Player Matchup

Janus
Janus
Baby Cakes18224
Janus
Level 107
God Stats
51W - 40L
1,615 SR
Queue Stats
108W - 86L
1,527 Elo+
Solo
Arachne
Arachne
KingBelzebu
Arachne
Level 69
God Stats
6W - 7L
1,542 SR
Queue Stats
62W - 70L
1,425 Elo+
Solo
Ah Puch
Ah Puch
iceecubby93
Ah Puch
Level 84
God Stats
6W - 5L
1,541 SR
Queue Stats
95W - 91L
1,470 Elo+
Solo
Rama
Rama
unlucky_bot23
Rama
Level 56
God Stats
30W - 31L
1,499 SR
Queue Stats
224W - 265L
1,444 Elo+
Solo
Sol
Sol
user81207
Sol
Level 104
God Stats
0W - 4L
1,439 SR
Queue Stats
122W - 119L
1,396 Elo+
Solo
Team Averages
Level 84
1,527 SR
1,452 Elo+

VS

Team Averages
Level 76
1,624 SR
1,467 Elo+
Achilles
Achilles
PlsDadComeHome
Achilles
Level 87
God Stats
24W - 17L
1,530 SR
Queue Stats
100W - 76L
1,498 Elo+
Solo
Kukulkan
Kukulkan
eatumupALLDAY15
Kukulkan
Level 88
God Stats
82W - 61L
1,486 SR
Queue Stats
154W - 146L
1,384 Elo+
Solo
Nu Wa
Nu Wa
gb_sl2
Nu Wa
Level 46
God Stats
46W - 28L
1,612 SR
Queue Stats
98W - 104L
1,435 Elo+
Solo
Neith
Neith
iceageking81
Neith
Level 49
God Stats
1W - 1L
1,898 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
taucoon23
Bake Kujira
Level 108
God Stats
12W - 7L
1,592 SR
Queue Stats
378W - 387L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,625
1,078
11,360
6,978
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KingBelzebu
Arachne
14
2 / 3 / 3
8,401
1,050
6,151
8,321
3,493
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
iceecubby93
Ah Puch
13
0 / 4 / 2
7,873
984
11,958
8,344
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 1
8,058
1,007
3,114
10,723
3,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,813
852
0
517
198
Team 1 Tickets

273

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 1 / 6
9,000
1,125
4,487
8,601
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
1 / 1 / 7
8,333
1,042
4,759
5,521
2,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
gb_sl2
Nu Wa
14
3 / 0 / 4
8,655
1,082
8,129
6,697
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 6
8,665
1,083
7,988
5,362
2,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
taucoon23
Bake Kujira
14
0 / 2 / 7
8,675
1,084
7,199
11,094
11,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
11
11
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Arachne
KingBelzebu
Arachne
2
3
3
1.17
W
Achilles
4
1
6
7
W
Kukulkan
1
1
7
4.5
W
Nu Wa
gb_sl2
Nu Wa
3
0
4
5
W
3
1
6
6
L
Ah Puch
iceecubby93
Ah Puch
0
4
2
0.25
W
Bake Kujira
taucoon23
Bake Kujira
0
2
7
1.75
L
2
3
1
0.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
32,562
34,883
Taken
37,275
13,894
Mitigated
30,634
2,475
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,360
92
0
146
6,978
2,863
0
3,640
3,338
45,037
0
L
Arachne
KingBelzebu
Arachne
6,151
4,883
0
1,684
8,321
3,493
0
4,901
3,240
0
10,045
W
Achilles
4,487
951
331
919
8,601
11,022
0
4,631
3,856
0
11,641
W
Kukulkan
4,759
216
0
2,097
5,521
2,484
0
3,107
2,282
20,196
0
W
Nu Wa
gb_sl2
Nu Wa
8,129
3,081
0
0
6,697
2,959
0
5,901
674
24,394
0
W
7,988
3,948
0
1,388
5,362
2,615
0
2,852
2,430
0
23,574
L
Ah Puch
iceecubby93
Ah Puch
11,958
558
0
413
8,344
3,496
0
4,997
3,311
43,714
0
W
Bake Kujira
taucoon23
Bake Kujira
7,199
3,953
0
1,278
11,094
11,554
0
6,158
4,715
31,376
0
L
3,114
2,714
0
232
10,723
3,844
0
6,032
4,430
0
9,653
L
0
0
0
0
517
198
0
517
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,770
Gold Earned
43,328
184
Minions Killed
207
3
Camps Cleared
6
631,514
Distance Traveled
773,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,625
1,078
101
13
0
159,874
0
L
Arachne
8,401
1,050
6
1
0
181,116
0
W
Achilles
9,000
1,125
15
2
0
172,177
0
W
Kukulkan
8,333
1,042
40
5
0
152,893
0
W
Nu Wa
8,655
1,082
53
7
0
146,017
0
W
Neith
8,665
1,083
36
5
5
139,010
0
L
Ah Puch
7,873
984
64
8
2
137,907
0
W
Bake Kujira
8,675
1,084
63
8
1
163,071
0
L
Rama
8,058
1,007
13
2
1
152,617
0
L
Sol
6,813
852
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role