Player Matchup

Odin
Odin
 
Odin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Count Dangula
Athena
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 242L
1,515 Elo+
Party 2
Yemoja
Yemoja
Dicono
Yemoja
Level 106
God Stats
2W - 4L
1,320 SR
Queue Stats
656W - 665L
1,549 Elo+
Solo
Merlin
Merlin
H3R34YOURMOM
Merlin
Level 61
God Stats
7W - 8L
1,381 SR
Queue Stats
251W - 243L
1,433 Elo+
Party 2
The Morrigan
The Morrigan
SC1ZM
The Morrigan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 92L
1,561 Elo+
Solo
Team Averages
Level 77
1,440 SR
1,512 Elo+

VS

Team Averages
Level 92
1,518 SR
1,463 Elo+
Ao Kuang
Ao Kuang
AimbotShuv
Ao Kuang
Level 40
God Stats
1W - 2L
1,620 SR
Queue Stats
96W - 105L
1,424 Elo+
Party 1
Yemoja
Yemoja
Buttstock
Yemoja
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 70L
1,493 Elo+
Party 3
Surtr
Surtr
DeanHerbert
Surtr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,452 Elo+
Party 3
Nemesis
Nemesis
ianmeadows
Nemesis
Level 98
God Stats
9W - 12L
1,469 SR
Queue Stats
271W - 288L
1,481 Elo+
Solo
Pele
Pele
wild_window900
Pele
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 344L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
6 / 1 / 6
10,825
773
12,495
14,422
16,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 3 / 12
10,434
745
9,084
24,381
28,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Dicono
Yemoja
16
1 / 2 / 11
10,502
750
8,792
17,869
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
3 / 1 / 8
10,636
760
22,274
12,090
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
SC1ZM
The Morrigan
18
3 / 0 / 10
10,690
764
13,501
9,131
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AimbotShuv
Ao Kuang
17
4 / 2 / 1
8,660
619
12,483
13,261
14,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Buttstock
Yemoja
19
1 / 1 / 4
8,705
622
10,588
14,647
16,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 7 / 4
9,014
644
14,496
33,208
26,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ianmeadows
Nemesis
5
0 / 0 / 0
6,440
460
0
0
0
17
1 / 3 / 4
8,533
610
17,974
12,844
7,913
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
13
Kills
7
7
Deaths
13
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
1
6
9
L
Ao Kuang
AimbotShuv
Ao Kuang
4
2
1
2.25
L
Yemoja
Buttstock
Yemoja
1
1
4
3
W
0
3
12
2
L
1
7
4
0.43
W
Yemoja
Dicono
Yemoja
1
2
11
3.25
W
Merlin
3
1
8
7
W
The Morrigan
SC1ZM
The Morrigan
3
0
10
8
L
Nemesis
ianmeadows
Nemesis
0
0
0
0
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,146
Damage
55,541
77,893
Taken
73,960
76,751
Mitigated
65,176
33,471
Healing
30,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,495
1,570
1,206
2,134
14,422
16,580
1,217
4,741
9,316
0
22,998
L
Ao Kuang
AimbotShuv
Ao Kuang
12,483
2,918
279
3,269
13,261
14,842
0
8,723
4,482
21,503
0
L
Yemoja
Buttstock
Yemoja
10,588
2,357
7,179
4,452
14,647
16,308
0
10,627
3,976
29,046
0
W
9,084
2,508
4,247
5,775
24,381
28,465
614
8,251
15,531
18,893
0
L
14,496
4,258
2,853
8,820
33,208
26,113
0
23,827
9,381
1,518
35,400
W
Yemoja
Dicono
Yemoja
8,792
2,386
11,743
4,257
17,869
19,704
1,748
5,025
12,761
18,261
0
W
Merlin
22,274
2,575
1,300
1,047
12,090
6,496
1,432
2,413
9,516
62,334
582
W
The Morrigan
SC1ZM
The Morrigan
13,501
2,406
1,256
506
9,131
5,506
1,871
2,392
6,695
30,422
1,555
L
Nemesis
ianmeadows
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
17,974
3,047
1,589
2,393
12,844
7,913
0
9,432
3,412
0
44,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
41,352
224
Minions Killed
122
0
Camps Cleared
0
1,240,600
Distance Traveled
975,452
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,825
773
31
2
0
273,281
0
L
Ao Kuang
8,660
619
14
1
0
257,288
0
L
Yemoja
8,705
622
40
3
0
238,375
0
W
Athena
10,434
745
17
1
0
249,222
0
L
Surtr
9,014
644
32
2
0
213,002
0
W
Yemoja
10,502
750
22
2
0
225,899
0
W
Merlin
10,636
760
110
8
0
241,259
0
W
The Morrigan
10,690
764
44
3
0
250,939
0
L
Nemesis
6,440
460
0
0
0
2,266
9
L
Pele
8,533
610
36
3
0
264,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role