Player Matchup

Nemesis
Nemesis
Ceeemp
Nemesis
Level 33
God Stats
3W - 6L
1,427 SR
Queue Stats
78W - 112L
1,279 Elo+
Party 1
Jing Wei
Jing Wei
Meme3107 ITA
Jing Wei
Level 23
God Stats
4W - 9L
1,369 SR
Queue Stats
10W - 31L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
SLD BOSS ITA
Baron Samedi
Level 27
God Stats
4W - 4L
1,281 SR
Queue Stats
8W - 12L
1,237 Elo+
Party 1
Bake Kujira
Bake Kujira
ThelVadama
Bake Kujira
Level 84
God Stats
9W - 8L
1,436 SR
Queue Stats
85W - 106L
1,337 Elo+
Party 1
Artio
Artio
Yuminess
Artio
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,565 Elo+
Solo
Team Averages
Level 61
1,402 SR
1,349 Elo+

VS

Team Averages
Level 92
1,439 SR
1,420 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AdimarkoSlav
Kukulkan
Level 44
God Stats
1W - 1L
1,459 SR
Queue Stats
19W - 46L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
Seiiyo
Gilgamesh
Level 128
God Stats
6W - 9L
1,476 SR
Queue Stats
696W - 702L
1,427 Elo+
Solo
King Arthur
King Arthur
Superlatja
King Arthur
Level 120
God Stats
70W - 60L
1,559 SR
Queue Stats
479W - 481L
1,458 Elo+
Solo
Neith
Neith
V1XZYLEE_
Neith
Level 46
God Stats
5W - 5L
1,201 SR
Queue Stats
104W - 117L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ceeemp
Nemesis
13
1 / 4 / 2
7,469
415
8,558
17,209
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Meme3107 ITA
Jing Wei
14
0 / 3 / 0
8,103
450
2,657
10,556
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SLD BOSS ITA
Baron Samedi
12
0 / 5 / 3
6,617
368
4,108
13,566
8,567
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
ThelVadama
Bake Kujira
12
2 / 3 / 0
8,126
451
8,523
17,810
17,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Yuminess
Artio
15
0 / 3 / 1
8,314
462
5,878
15,059
12,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 10
8,179
454
9,180
13,319
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
AdimarkoSlav
Kukulkan
15
5 / 2 / 4
9,801
545
19,483
6,273
2,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Seiiyo
Gilgamesh
17
6 / 0 / 4
10,166
565
11,302
17,722
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Superlatja
King Arthur
17
2 / 1 / 1
10,241
569
6,533
13,494
12,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
V1XZYLEE_
Neith
13
2 / 0 / 5
8,495
472
8,857
7,557
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
18
18
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
10
8
W
Kukulkan
AdimarkoSlav
Kukulkan
5
2
4
3.5
L
Nemesis
Ceeemp
Nemesis
1
4
2
0.5
L
Jing Wei
Meme3107 ITA
Jing Wei
0
3
0
0
L
Baron Samedi
SLD BOSS ITA
Baron Samedi
0
5
3
0.3
W
Gilgamesh
Seiiyo
Gilgamesh
6
0
4
8
W
King Arthur
Superlatja
King Arthur
2
1
1
2.5
L
Bake Kujira
ThelVadama
Bake Kujira
2
3
0
0.67
W
Neith
V1XZYLEE_
Neith
2
0
5
4.5
L
Artio
Yuminess
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,724
Damage
55,355
74,200
Taken
58,365
50,381
Mitigated
41,398
15,791
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,180
224
0
4,132
13,319
13,896
38
4,089
9,230
26,804
0
W
Kukulkan
AdimarkoSlav
Kukulkan
19,483
2,110
0
1,345
6,273
2,634
1,744
3,389
2,884
89,513
0
L
Nemesis
Ceeemp
Nemesis
8,558
2,600
0
2,679
17,209
7,303
0
7,022
10,056
0
53,735
L
Jing Wei
Meme3107 ITA
Jing Wei
2,657
2,131
0
4,393
10,556
4,217
903
3,419
6,755
0
53,264
L
Baron Samedi
SLD BOSS ITA
Baron Samedi
4,108
205
172
437
13,566
8,567
0
9,982
3,393
33,725
0
W
Gilgamesh
Seiiyo
Gilgamesh
11,302
4,043
0
2,554
17,722
9,730
0
3,986
13,736
0
105,234
W
King Arthur
Superlatja
King Arthur
6,533
465
0
2,390
13,494
12,261
0
5,432
8,062
705
82,148
L
Bake Kujira
ThelVadama
Bake Kujira
8,523
4,373
0
2,467
17,810
17,942
0
7,350
10,274
51,809
0
W
Neith
V1XZYLEE_
Neith
8,857
2,870
0
2,127
7,557
2,877
3,404
1,613
5,944
0
54,704
L
Artio
Yuminess
Artio
5,878
395
0
5,643
15,059
12,352
0
289
14,770
59,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
46,882
391
Minions Killed
497
0
Camps Cleared
0
1,704,680
Distance Traveled
1,845,264
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,179
454
27
2
0
394,838
0
W
Kukulkan
9,801
545
135
8
0
335,011
0
L
Nemesis
7,469
415
77
4
0
389,128
0
L
Jing Wei
8,103
450
94
5
0
342,253
0
L
Baron Samedi
6,617
368
32
2
0
307,878
0
W
Gilgamesh
10,166
565
131
7
0
429,552
0
W
King Arthur
10,241
569
113
6
0
356,865
1
L
Bake Kujira
8,126
451
92
5
0
338,274
1
W
Neith
8,495
472
91
5
0
328,998
0
L
Artio
8,314
462
96
5
0
327,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role