Player Matchup

Bake Kujira
Bake Kujira
CreamOnCakeKun
Bake Kujira
Level 126
God Stats
5W - 6L
1,429 SR
Queue Stats
127W - 108L
1,505 Elo+
Party 2
Artemis
Artemis
Etzel6
Artemis
Level 119
God Stats
2W - 0L
1,808 SR
Queue Stats
95W - 59L
1,635 Elo+
Party 3
Lancelot
Lancelot
JustAGuyFromGuaM
Lancelot
Level 127
God Stats
4W - 2L
1,629 SR
Queue Stats
127W - 106L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
SomberArrow
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 29L
1,667 Elo+
Party 3
Hel
Hel
UrMomsSocks
Hel
Level 131
God Stats
3W - 3L
1,271 SR
Queue Stats
133W - 115L
1,509 Elo+
Party 2
Team Averages
Level 125
1,527 SR
1,565 Elo+

VS

Team Averages
Level 123
1,515 SR
1,589 Elo+
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bigg Uzi Vert
Olorun
Level 130
God Stats
2W - 2L
1,490 SR
Queue Stats
278W - 254L
1,585 Elo+
Party 1
Fenrir
Fenrir
MrSIaughterGang
Fenrir
Level 129
God Stats
3W - 4L
1,469 SR
Queue Stats
207W - 189L
1,572 Elo+
Party 1
Mercury
Mercury
MrStickTaIk
Mercury
Level 107
God Stats
4W - 5L
1,490 SR
Queue Stats
210W - 183L
1,581 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fghfhgfghf
Cu Chulainn
Level 97
God Stats
8W - 9L
1,626 SR
Queue Stats
128W - 83L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CreamOnCakeKun
Bake Kujira
11
2 / 4 / 5
6,100
469
5,344
10,249
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Etzel6
Artemis
13
3 / 0 / 4
7,607
585
7,097
8,376
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
2 / 2 / 4
7,053
543
7,379
9,631
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
SomberArrow
Sun Wukong
14
2 / 0 / 0
8,027
617
4,092
10,739
7,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
4 / 0 / 2
7,475
575
5,273
5,332
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 1
7,499
577
5,019
8,483
4,113
Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
7,103
546
5,588
10,125
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 1
7,383
568
3,889
10,641
8,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MrStickTaIk
Mercury
12
0 / 4 / 1
6,619
509
3,420
12,239
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 0 / 0
8,477
652
6,011
7,425
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
6
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
L
1
4
0
0.25
W
Bake Kujira
CreamOnCakeKun
Bake Kujira
2
4
5
1.13
W
Artemis
Etzel6
Artemis
3
0
4
5
W
2
2
4
2
L
3
2
1
1.75
L
Mercury
MrStickTaIk
Mercury
0
4
1
0.13
W
Sun Wukong
SomberArrow
Sun Wukong
2
0
0
2
W
4
0
2
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
23,927
44,327
Taken
48,913
24,439
Mitigated
26,267
18,899
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,019
147
0
3,675
8,483
4,113
0
4,452
3,909
72,881
0
L
5,588
2,758
60
2,503
10,125
3,622
0
2,174
7,760
57,386
4,285
W
Bake Kujira
CreamOnCakeKun
Bake Kujira
5,344
2,454
0
1,667
10,249
7,873
0
3,117
7,132
19,955
0
W
Artemis
Etzel6
Artemis
7,097
3,189
0
4,540
8,376
3,476
21
3,553
4,823
0
54,409
W
7,379
1,400
0
4,514
9,631
3,791
110
1,981
7,650
0
50,204
L
3,889
1,064
0
2,207
10,641
8,037
0
1,575
8,921
0
18,383
L
Mercury
MrStickTaIk
Mercury
3,420
1,071
0
575
12,239
4,170
0
1,362
10,877
0
54,699
W
Sun Wukong
SomberArrow
Sun Wukong
4,092
912
0
5,326
10,739
7,645
0
0
10,739
0
71,602
W
5,273
227
682
2,170
5,332
1,654
0
1,836
3,496
56,707
0
L
6,011
1,273
0
2,030
7,425
6,325
0
552
6,829
0
75,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,262
Gold Earned
37,081
415
Minions Killed
493
0
Camps Cleared
0
1,432,133
Distance Traveled
1,324,349
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,499
577
124
10
0
235,004
0
L
Olorun
7,103
546
113
9
0
243,894
0
W
Bake Kujira
6,100
469
25
2
0
291,481
5
W
Artemis
7,607
585
75
6
0
235,053
1
W
Lancelot
7,053
543
79
6
0
332,700
0
L
Fenrir
7,383
568
20
2
0
273,538
3
L
Mercury
6,619
509
92
7
0
284,888
0
W
Sun Wukong
8,027
617
139
11
0
291,241
0
W
Hel
7,475
575
97
7
0
281,658
2
L
Cu Chulainn
8,477
652
144
11
0
287,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role