Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Aeondyne
Chernobog
Level 156
God Stats
9W - 8L
1,528 SR
Queue Stats
1,660W - 1,642L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
ButtWhisk
Ao Kuang
Level 153
God Stats
3W - 10L
1,323 SR
Queue Stats
681W - 695L
1,451 Elo+
Solo
Cerberus
Cerberus
NuclearBudz
Cerberus
Level 129
God Stats
0W - 1L
1,493 SR
Queue Stats
114W - 112L
1,533 Elo+
Solo
Bellona
Bellona
lastsammurai7j
Bellona
Level 157
God Stats
3W - 2L
1,527 SR
Queue Stats
146W - 135L
1,495 Elo+
Solo
Team Averages
Level 151
1,474 SR
1,494 Elo+

VS

Team Averages
Level 87
1,494 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FrostedCake420
Chiron
Level 85
God Stats
27W - 23L
1,499 SR
Queue Stats
820W - 857L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
geminiwukong
Baba Yaga
Level 149
God Stats
3W - 3L
1,469 SR
Queue Stats
401W - 385L
1,608 Elo+
Solo
Ah Puch
Ah Puch
tomatohunter
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 2 / 7
6,894
689
5,062
6,649
2,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Aeondyne
Chernobog
14
2 / 3 / 4
7,177
718
6,248
10,267
3,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ButtWhisk
Ao Kuang
13
2 / 5 / 4
7,095
710
4,110
11,939
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
NuclearBudz
Cerberus
13
2 / 5 / 7
7,823
782
7,596
19,555
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 4
7,298
730
5,671
9,549
10,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 1 / 14
9,592
959
14,266
7,574
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
14
1 / 4 / 15
8,247
825
7,043
12,349
13,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
7 / 3 / 6
8,772
877
8,440
8,047
4,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
geminiwukong
Baba Yaga
16
3 / 1 / 15
8,938
894
10,661
8,705
3,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
tomatohunter
Ah Puch
15
4 / 2 / 12
8,662
866
12,372
8,055
3,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
8
Kills
20
20
Deaths
11
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
7
1.75
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
14
12
W
King Arthur
 
King Arthur
1
4
15
2.13
L
Chernobog
Aeondyne
Chernobog
2
3
4
1.33
L
Ao Kuang
ButtWhisk
Ao Kuang
2
5
4
0.8
W
7
3
6
3.33
L
Cerberus
NuclearBudz
Cerberus
2
5
7
1.1
W
Baba Yaga
geminiwukong
Baba Yaga
3
1
15
10.5
L
2
5
4
0.8
W
Ah Puch
tomatohunter
Ah Puch
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,687
Damage
52,782
57,959
Taken
44,730
40,236
Mitigated
28,904
16,426
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,062
3,156
201
2,255
6,649
2,348
0
2,923
3,594
0
14,531
W
Ah Muzen Cab
 
Ah Muzen Cab
14,266
4,866
587
637
7,574
3,776
1,756
1,460
6,017
0
28,779
W
King Arthur
 
King Arthur
7,043
128
236
466
12,349
13,384
189
4,168
7,871
0
16,453
L
Chernobog
Aeondyne
Chernobog
6,248
2,254
521
1,870
10,267
3,907
22
3,094
7,012
0
19,518
L
Ao Kuang
ButtWhisk
Ao Kuang
4,110
271
620
2,179
11,939
9,663
0
5,665
6,274
6,654
0
W
8,440
2,160
1,472
2,561
8,047
4,038
1,275
1,199
6,760
0
11,050
L
Cerberus
NuclearBudz
Cerberus
7,596
491
381
5,801
19,555
13,863
0
7,792
11,585
14,922
0
W
Baba Yaga
geminiwukong
Baba Yaga
10,661
271
1,110
2,964
8,705
3,942
492
2,194
6,483
22,470
0
L
5,671
350
1,245
1,353
9,549
10,455
0
3,559
5,814
0
9,434
W
Ah Puch
tomatohunter
Ah Puch
12,372
989
799
1,973
8,055
3,764
729
2,123
5,893
21,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
44,211
132
Minions Killed
120
0
Camps Cleared
0
797,544
Distance Traveled
895,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,894
689
49
5
0
172,656
0
W
Ah Muzen Cab
9,592
959
51
5
0
164,719
0
W
King Arthur
8,247
825
17
2
0
200,621
0
L
Chernobog
7,177
718
37
4
0
168,303
0
L
Ao Kuang
7,095
710
16
2
0
170,360
0
W
Chiron
8,772
877
10
1
0
159,692
0
L
Cerberus
7,823
782
23
2
0
158,982
0
W
Baba Yaga
8,938
894
24
2
0
206,465
0
L
Bellona
7,298
730
7
1
0
127,243
0
W
Ah Puch
8,662
866
18
2
0
164,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role