Player Matchup

Tsukuyomi
Tsukuyomi
GreenWoodsRAF
Tsukuyomi
Level 15
God Stats
0W - 2L
1,229 SR
Queue Stats
4W - 12L
1,286 Elo+
Party 1
Zeus
Zeus
Kajiix
Zeus
Level 69
God Stats
4W - 6L
1,604 SR
Queue Stats
255W - 245L
1,437 Elo+
Party 1
Artemis
Artemis
Leo Von Buer
Artemis
Level 23
God Stats
5W - 15L
1,477 SR
Queue Stats
22W - 43L
1,327 Elo+
Solo
King Arthur
King Arthur
SCDEADBRYAN
King Arthur
Level 43
God Stats
0W - 3L
1,304 SR
Queue Stats
47W - 59L
1,400 Elo+
Solo
Nike
Nike
Tiban43
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,182 Elo+
Party 1
Team Averages
Level 31
1,423 SR
1,326 Elo+

VS

Team Averages
Level 95
1,484 SR
1,487 Elo+
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MitchyJelli
Cthulhu
Level 68
God Stats
2W - 4L
1,293 SR
Queue Stats
253W - 245L
1,425 Elo+
Solo
Skadi
Skadi
Mr Myke 843
Skadi
Level 122
God Stats
30W - 27L
1,497 SR
Queue Stats
138W - 166L
1,428 Elo+
Solo
Bastet
Bastet
Pengster89
Bastet
Level 100
God Stats
11W - 10L
1,579 SR
Queue Stats
203W - 191L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
heroofthefamily1
Ah Puch
Level 159
God Stats
6W - 4L
1,551 SR
Queue Stats
477W - 448L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GreenWoodsRAF
Tsukuyomi
11
0 / 4 / 0
5,653
808
3,196
6,341
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
Kajiix
Zeus
12
0 / 1 / 1
6,032
862
3,628
4,715
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Leo Von Buer
Artemis
9
0 / 3 / 1
5,171
739
1,685
4,756
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
SCDEADBRYAN
King Arthur
11
0 / 3 / 1
5,539
791
4,231
9,497
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
Tiban43
Nike
10
1 / 5 / 0
5,528
790
3,693
8,054
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
9 / 0 / 5
7,856
1,122
7,582
6,245
5,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
MitchyJelli
Cthulhu
12
1 / 1 / 11
6,599
943
5,272
6,404
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 3
6,237
891
2,322
2,394
915
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Pengster89
Bastet
12
2 / 0 / 7
6,646
949
6,508
6,095
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 0 / 5
7,173
1,025
5,224
2,426
961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
1
Kills
16
16
Deaths
1
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
0
5
11.5
L
Tsukuyomi
GreenWoodsRAF
Tsukuyomi
0
4
0
0
L
Zeus
Kajiix
Zeus
0
1
1
0.5
L
Artemis
Leo Von Buer
Artemis
0
3
1
0.17
W
Cthulhu
MitchyJelli
Cthulhu
1
1
11
6.5
W
1
0
3
2.5
W
Bastet
Pengster89
Bastet
2
0
7
5.5
L
King Arthur
SCDEADBRYAN
King Arthur
0
3
1
0.17
L
Nike
Tiban43
Nike
1
5
0
0.2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,433
Damage
26,908
33,363
Taken
23,564
18,536
Mitigated
13,216
1,958
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,582
2,218
0
2,543
6,245
5,149
0
434
5,811
0
17,960
L
Tsukuyomi
GreenWoodsRAF
Tsukuyomi
3,196
366
0
111
6,341
2,517
312
1,139
5,202
0
13,376
L
Zeus
Kajiix
Zeus
3,628
450
0
0
4,715
1,806
0
2,172
2,543
16,254
0
L
Artemis
Leo Von Buer
Artemis
1,685
511
100
1,192
4,756
1,438
161
841
3,915
0
3,837
W
Cthulhu
MitchyJelli
Cthulhu
5,272
1,236
61
256
6,404
3,785
0
2,016
4,388
14,262
889
W
2,322
837
159
194
2,394
915
2,715
85
2,309
0
14,487
W
Bastet
Pengster89
Bastet
6,508
1,878
0
1,367
6,095
2,406
488
1,506
4,589
0
15,543
L
King Arthur
SCDEADBRYAN
King Arthur
4,231
677
0
478
9,497
7,213
0
3,904
5,593
957
12,812
L
Nike
Tiban43
Nike
3,693
287
0
77
8,054
5,562
23
2,185
5,869
0
7,140
W
5,224
285
0
1,212
2,426
961
280
166
2,260
25,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
34,511
104
Minions Killed
158
0
Camps Cleared
0
610,456
Distance Traveled
741,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,856
1,122
28
4
0
124,557
0
L
Tsukuyomi
5,653
808
27
4
0
122,073
0
L
Zeus
6,032
862
43
6
0
136,226
0
L
Artemis
5,171
739
6
1
0
66,526
0
W
Cthulhu
6,599
943
25
4
0
156,468
0
W
Skadi
6,237
891
35
5
0
120,619
0
W
Bastet
6,646
949
23
3
0
172,872
0
L
King Arthur
5,539
791
21
3
0
146,790
0
L
Nike
5,528
790
7
1
0
138,841
0
W
Ah Puch
7,173
1,025
47
7
0
167,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role