kukulkan
tondo1995
Kukulkan
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,640
Damage
38,889
50,808
Taken
49,699
36,299
Mitigated
35,033
11,908
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,277
545
0
2,971
9,695
4,551
0
5,587
4,057
0
29,832
L
Sun Wukong
Lukewaves
Sun Wukong
9,353
1,373
0
1,842
11,392
9,511
0
4,574
6,513
0
34,945
L
Ix Chel
ManLikeFrank
Ix Chel
8,287
89
1,062
921
9,783
4,362
0
4,876
4,623
23,406
0
W
Heimdallr
OutragedBaker1
Heimdallr
6,349
2,510
0
2,432
10,353
4,260
1,241
4,871
5,482
0
39,247
W
Gilgamesh
OutragedLime
Gilgamesh
7,886
1,047
0
1,176
12,900
12,907
630
4,522
8,107
0
19,745
W
7,602
2,114
0
3,282
12,010
11,656
232
5,995
5,790
22,949
230
L
10,807
3,360
0
1,346
6,903
2,665
204
2,869
3,717
34,402
0
L
Martichoras
kluken1155
Martichoras
4,979
1,453
0
564
6,823
3,002
396
2,469
4,179
0
26,655
L
Bake Kujira
mairi-mac
Bake Kujira
5,463
1,559
0
1,055
14,798
15,493
0
9,238
4,834
14,426
455
W
Kukulkan
tondo1995
Kukulkan
17,526
39
0
2,047
5,850
2,925
256
2,444
3,270
72,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
44,138
311
Minions Killed
241
0
Camps Cleared
0
1,249,568
Distance Traveled
1,230,218
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,961
747
62
5
0
248,053
0
L
Sun Wukong
9,307
776
78
7
0
285,630
0
L
Ix Chel
8,625
719
33
3
0
227,766
0
W
Heimdallr
8,817
735
65
5
0
189,479
0
W
Gilgamesh
8,727
727
31
3
0
280,502
0
W
Atlas
8,692
724
27
2
0
255,168
1
L
Nu Wa
8,890
741
51
4
0
228,780
1
L
Martichoras
8,603
717
56
5
0
223,122
0
L
Bake Kujira
8,713
726
23
2
0
264,920
0
W
Kukulkan
10,992
916
126
11
0
276,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role