Player Matchup

Thanatos
Thanatos
Ermac43
Thanatos
Level 49
God Stats
3W - 3L
1,715 SR
Queue Stats
75W - 58L
1,521 Elo+
Party 2
Mulan
Mulan
Ichigo12317
Mulan
Level 105
God Stats
6W - 6L
1,479 SR
Queue Stats
40W - 38L
1,442 Elo+
Party 3
Merlin
Merlin
Jaybird325
Merlin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,466 Elo+
Party 2
Horus
Horus
Reckhammer
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,439 Elo+
Party 3
Freya
Freya
randomkite
Freya
Level 145
God Stats
2W - 0L
1,656 SR
Queue Stats
41W - 40L
1,439 Elo+
Party 3
Team Averages
Level 87
1,570 SR
1,461 Elo+

VS

Team Averages
Level 118
1,340 SR
1,485 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AciidRaindrops
Fafnir
Level 129
God Stats
1W - 3L
1,349 SR
Queue Stats
322W - 286L
1,533 Elo+
Solo
Persephone
Persephone
MIAMIYAYO305
Persephone
Level 98
God Stats
3W - 2L
1,088 SR
Queue Stats
59W - 66L
1,407 Elo+
Solo
Chaac
Chaac
YoungPapiHector
Chaac
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
58W - 48L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ermac43
Thanatos
11
7 / 0 / 1
6,853
623
5,500
8,927
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
6,121
556
5,062
9,587
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Jaybird325
Merlin
10
0 / 3 / 2
5,424
493
2,386
5,632
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
10
1 / 0 / 5
6,066
551
2,871
6,257
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
10
1 / 0 / 2
6,147
559
5,026
7,644
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 2
6,594
599
5,550
4,978
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
 
Fenrir
7
0 / 1 / 0
4,795
436
639
6,786
2,840
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 4 / 1
5,610
510
2,245
11,957
8,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
MIAMIYAYO305
Persephone
8
0 / 1 / 0
5,277
480
3,505
5,808
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,312
574
4,985
8,802
6,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
2
1
L
Fenrir
 
Fenrir
0
1
0
0
L
3
4
1
0.88
W
Thanatos
Ermac43
Thanatos
7
0
1
7.5
W
1
2
1
0.75
W
Merlin
Jaybird325
Merlin
0
3
2
0.33
L
Persephone
MIAMIYAYO305
Persephone
0
1
0
0
W
Horus
1
0
5
3.5
L
1
1
1
1.5
W
Freya
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,845
Damage
16,924
38,047
Taken
38,331
18,902
Mitigated
21,061
17,228
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,550
187
0
500
4,978
1,697
128
1,545
3,227
58,864
0
L
Fenrir
 
Fenrir
639
90
0
1,290
6,786
2,840
0
679
6,087
0
17,869
L
2,245
727
83
3,586
11,957
8,633
0
1,315
10,582
19,572
0
W
Thanatos
Ermac43
Thanatos
5,500
1,753
0
6,370
8,927
3,288
0
2,400
6,527
0
41,798
W
5,062
943
0
3,098
9,587
5,159
0
437
9,150
0
38,367
W
Merlin
Jaybird325
Merlin
2,386
35
0
375
5,632
2,192
0
3,533
2,099
28,361
0
L
Persephone
MIAMIYAYO305
Persephone
3,505
444
0
1,600
5,808
1,846
0
3,543
2,221
25,605
0
W
Horus
2,871
1,316
236
1,684
6,257
5,083
0
2,537
3,720
0
18,683
L
4,985
742
0
2,408
8,802
6,045
0
0
8,802
0
43,547
W
Freya
5,026
1,831
0
5,465
7,644
3,180
410
2,393
5,251
45,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
28,588
299
Minions Killed
266
0
Camps Cleared
0
1,031,600
Distance Traveled
966,773
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,594
599
98
9
0
200,295
0
L
Fenrir
4,795
436
33
3
0
219,846
0
L
Fafnir
5,610
510
32
3
0
162,679
1
W
Thanatos
6,853
623
60
5
0
216,591
5
W
Mulan
6,121
556
76
7
0
218,819
2
W
Merlin
5,424
493
67
6
0
183,693
0
L
Persephone
5,277
480
37
3
0
199,543
0
W
Horus
6,066
551
29
3
0
217,872
2
L
Chaac
6,312
574
66
6
0
184,410
5
W
Freya
6,147
559
67
6
0
194,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role