Player Matchup

Janus
Janus
DefyingPenguino
Janus
Level 105
God Stats
17W - 12L
1,610 SR
Queue Stats
63W - 40L
1,605 Elo+
Solo
Osiris
Osiris
FLATDIETSODA464
Osiris
Level 60
God Stats
3W - 1L
1,743 SR
Queue Stats
115W - 112L
1,521 Elo+
Solo
Hercules
Hercules
MAX14205
Hercules
Level 16
God Stats
3W - 8L
1,422 SR
Queue Stats
7W - 9L
1,407 Elo+
Party 2
Awilix
Awilix
Trueke7
Awilix
Level 128
God Stats
2W - 1L
1,611 SR
Queue Stats
21W - 23L
1,443 Elo+
Party 2
Artemis
Artemis
xSomerx
Artemis
Level 66
God Stats
31W - 22L
1,436 SR
Queue Stats
155W - 133L
1,546 Elo+
Solo
Team Averages
Level 75
1,564 SR
1,504 Elo+

VS

Team Averages
Level 84
1,607 SR
1,469 Elo+
Vulcan
Vulcan
Ballin_Bobert
Vulcan
Level 49
God Stats
6W - 4L
1,561 SR
Queue Stats
97W - 142L
1,361 Elo+
Party 1
Neith
Neith
ChaoticChick23
Neith
Level 82
God Stats
19W - 10L
1,590 SR
Queue Stats
195W - 165L
1,488 Elo+
Solo
Medusa
Medusa
Stryker2175
Medusa
Level 74
God Stats
21W - 23L
1,503 SR
Queue Stats
335W - 334L
1,455 Elo+
Solo
Nox
Nox
cephIapod
Nox
Level 94
God Stats
9W - 10L
1,560 SR
Queue Stats
268W - 288L
1,501 Elo+
Party 1
Nemesis
Nemesis
dragon_king33256
Nemesis
Level 122
God Stats
5W - 2L
1,823 SR
Queue Stats
602W - 558L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,211
521
2,755
5,812
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,673
567
4,140
9,991
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
MAX14205
Hercules
7
0 / 4 / 0
4,043
404
1,011
9,013
6,295
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Trueke7
Awilix
8
1 / 4 / 0
4,910
491
1,939
8,826
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
xSomerx
Artemis
7
0 / 6 / 0
4,446
445
3,118
8,879
2,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,646
565
5,044
4,807
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
7,006
701
5,821
4,810
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
12
7 / 0 / 5
7,460
746
8,469
6,627
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 1 / 6
6,359
636
5,381
4,690
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 1
6,698
670
3,163
7,630
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
19
19
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
3
0
3
4.5
L
0
4
0
0
L
1
1
1
1.5
L
Hercules
MAX14205
Hercules
0
4
0
0
W
Medusa
7
0
5
9.5
L
Awilix
Trueke7
Awilix
1
4
0
0.25
W
5
1
6
8
W
4
0
1
4.5
L
Artemis
xSomerx
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,963
Damage
27,878
42,521
Taken
28,564
21,379
Mitigated
11,522
8,542
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,044
2,980
0
1,453
4,807
1,796
0
0
4,807
36,606
0
W
5,821
2,019
0
2,489
4,810
1,588
335
851
3,893
0
57,414
L
2,755
130
0
695
5,812
1,793
0
0
5,812
38,849
0
L
4,140
1,358
0
3,875
9,991
8,061
0
5,938
4,053
0
33,226
L
Hercules
MAX14205
Hercules
1,011
440
0
1,166
9,013
6,295
0
2,655
6,358
0
8,742
W
Medusa
8,469
5,015
0
3,254
6,627
2,456
1,072
0
6,627
0
46,862
L
Awilix
Trueke7
Awilix
1,939
825
0
1,129
8,826
2,839
0
606
8,220
0
29,917
W
5,381
1,110
0
503
4,690
2,970
679
824
3,771
23,675
0
W
3,163
1,136
0
1,619
7,630
2,712
0
848
6,672
0
51,183
L
Artemis
xSomerx
Artemis
3,118
1,009
0
1,677
8,879
2,391
0
1,226
7,653
0
26,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
33,169
239
Minions Killed
340
0
Camps Cleared
0
968,540
Distance Traveled
991,031
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,646
565
56
6
0
205,092
0
W
Neith
7,006
701
97
10
0
192,169
2
L
Janus
5,211
521
79
8
0
177,272
1
L
Osiris
5,673
567
59
6
0
194,449
2
L
Hercules
4,043
404
13
1
0
220,584
0
W
Medusa
7,460
746
82
8
0
196,653
0
L
Awilix
4,910
491
49
5
0
180,138
0
W
Nox
6,359
636
29
3
0
189,654
2
W
Nemesis
6,698
670
76
8
0
207,463
0
L
Artemis
4,446
445
39
4
0
196,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role