Player Matchup

Nox
Nox
CAPTINseaOTTER
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Ymir
Ymir
RuthlessPopo99
Ymir
Level 114
God Stats
3W - 3L
1,567 SR
Queue Stats
269W - 260L
1,440 Elo+
Party 2
Scylla
Scylla
WilkCzar
Scylla
Level 110
God Stats
12W - 6L
1,628 SR
Queue Stats
358W - 363L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
kidqz
Aphrodite
Level 159
God Stats
1W - 1L
1,752 SR
Queue Stats
560W - 569L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
p00wed
Cu Chulainn
Level 139
God Stats
5W - 6L
1,406 SR
Queue Stats
351W - 334L
1,469 Elo+
Party 2
Team Averages
Level 114
1,571 SR
1,424 Elo+

VS

Team Averages
Level 78
1,510 SR
1,419 Elo+
Danzaburou
Danzaburou
Linkvenck
Danzaburou
Level 61
God Stats
2W - 3L
1,419 SR
Queue Stats
210W - 199L
1,503 Elo+
Party 3
Yemoja
Yemoja
Nelevels
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,267 Elo+
Party 1
Sol
Sol
SpaciousFern
Sol
Level 139
God Stats
11W - 10L
1,509 SR
Queue Stats
402W - 394L
1,560 Elo+
Solo
Kukulkan
Kukulkan
SrBoom25
Kukulkan
Level 155
God Stats
9W - 5L
1,621 SR
Queue Stats
361W - 334L
1,499 Elo+
Party 3
Hera
Hera
stalkerccmv
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,470
894
268
2,706
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 2
5,073
1,015
1,737
6,077
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
WilkCzar
Scylla
9
1 / 1 / 1
5,201
1,040
2,163
2,269
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
kidqz
Aphrodite
6
0 / 1 / 0
4,412
882
746
1,485
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
p00wed
Cu Chulainn
9
1 / 2 / 1
5,185
1,037
5,009
5,758
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Linkvenck
Danzaburou
11
4 / 2 / 3
6,215
1,243
4,160
3,649
1,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Nelevels
Yemoja
10
0 / 0 / 6
5,671
1,134
2,421
4,174
2,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 1 / 5
5,868
1,174
3,522
3,078
1,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SrBoom25
Kukulkan
10
1 / 0 / 5
6,008
1,202
1,907
1,743
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 3
5,606
1,121
2,449
2,326
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
8
8
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Danzaburou
Linkvenck
Danzaburou
4
2
3
2.75
W
Yemoja
Nelevels
Yemoja
0
0
6
3
L
0
2
2
0.5
W
1
1
5
3.5
W
Kukulkan
SrBoom25
Kukulkan
1
0
5
3.5
L
Scylla
WilkCzar
Scylla
1
1
1
1.5
L
Aphrodite
kidqz
Aphrodite
0
1
0
0
L
Cu Chulainn
p00wed
Cu Chulainn
1
2
1
0.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,923
Damage
14,459
18,295
Taken
14,970
14,653
Mitigated
6,755
4,251
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
268
102
0
42
2,706
1,232
0
1,900
806
1,614
0
W
Danzaburou
Linkvenck
Danzaburou
4,160
1,678
117
511
3,649
1,429
180
1,693
1,836
0
8,728
W
Yemoja
Nelevels
Yemoja
2,421
575
1,284
910
4,174
2,338
230
1,194
2,701
4,792
0
L
1,737
0
270
972
6,077
5,473
0
2,479
3,598
3,740
0
W
3,522
1,023
450
1,041
3,078
1,438
542
668
2,329
10,097
0
W
Kukulkan
SrBoom25
Kukulkan
1,907
223
387
302
1,743
685
360
633
1,069
7,215
0
L
Scylla
WilkCzar
Scylla
2,163
0
464
92
2,269
914
0
1,098
1,171
8,029
0
L
Aphrodite
kidqz
Aphrodite
746
0
690
479
1,485
883
0
990
495
2,505
0
L
Cu Chulainn
p00wed
Cu Chulainn
5,009
423
157
1,085
5,758
6,151
0
3,832
1,926
0
7,489
W
2,449
804
0
0
2,326
865
272
542
1,628
6,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,341
Gold Earned
29,368
30
Minions Killed
54
0
Camps Cleared
0
363,865
Distance Traveled
447,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,470
894
3
1
0
59,187
0
W
Danzaburou
6,215
1,243
13
3
0
81,606
0
W
Yemoja
5,671
1,134
4
1
0
103,195
0
L
Ymir
5,073
1,015
1
0
0
83,559
0
W
Sol
5,868
1,174
13
3
0
92,400
0
W
Kukulkan
6,008
1,202
14
3
0
64,688
0
L
Scylla
5,201
1,040
19
4
0
74,026
0
L
Aphrodite
4,412
882
2
0
0
36,972
0
L
Cu Chulainn
5,185
1,037
5
1
0
110,121
0
W
Hera
5,606
1,121
10
2
0
105,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role