Player Matchup

Chaac
Chaac
Bronze III
GTCFIVE
Chaac
Bronze III
Level 89
God Stats
26W - 33L
1,403 SR
Queue Stats
471W - 600L
205 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
JustQuinn-_-
Morgan Le Fay
Bronze III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
815 MMR
Solo
Thor
Thor
Bronze IV
YaDadJoe
Thor
Bronze IV
Level 126
God Stats
86W - 138L
1,312 SR
Queue Stats
102W - 176L
117 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,405 SR
379 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 80
1,461 SR
596 MMR
Bacchus
Bacchus
Silver II
Heinz57x
Bacchus
Silver II
Level 103
God Stats
4W - 2L
1,605 SR
Queue Stats
55W - 76L
1,034 MMR
Party 1
Thoth
Thoth
Silver III
Kidicarus3486
Thoth
Silver III
Level 68
God Stats
8W - 12L
1,397 SR
Queue Stats
52W - 71L
878 MMR
Party 1
Eset
Eset
Bronze IV
Zuixide
Eset
Bronze IV
Level 69
God Stats
22W - 28L
1,382 SR
Queue Stats
201W - 345L
-125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GTCFIVE
Chaac
15
3 / 4 / 5
11,666
778
11,905
26,190
32,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
JustQuinn-_-
Morgan Le Fay
10
2 / 5 / 3
9,501
633
2,642
7,759
3,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
3 / 11 / 5
11,072
738
8,003
20,131
8,286
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
AthenaNe ZhaAchillesBastetAtlas

VS

Bans
AnubisDanzaburouAh Muzen CabMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heinz57x
Bacchus
15
11 / 4 / 7
13,001
867
9,746
17,857
21,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 9
12,996
866
22,614
9,615
4,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Zuixide
Eset
14
2 / 2 / 13
12,014
801
12,639
10,941
3,893
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
20
20
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
GTCFIVE
Chaac
3
4
5
1.38
W
Bacchus
Heinz57x
Bacchus
11
4
7
3.63
L
Morgan Le Fay
JustQuinn-_-
Morgan Le Fay
2
5
3
0.7
W
7
3
9
3.83
L
Thor
3
11
5
0.5
W
Eset
Zuixide
Eset
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
44,999
54,080
Taken
38,413
43,921
Mitigated
29,390
5,700
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GTCFIVE
Chaac
11,905
691
0
2,915
26,190
32,354
0
22,766
3,424
0
51,338
W
Bacchus
Heinz57x
Bacchus
9,746
1,054
0
3,436
17,857
21,248
0
1,520
15,660
27,315
0
L
Morgan Le Fay
JustQuinn-_-
Morgan Le Fay
2,642
468
110
1,233
7,759
3,281
0
7,278
481
9,378
0
W
22,614
1,826
260
2,215
9,615
4,249
712
1,163
8,285
72,269
0
L
Thor
8,003
1,266
0
1,442
20,131
8,286
0
15,399
4,732
0
31,442
W
Eset
Zuixide
Eset
12,639
3,025
811
679
10,941
3,893
1,848
1,008
9,610
51,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
38,011
97
Minions Killed
172
0
Camps Cleared
0
594,667
Distance Traveled
840,943
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,666
778
55
4
0
274,801
2
W
Bacchus
13,001
867
39
3
0
285,487
0
L
Morgan Le Fay
9,501
633
9
1
0
118,045
0
W
Thoth
12,996
866
68
5
0
280,703
1
L
Thor
11,072
738
33
2
0
201,821
0
W
Eset
12,014
801
65
4
0
274,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role