Player Matchup

Bacchus
Bacchus
MaranorM
Bacchus
Level 61
God Stats
5W - 3L
1,668 SR
Queue Stats
125W - 93L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
TheGodJosete1015
Xing Tian
Level 144
God Stats
2W - 0L
1,614 SR
Queue Stats
56W - 51L
1,521 Elo+
Solo
Heimdallr
Heimdallr
UrbanLCH
Heimdallr
Level 114
God Stats
3W - 2L
1,439 SR
Queue Stats
144W - 134L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Voxlette
Nu Wa
Level 122
God Stats
6W - 3L
1,697 SR
Queue Stats
479W - 453L
1,477 Elo+
Party 1
Nox
Nox
mileniunm
Nox
Level 154
God Stats
4W - 3L
1,424 SR
Queue Stats
211W - 196L
1,460 Elo+
Solo
Team Averages
Level 119
1,568 SR
1,504 Elo+

VS

Team Averages
Level 68
1,483 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
Seonix
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,276 Elo+
Solo
Sol
Sol
Shy2428
Sol
Level 107
God Stats
0W - 4L
1,147 SR
Queue Stats
91W - 83L
1,456 Elo+
Solo
Bacchus
Bacchus
sadnessbig123
Bacchus
Level 108
God Stats
1W - 4L
1,405 SR
Queue Stats
200W - 202L
1,462 Elo+
Solo
Raijin
Raijin
xiaohuazhu
Raijin
Level 88
God Stats
5W - 2L
1,861 SR
Queue Stats
412W - 357L
1,523 Elo+
Solo
Thoth
Thoth
У6иВаШкА
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 117L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaranorM
Bacchus
16
1 / 3 / 13
9,145
762
9,234
14,907
22,491
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
16
1 / 3 / 19
9,755
813
6,240
12,071
15,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
UrbanLCH
Heimdallr
17
14 / 4 / 9
11,399
950
19,192
12,351
7,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Voxlette
Nu Wa
17
3 / 3 / 21
10,824
902
19,777
9,845
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 3 / 10
11,480
957
14,272
10,520
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Seonix
Cu Chulainn
15
2 / 7 / 10
9,052
754
8,872
18,417
20,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
18
8 / 6 / 4
10,984
915
13,388
15,004
6,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
13
1 / 6 / 4
8,049
671
7,358
18,385
18,607
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
xiaohuazhu
Raijin
14
1 / 7 / 8
8,555
713
7,155
14,622
17,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 6
9,704
809
8,970
8,725
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
30
Kills
16
16
Deaths
30
72
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
MaranorM
Bacchus
1
3
13
2.5
L
Cu Chulainn
Seonix
Cu Chulainn
2
7
10
1
L
Sol
8
6
4
1.67
W
Xing Tian
1
3
19
3.5
W
Heimdallr
UrbanLCH
Heimdallr
14
4
9
4.63
W
Nu Wa
Voxlette
Nu Wa
3
3
21
4.5
W
11
3
10
5.33
L
Bacchus
1
6
4
0.5
L
Raijin
xiaohuazhu
Raijin
1
7
8
0.71
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,715
Damage
45,743
59,694
Taken
75,153
55,664
Mitigated
66,903
16,696
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
MaranorM
Bacchus
9,234
1,020
492
3,826
14,907
22,491
470
8,259
6,250
15,434
0
L
Cu Chulainn
Seonix
Cu Chulainn
8,872
1,304
727
1,863
18,417
20,271
448
12,602
5,332
0
15,148
L
Sol
13,388
3,375
1,340
4,409
15,004
6,310
772
11,588
3,154
28,410
0
W
Xing Tian
6,240
446
921
729
12,071
15,203
592
6,253
5,431
15,698
0
W
Heimdallr
UrbanLCH
Heimdallr
19,192
10,647
1,227
2,047
12,351
7,352
1,805
7,795
4,380
0
34,348
W
Nu Wa
Voxlette
Nu Wa
19,777
4,845
1,811
2,314
9,845
5,271
2,908
7,377
2,330
36,885
0
W
14,272
659
1,065
2,264
10,520
5,347
2,054
6,713
2,727
28,971
0
L
Bacchus
7,358
822
800
4,636
18,385
18,607
0
10,184
7,849
11,397
0
L
Raijin
xiaohuazhu
Raijin
7,155
616
758
2,366
14,622
17,628
43
8,422
6,004
24,249
0
L
8,970
404
247
933
8,725
4,087
517
5,351
3,278
29,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,603
Gold Earned
46,344
132
Minions Killed
128
0
Camps Cleared
0
1,180,360
Distance Traveled
1,091,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,145
762
16
1
0
246,791
0
L
Cu Chulainn
9,052
754
12
1
0
241,570
0
L
Sol
10,984
915
39
3
0
198,965
0
W
Xing Tian
9,755
813
15
1
0
228,318
0
W
Heimdallr
11,399
950
28
2
0
227,391
0
W
Nu Wa
10,824
902
39
3
0
234,560
0
W
Nox
11,480
957
34
3
0
243,300
0
L
Bacchus
8,049
671
3
0
0
212,938
0
L
Raijin
8,555
713
32
3
0
242,380
0
L
Thoth
9,704
809
42
4
0
196,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role