Player Matchup

Hercules
Hercules
Cubester420
Hercules
Level 6
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 4L
893 Elo+
Party 2
Jormungandr
Jormungandr
iFapTooMuch
Jormungandr
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
893 Elo+
Party 2
Kukulkan
Kukulkan
internal135
Kukulkan
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 4L
893 Elo+
Party 2
Team Averages
Level 19
1,377 SR
893 Elo+

VS

Team Averages
Level 24
1,500 SR
1,347 Elo+
Ymir
Ymir
AbyssLightning
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,333 Elo+
Party 1
Arachne
Arachne
hcestaric
Arachne
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,373 Elo+
Party 1
Discordia
Discordia
nuclearpotato321
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cubester420
Hercules
12
0 / 7 / 4
9,553
682
3,041
15,833
13,181
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
iFapTooMuch
Jormungandr
14
8 / 6 / 0
12,148
868
10,119
17,375
21,127
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
internal135
Kukulkan
11
0 / 11 / 3
9,484
677
8,245
13,818
5,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 12
12,317
880
10,599
12,326
15,439
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
hcestaric
Arachne
15
10 / 3 / 9
12,988
928
14,418
11,205
5,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
15
8 / 6 / 9
12,523
895
17,115
10,812
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
24
24
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Hercules
Cubester420
Hercules
0
7
4
0.29
W
Arachne
hcestaric
Arachne
10
3
9
4.83
L
Jormungandr
iFapTooMuch
Jormungandr
8
6
0
1.33
L
Kukulkan
internal135
Kukulkan
0
11
3
0.14
W
Discordia
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,405
Damage
42,132
47,026
Taken
34,343
39,470
Mitigated
25,852
2,581
Healing
2,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,599
2,262
0
0
12,326
15,439
637
7,297
5,029
35,963
0
L
Hercules
Cubester420
Hercules
3,041
1,319
0
1,865
15,833
13,181
0
9,662
6,171
0
16,766
W
Arachne
hcestaric
Arachne
14,418
12,573
0
2,475
11,205
5,817
292
6,324
4,881
0
33,572
L
Jormungandr
iFapTooMuch
Jormungandr
10,119
2,609
0
414
17,375
21,127
0
8,013
9,362
43,956
670
L
Kukulkan
internal135
Kukulkan
8,245
1,664
0
302
13,818
5,162
0
10,240
3,578
34,029
0
W
Discordia
17,115
2,266
0
0
10,812
4,596
1,371
4,447
6,365
54,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
37,828
125
Minions Killed
141
0
Camps Cleared
0
645,312
Distance Traveled
780,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,317
880
39
3
0
259,024
0
L
Hercules
9,553
682
16
1
0
225,451
0
W
Arachne
12,988
928
44
3
0
290,638
0
L
Jormungandr
12,148
868
49
4
0
214,674
0
L
Kukulkan
9,484
677
60
4
0
205,187
0
W
Discordia
12,523
895
58
4
0
231,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role