Player Matchup

Agni
Agni
Derprism
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,550 Elo+
Party 1
Achilles
Achilles
Landon5454
Achilles
Level 17
God Stats
8W - 2L
1,785 SR
Queue Stats
32W - 16L
1,625 Elo+
Party 1
Nemesis
Nemesis
Wilczynski
Nemesis
Level 122
God Stats
9W - 2L
1,763 SR
Queue Stats
95W - 44L
1,608 Elo+
Party 1
Team Averages
Level 52
1,683 SR
1,594 Elo+

VS

Team Averages
Level 69
1,494 SR
1,464 Elo+
Hachiman
Hachiman
Breezylyssa
Hachiman
Level 81
God Stats
3W - 4L
1,391 SR
Queue Stats
227W - 214L
1,414 Elo+
Solo
Fenrir
Fenrir
Rabbitude
Fenrir
Level 60
God Stats
12W - 19L
1,503 SR
Queue Stats
353W - 353L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpaAtlMamba
Morgan Le Fay
Level 67
God Stats
73W - 43L
1,589 SR
Queue Stats
179W - 172L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
3 / 8 / 7
9,974
831
3,457
11,019
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Landon5454
Achilles
11
1 / 2 / 9
9,712
809
2,724
9,173
8,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Wilczynski
Nemesis
16
13 / 2 / 4
12,117
1,010
21,321
15,341
8,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Breezylyssa
Hachiman
11
2 / 5 / 6
9,273
773
9,524
10,714
2,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Rabbitude
Fenrir
11
3 / 8 / 6
9,398
783
4,932
15,541
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SpaAtlMamba
Morgan Le Fay
13
7 / 4 / 2
10,616
885
9,831
8,384
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
17
Kills
12
12
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Breezylyssa
Hachiman
2
5
6
1
W
Agni
3
8
7
0.81
W
Achilles
Landon5454
Achilles
1
2
9
2.75
L
Fenrir
Rabbitude
Fenrir
3
8
6
0.75
L
Morgan Le Fay
SpaAtlMamba
Morgan Le Fay
7
4
2
2
W
Nemesis
Wilczynski
Nemesis
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
24,287
35,533
Taken
34,639
20,727
Mitigated
10,265
4,117
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Breezylyssa
Hachiman
9,524
5,580
0
395
10,714
2,588
293
1,126
9,588
0
25,610
W
Agni
3,457
317
0
0
11,019
3,932
885
3,626
7,393
21,399
0
W
Achilles
Landon5454
Achilles
2,724
390
0
397
9,173
8,457
276
2,078
6,932
0
6,069
L
Fenrir
Rabbitude
Fenrir
4,932
507
0
378
15,541
4,883
494
2,523
13,018
0
17,349
L
Morgan Le Fay
SpaAtlMamba
Morgan Le Fay
9,831
1,140
65
1,223
8,384
2,794
442
372
8,012
42,369
0
W
Nemesis
Wilczynski
Nemesis
21,321
10,068
0
3,720
15,341
8,338
1,973
4,202
11,003
0
69,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
29,287
122
Minions Killed
113
0
Camps Cleared
0
608,983
Distance Traveled
559,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,273
773
36
3
0
196,384
0
W
Agni
9,974
831
38
3
0
180,318
0
W
Achilles
9,712
809
7
1
0
149,838
0
L
Fenrir
9,398
783
19
2
0
203,282
0
L
Morgan Le Fay
10,616
885
58
5
0
159,461
0
W
Nemesis
12,117
1,010
77
6
0
278,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role