Player Matchup

Tiamat
Tiamat
G-montro17
Tiamat
Level 158
God Stats
29W - 29L
1,266 SR
Queue Stats
160W - 155L
1,447 Elo+
Party 1
Lancelot
Lancelot
JMForce21
Lancelot
Level 64
God Stats
8W - 13L
1,458 SR
Queue Stats
163W - 167L
1,379 Elo+
Party 1
Bacchus
Bacchus
KnownAsHaven
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,202 Elo+
Party 1
Team Averages
Level 83
1,408 SR
1,343 Elo+

VS

Team Averages
Level 72
1,663 SR
1,390 Elo+
Sobek
Sobek
Alchemist2013
Sobek
Level 66
God Stats
2W - 1L
1,716 SR
Queue Stats
240W - 256L
1,298 Elo+
Solo
Awilix
Awilix
Chipi26
Awilix
Level 86
God Stats
33W - 21L
1,626 SR
Queue Stats
115W - 109L
1,465 Elo+
Solo
Anubis
Anubis
SquidLogiic
Anubis
Level 65
God Stats
38W - 20L
1,648 SR
Queue Stats
102W - 81L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
G-montro17
Tiamat
8
1 / 7 / 1
6,803
680
6,970
9,521
4,175
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
JMForce21
Lancelot
9
1 / 6 / 2
7,093
709
5,663
11,113
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
KnownAsHaven
Bacchus
9
0 / 4 / 2
6,647
665
2,353
8,213
7,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 14
8,066
807
3,335
9,278
8,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Chipi26
Awilix
13
13 / 0 / 3
10,532
1,053
10,271
8,596
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
4 / 2 / 12
9,184
918
8,907
6,235
2,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
17
17
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
W
Awilix
Chipi26
Awilix
13
0
3
14.5
L
Tiamat
G-montro17
Tiamat
1
7
1
0.21
L
Lancelot
JMForce21
Lancelot
1
6
2
0.33
L
Bacchus
KnownAsHaven
Bacchus
0
4
2
0.25
W
Anubis
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
22,513
28,847
Taken
24,109
13,936
Mitigated
14,726
969
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,335
480
229
2,065
9,278
8,307
376
2,898
4,762
9,205
0
W
Awilix
Chipi26
Awilix
10,271
4,087
0
1,592
8,596
3,527
1,221
3,380
4,828
0
48,311
L
Tiamat
G-montro17
Tiamat
6,970
512
0
451
9,521
4,175
0
2,481
7,040
25,694
0
L
Lancelot
JMForce21
Lancelot
5,663
616
0
102
11,113
2,759
0
5,813
5,300
0
20,263
L
Bacchus
KnownAsHaven
Bacchus
2,353
445
0
416
8,213
7,002
0
4,245
3,968
7,260
0
W
Anubis
8,907
750
0
2,210
6,235
2,892
725
3,077
3,069
32,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,543
Gold Earned
27,782
65
Minions Killed
129
0
Camps Cleared
0
552,567
Distance Traveled
564,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,066
807
16
2
0
194,959
2
W
Awilix
10,532
1,053
60
6
0
202,772
0
L
Tiamat
6,803
680
35
4
0
172,493
0
L
Lancelot
7,093
709
22
2
0
205,083
0
L
Bacchus
6,647
665
8
1
0
174,991
0
W
Anubis
9,184
918
53
5
0
166,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role