Player Matchup

Artio
Artio
REELZEBRA
Artio
Level 61
God Stats
7W - 10L
1,384 SR
Queue Stats
199W - 203L
1,446 Elo+
Party 2
Nox
Nox
RhysticBaka
Nox
Level 27
God Stats
1W - 1L
1,751 SR
Queue Stats
48W - 62L
1,397 Elo+
Party 2
Thor
Thor
SLICKQUICK
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,814 Elo+
Solo
Izanami
Izanami
Stealthy Hands
Izanami
Level 105
God Stats
2W - 1L
1,655 SR
Queue Stats
200W - 193L
1,493 Elo+
Solo
Ares
Ares
purplestuff77
Ares
Level 144
God Stats
3W - 7L
1,253 SR
Queue Stats
291W - 272L
1,472 Elo+
Party 2
Team Averages
Level 93
1,509 SR
1,525 Elo+

VS

Team Averages
Level 96
1,539 SR
1,442 Elo+
Bakasura
Bakasura
 
Bakasura
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
RickyBootyLeg
Discordia
Level 105
God Stats
2W - 1L
1,766 SR
Queue Stats
52W - 65L
1,353 Elo+
Solo
Nu Wa
Nu Wa
The DisNey
Nu Wa
Level 117
God Stats
13W - 6L
1,619 SR
Queue Stats
388W - 366L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
XtremePhobia
Baron Samedi
Level 120
God Stats
2W - 0L
1,490 SR
Queue Stats
32W - 36L
1,434 Elo+
Solo
Amaterasu
Amaterasu
YouSaidGrape
Amaterasu
Level 84
God Stats
3W - 4L
1,319 SR
Queue Stats
389W - 368L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
REELZEBRA
Artio
11
1 / 3 / 4
7,527
753
3,366
14,874
13,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 8
7,835
784
5,077
8,836
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 6
7,691
769
5,424
9,161
3,954
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
2 / 2 / 5
7,752
775
8,782
10,140
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 5
8,599
860
8,426
14,597
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 5 / 5
9,649
965
6,945
17,221
20,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
RickyBootyLeg
Discordia
15
1 / 1 / 11
8,343
834
10,024
4,138
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
2 / 1 / 10
8,511
851
14,970
5,293
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
XtremePhobia
Baron Samedi
16
3 / 0 / 11
8,739
874
15,108
4,982
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
YouSaidGrape
Amaterasu
15
4 / 3 / 11
8,437
844
7,018
12,825
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
10
Kills
17
17
Deaths
10
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
5
5
1.9
L
Artio
REELZEBRA
Artio
1
3
4
1
L
1
4
8
1.25
W
Discordia
RickyBootyLeg
Discordia
1
1
11
6.5
L
2
5
6
1
L
2
2
5
2.25
W
Nu Wa
2
1
10
7
W
Baron Samedi
XtremePhobia
Baron Samedi
3
0
11
8.5
W
Amaterasu
YouSaidGrape
Amaterasu
4
3
11
3.17
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
54,065
57,608
Taken
44,459
42,037
Mitigated
39,542
19,193
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,945
4,168
1,697
4,031
17,221
20,817
754
4,553
12,517
0
5,422
L
Artio
REELZEBRA
Artio
3,366
125
3,814
4,895
14,874
13,042
0
10,697
3,456
9,855
0
L
5,077
979
0
1,000
8,836
4,082
0
6,289
1,851
18,205
0
W
Discordia
RickyBootyLeg
Discordia
10,024
456
256
349
4,138
1,708
893
1,596
2,542
25,975
0
L
5,424
947
466
234
9,161
3,954
0
6,531
2,235
0
14,450
L
8,782
5,140
744
3,385
10,140
4,647
219
6,060
3,293
0
35,711
W
Nu Wa
14,970
3,769
627
802
5,293
1,912
2,472
1,561
3,732
30,303
0
W
Baron Samedi
XtremePhobia
Baron Samedi
15,108
74
4,795
2,889
4,982
2,971
595
2,400
2,542
21,555
0
W
Amaterasu
YouSaidGrape
Amaterasu
7,018
2,991
270
2,828
12,825
12,134
1,169
6,349
6,257
0
9,020
L
8,426
830
1,574
3,081
14,597
16,312
0
10,525
3,557
17,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,404
Gold Earned
43,679
136
Minions Killed
112
0
Camps Cleared
0
911,725
Distance Traveled
951,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,649
965
17
2
0
195,838
0
L
Artio
7,527
753
3
0
0
198,852
0
L
Nox
7,835
784
37
4
0
163,204
0
W
Discordia
8,343
834
48
5
0
198,150
0
L
Thor
7,691
769
17
2
0
171,493
0
L
Izanami
7,752
775
58
6
0
189,685
0
W
Nu Wa
8,511
851
28
3
0
203,324
0
W
Baron Samedi
8,739
874
11
1
0
183,211
0
W
Amaterasu
8,437
844
8
1
0
170,833
0
L
Ares
8,599
860
21
2
0
188,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role