Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Redkunaï
Bacchus
Level 157
God Stats
8W - 5L
1,590 SR
Queue Stats
806W - 788L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jucoos
Morgan Le Fay
Level 155
God Stats
171W - 143L
1,614 SR
Queue Stats
658W - 643L
1,471 Elo+
Solo
Janus
Janus
kelldavies
Janus
Level 136
God Stats
13W - 11L
1,588 SR
Queue Stats
175W - 152L
1,584 Elo+
Solo
Team Averages
Level 135
1,558 SR
1,508 Elo+

VS

Team Averages
Level 121
1,552 SR
1,498 Elo+
Thanatos
Thanatos
CSFrancis
Thanatos
Level 127
God Stats
6W - 3L
1,547 SR
Queue Stats
101W - 84L
1,525 Elo+
Party 1
Ra
Ra
HakkyBG
Ra
Level 37
God Stats
2W - 5L
1,695 SR
Queue Stats
84W - 91L
1,437 Elo+
Solo
Sol
Sol
Skyzzz_Rolin
Sol
Level 145
God Stats
15W - 18L
1,499 SR
Queue Stats
393W - 378L
1,510 Elo+
Solo
Terra
Terra
kaan068
Terra
Level 148
God Stats
5W - 6L
1,485 SR
Queue Stats
495W - 454L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
thughunter78
Gilgamesh
Level 148
God Stats
0W - 2L
1,534 SR
Queue Stats
115W - 100L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 0
3,352
670
505
3,719
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
6
0 / 1 / 0
3,321
664
1,796
1,999
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Redkunaï
Bacchus
5
0 / 0 / 0
3,546
709
2,293
2,248
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
jucoos
Morgan Le Fay
7
0 / 0 / 0
4,086
817
1,179
2,177
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Janus
6
0 / 1 / 0
3,581
716
2,043
1,649
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CSFrancis
Thanatos
8
1 / 0 / 0
3,695
739
668
3,866
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,485
697
927
3,546
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 0 / 0
3,622
724
1,534
2,703
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
kaan068
Terra
5
0 / 0 / 1
3,564
713
624
3,601
1,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Gilgamesh
thughunter78
Gilgamesh
1
0 / 0 / 0
2,475
495
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
0
0
W
Izanami
 
Izanami
0
1
0
0
L
Thanatos
CSFrancis
Thanatos
1
0
0
1
L
0
0
0
0
W
Bacchus
Redkunaï
Bacchus
0
0
0
0
L
1
0
0
1
W
Morgan Le Fay
jucoos
Morgan Le Fay
0
0
0
0
L
Terra
kaan068
Terra
0
0
1
0.5
W
Janus
0
1
0
0
L
Gilgamesh
thughunter78
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,816
Damage
3,753
11,792
Taken
13,716
4,163
Mitigated
4,631
3,650
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
505
183
0
1,268
3,719
1,006
0
496
3,223
0
17,164
W
Izanami
 
Izanami
1,796
1,623
0
77
1,999
617
0
921
1,078
0
24,448
L
Thanatos
CSFrancis
Thanatos
668
57
0
2,761
3,866
1,305
0
1,033
2,687
0
21,154
L
927
88
216
2,349
3,546
1,120
0
1,695
1,655
20,201
0
W
Bacchus
Redkunaï
Bacchus
2,293
347
0
826
2,248
1,411
0
1,195
1,053
7,694
0
L
1,534
780
0
1,179
2,703
830
0
1,449
1,254
19,872
0
W
Morgan Le Fay
jucoos
Morgan Le Fay
1,179
113
0
1,219
2,177
656
0
0
2,177
23,075
0
L
Terra
kaan068
Terra
624
58
851
1,649
3,601
1,376
0
972
2,605
7,618
0
W
Janus
2,043
55
0
260
1,649
473
0
473
1,176
21,049
0
L
Gilgamesh
thughunter78
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,886
Gold Earned
16,841
183
Minions Killed
123
0
Camps Cleared
0
527,857
Distance Traveled
458,203
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,352
670
35
7
0
119,323
0
W
Izanami
3,321
664
45
9
0
99,095
0
L
Thanatos
3,695
739
37
7
0
129,159
0
L
Ra
3,485
697
35
7
0
113,393
0
W
Bacchus
3,546
709
12
2
0
105,979
0
L
Sol
3,622
724
40
8
0
89,886
0
W
Morgan Le Fay
4,086
817
46
9
0
95,600
1
L
Terra
3,564
713
11
2
0
117,614
0
W
Janus
3,581
716
45
9
0
107,860
0
L
Gilgamesh
2,475
495
0
0
0
8,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role