Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AlucardTps
Vulcan
Level 209
God Stats
1W - 1L
1,553 SR
Queue Stats
76W - 73L
1,554 Elo+
Solo
Awilix
Awilix
Enigma Shot U
Awilix
Level 185
God Stats
10W - 11L
1,497 SR
Queue Stats
371W - 374L
1,559 Elo+
Solo
Terra
Terra
On Dixk
Terra
Level 87
God Stats
0W - 2L
1,209 SR
Queue Stats
88W - 82L
1,463 Elo+
Party 2
Atlas
Atlas
SibVicious
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,427 Elo+
Solo
Team Averages
Level 120
1,452 SR
1,500 Elo+

VS

Team Averages
Level 113
1,541 SR
1,527 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DetectiveToaster
Ganesha
Level 90
God Stats
2W - 0L
1,705 SR
Queue Stats
70W - 59L
1,568 Elo+
Party 1
Sol
Sol
Jobeee
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,513 Elo+
Party 1
Nemesis
Nemesis
Nistrik
Nemesis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
Âstraeus
Ix Chel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
2
0 / 0 / 1
1,704
341
0
0
0
Vulcan
AlucardTps
Vulcan
14
4 / 2 / 5
7,081
1,416
6,922
4,707
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 2
6,227
1,245
4,984
7,604
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
On Dixk
Terra
2
0 / 0 / 1
1,735
347
0
0
0
Atlas
11
1 / 5 / 5
5,733
1,147
4,532
10,315
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 9
6,347
1,269
3,659
7,387
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 2 / 8
6,484
1,297
2,980
6,640
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Jobeee
Sol
13
7 / 2 / 2
7,569
1,514
6,920
5,644
2,102
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Nistrik
Nemesis
12
2 / 1 / 5
6,699
1,340
2,917
4,192
2,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Âstraeus
Ix Chel
11
1 / 1 / 7
6,425
1,285
4,727
3,578
1,558
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
11
11
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
1
0.5
W
King Arthur
 
King Arthur
1
3
9
1.83
L
Vulcan
AlucardTps
Vulcan
4
2
5
3.25
W
0
2
8
2
L
4
4
2
1.25
W
Sol
Jobeee
Sol
7
2
2
4
W
Nemesis
Nistrik
Nemesis
2
1
5
4.5
L
Terra
On Dixk
Terra
0
0
1
0.5
L
Atlas
1
5
5
0.7
W
Ix Chel
Âstraeus
Ix Chel
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
21,203
22,626
Taken
27,441
12,308
Mitigated
18,992
4,117
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
 
King Arthur
3,659
0
160
466
7,387
7,325
0
2,976
4,411
0
6,870
L
Vulcan
AlucardTps
Vulcan
6,922
3,523
319
1,735
4,707
1,972
0
3,274
1,433
18,707
0
W
2,980
329
464
1,196
6,640
5,660
352
2,989
3,651
4,467
0
L
4,984
1,667
494
746
7,604
2,936
0
3,947
3,657
0
10,101
W
Sol
Jobeee
Sol
6,920
2,521
63
2,096
5,644
2,102
1,935
1,957
3,687
19,704
0
W
Nemesis
Nistrik
Nemesis
2,917
698
1,011
1,688
4,192
2,347
760
1,548
2,536
0
10,660
L
Terra
On Dixk
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
4,532
1,048
161
662
10,315
7,400
0
7,406
2,909
7,437
0
W
Ix Chel
Âstraeus
Ix Chel
4,727
655
1,645
1,432
3,578
1,558
1,133
1,984
1,594
10,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
33,524
35
Minions Killed
80
0
Camps Cleared
0
367,383
Distance Traveled
611,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
1,704
341
0
0
0
0
0
W
King Arthur
6,347
1,269
1
0
0
117,920
0
L
Vulcan
7,081
1,416
27
5
0
133,705
0
W
Ganesha
6,484
1,297
0
0
0
128,780
0
L
Awilix
6,227
1,245
7
1
0
112,036
0
W
Sol
7,569
1,514
42
8
0
120,822
0
W
Nemesis
6,699
1,340
20
4
0
152,011
0
L
Terra
1,735
347
0
0
0
0
0
L
Atlas
5,733
1,147
1
0
0
121,642
0
W
Ix Chel
6,425
1,285
17
3
0
92,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role