Player Matchup

Hera
Hera
Childlikee
Hera
Level 84
God Stats
1W - 1L
1,508 SR
Queue Stats
76W - 68L
1,580 Elo+
Party 3
Thor
Thor
Ethan2133
Thor
Level 69
God Stats
14W - 13L
1,592 SR
Queue Stats
298W - 301L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
JirenTBG
Cthulhu
Level 94
God Stats
9W - 13L
1,461 SR
Queue Stats
41W - 42L
1,506 Elo+
Party 3
King Arthur
King Arthur
Montgomery7
King Arthur
Level 129
God Stats
3W - 0L
1,718 SR
Queue Stats
35W - 32L
1,567 Elo+
Party 3
Hachiman
Hachiman
Studsi
Hachiman
Level 98
God Stats
7W - 3L
1,682 SR
Queue Stats
300W - 284L
1,496 Elo+
Party 3
Team Averages
Level 95
1,592 SR
1,521 Elo+

VS

Team Averages
Level 107
1,622 SR
1,576 Elo+
Gilgamesh
Gilgamesh
CleetusMcYeetus
Gilgamesh
Level 143
God Stats
2W - 1L
1,884 SR
Queue Stats
28W - 26L
1,616 Elo+
Party 1
Hachiman
Hachiman
Graybush2
Hachiman
Level 111
God Stats
3W - 3L
1,721 SR
Queue Stats
36W - 38L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
M1ghtyJP
Kuzenbo
Level 66
God Stats
10W - 7L
1,692 SR
Queue Stats
62W - 47L
1,596 Elo+
Party 2
The Morrigan
The Morrigan
SirPenn
The Morrigan
Level 107
God Stats
1W - 2L
1,584 SR
Queue Stats
101W - 94L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
TinySquidCheeks
Sun Wukong
Level 106
God Stats
0W - 3L
1,229 SR
Queue Stats
103W - 94L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,800
580
1,553
4,274
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
10
3 / 0 / 1
5,956
596
2,649
6,528
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
JirenTBG
Cthulhu
9
2 / 0 / 2
5,757
576
1,439
3,554
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Montgomery7
King Arthur
11
2 / 0 / 0
6,232
623
7,132
9,833
7,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Studsi
Hachiman
10
1 / 0 / 4
6,050
605
5,716
7,195
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CleetusMcYeetus
Gilgamesh
10
0 / 2 / 0
5,497
550
4,241
10,080
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Graybush2
Hachiman
8
0 / 3 / 0
5,014
501
3,347
6,991
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
M1ghtyJP
Kuzenbo
7
0 / 1 / 0
4,908
491
1,391
3,551
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
SirPenn
The Morrigan
11
1 / 1 / 0
5,791
579
1,932
3,897
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TinySquidCheeks
Sun Wukong
9
0 / 1 / 0
5,244
524
2,727
8,250
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Gilgamesh
CleetusMcYeetus
Gilgamesh
0
2
0
0
W
Thor
3
0
1
3.5
L
Hachiman
Graybush2
Hachiman
0
3
0
0
W
Cthulhu
JirenTBG
Cthulhu
2
0
2
3
L
Kuzenbo
M1ghtyJP
Kuzenbo
0
1
0
0
W
King Arthur
Montgomery7
King Arthur
2
0
0
2
L
The Morrigan
SirPenn
The Morrigan
1
1
0
1
W
Hachiman
Studsi
Hachiman
1
0
4
3
L
Sun Wukong
TinySquidCheeks
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,489
Damage
13,638
31,384
Taken
32,769
15,534
Mitigated
19,018
10,390
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,553
299
0
1,478
4,274
1,471
42
1,178
3,096
53,621
0
L
Gilgamesh
CleetusMcYeetus
Gilgamesh
4,241
879
0
1,939
10,080
8,984
0
0
10,080
0
33,529
W
Thor
2,649
176
0
941
6,528
2,365
0
888
5,640
0
41,797
L
Hachiman
Graybush2
Hachiman
3,347
1,816
0
1,488
6,991
1,898
0
524
6,467
0
30,507
W
Cthulhu
JirenTBG
Cthulhu
1,439
446
0
844
3,554
1,994
36
486
3,068
15,898
0
L
Kuzenbo
M1ghtyJP
Kuzenbo
1,391
793
0
803
3,551
2,816
0
664
2,887
7,982
0
W
King Arthur
Montgomery7
King Arthur
7,132
830
0
2,343
9,833
7,422
0
0
9,102
0
43,990
L
The Morrigan
SirPenn
The Morrigan
1,932
301
0
815
3,897
1,301
0
1,063
2,801
48,359
0
W
Hachiman
Studsi
Hachiman
5,716
3,028
0
4,784
7,195
2,282
0
905
6,290
0
46,371
L
Sun Wukong
TinySquidCheeks
Sun Wukong
2,727
460
0
867
8,250
4,019
0
741
7,509
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
26,454
330
Minions Killed
292
0
Camps Cleared
0
1,049,714
Distance Traveled
1,032,979
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,800
580
117
12
0
201,050
0
L
Gilgamesh
5,497
550
64
6
0
198,751
3
W
Thor
5,956
596
65
7
0
235,277
3
L
Hachiman
5,014
501
58
6
0
200,127
0
W
Cthulhu
5,757
576
13
1
0
223,294
4
L
Kuzenbo
4,908
491
13
1
0
220,824
2
W
King Arthur
6,232
623
65
7
0
206,469
0
L
The Morrigan
5,791
579
93
9
0
196,676
1
W
Hachiman
6,050
605
70
7
0
183,624
1
L
Sun Wukong
5,244
524
64
6
0
216,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role