Player Matchup

Anubis
Anubis
AHOPP
Anubis
Level 136
God Stats
5W - 0L
1,751 SR
Queue Stats
116W - 104L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Famugong
Nu Wa
Level 144
God Stats
3W - 1L
1,519 SR
Queue Stats
126W - 124L
1,395 Elo+
Solo
Ares
Ares
Johnnyxbxnswch
Ares
Level 129
God Stats
4W - 3L
1,518 SR
Queue Stats
621W - 642L
1,514 Elo+
Solo
Medusa
Medusa
SkyClipz
Medusa
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 52L
1,540 Elo+
Party 1
Scylla
Scylla
Vaportini
Scylla
Level 135
God Stats
2W - 1L
1,443 SR
Queue Stats
150W - 138L
1,508 Elo+
Party 1
Team Averages
Level 135
1,546 SR
1,500 Elo+

VS

Team Averages
Level 100
1,578 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CartmanJarman
Danzaburou
Level 69
God Stats
4W - 3L
1,572 SR
Queue Stats
78W - 97L
1,467 Elo+
Party 2
Ganesha
Ganesha
TheeCamJam
Ganesha
Level 129
God Stats
3W - 2L
1,600 SR
Queue Stats
377W - 394L
1,522 Elo+
Party 2
King Arthur
King Arthur
iT5MadBeard
King Arthur
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
69W - 87L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AHOPP
Anubis
11
3 / 1 / 3
6,255
1,043
4,968
3,925
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Famugong
Nu Wa
11
3 / 0 / 8
6,528
1,088
4,541
2,165
928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 11
6,639
1,107
1,749
6,226
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
SkyClipz
Medusa
13
4 / 1 / 5
7,149
1,192
7,557
4,287
1,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Vaportini
Scylla
13
3 / 0 / 8
6,929
1,155
6,592
2,808
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 0
5,648
941
2,570
4,834
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
 
Zeus
9
1 / 2 / 0
5,468
911
3,326
3,457
1,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CartmanJarman
Danzaburou
11
0 / 1 / 1
5,300
883
4,708
4,138
2,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
TheeCamJam
Ganesha
11
0 / 3 / 1
5,802
967
2,030
7,251
7,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
iT5MadBeard
King Arthur
10
0 / 4 / 1
5,301
884
1,542
8,661
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
13
Kills
2
2
Deaths
13
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Zeus
 
Zeus
1
2
0
0.5
W
Anubis
AHOPP
Anubis
3
1
3
4.5
L
Danzaburou
CartmanJarman
Danzaburou
0
1
1
0.5
W
Nu Wa
Famugong
Nu Wa
3
0
8
7
W
0
0
11
5.5
W
Medusa
SkyClipz
Medusa
4
1
5
6.5
L
Ganesha
TheeCamJam
Ganesha
0
3
1
0.17
W
Scylla
Vaportini
Scylla
3
0
8
7
L
King Arthur
iT5MadBeard
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,407
Damage
14,176
19,411
Taken
28,341
11,937
Mitigated
20,031
8,362
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,570
161
170
405
4,834
1,725
0
2,108
2,726
0
9,346
L
Zeus
 
Zeus
3,326
338
474
395
3,457
1,365
0
2,082
1,375
10,058
0
W
Anubis
AHOPP
Anubis
4,968
104
539
1,048
3,925
2,073
146
1,622
2,262
9,366
0
L
Danzaburou
CartmanJarman
Danzaburou
4,708
1,195
0
1,001
4,138
2,193
0
3,122
1,016
0
16,819
W
Nu Wa
Famugong
Nu Wa
4,541
672
585
91
2,165
928
176
470
1,695
7,640
0
W
1,749
90
782
2,504
6,226
5,861
187
1,145
4,909
3,424
0
W
Medusa
SkyClipz
Medusa
7,557
3,027
246
746
4,287
1,953
521
1,113
3,090
0
17,986
L
Ganesha
TheeCamJam
Ganesha
2,030
0
615
1,122
7,251
7,482
0
4,400
2,851
5,208
0
W
Scylla
Vaportini
Scylla
6,592
300
890
931
2,808
1,122
390
1,006
1,802
18,236
0
L
King Arthur
iT5MadBeard
King Arthur
1,542
221
273
556
8,661
7,266
0
6,138
2,523
0
4,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
27,519
86
Minions Killed
69
0
Camps Cleared
0
583,805
Distance Traveled
561,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,648
941
8
1
0
126,534
0
L
Zeus
5,468
911
20
3
0
92,830
0
W
Anubis
6,255
1,043
7
1
0
99,534
0
L
Danzaburou
5,300
883
31
5
0
116,102
0
W
Nu Wa
6,528
1,088
9
2
0
95,047
0
W
Ares
6,639
1,107
4
1
0
128,314
0
W
Medusa
7,149
1,192
27
5
0
127,754
0
L
Ganesha
5,802
967
0
0
0
115,562
0
W
Scylla
6,929
1,155
39
7
0
133,156
0
L
King Arthur
5,301
884
10
2
0
110,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role