Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Cloudex300
Zhong Kui
Level 144
God Stats
2W - 6L
1,264 SR
Queue Stats
262W - 239L
1,574 Elo+
Party 1
Nemesis
Nemesis
DaMathaPhaqa
Nemesis
Level 68
God Stats
0W - 2L
1,292 SR
Queue Stats
186W - 184L
1,587 Elo+
Party 2
Olorun
Olorun
MarquitoFachero
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1
Poseidon
Poseidon
TET03000
Poseidon
Level 159
God Stats
1W - 4L
1,536 SR
Queue Stats
319W - 335L
1,511 Elo+
Solo
Team Averages
Level 104
1,418 SR
1,581 Elo+

VS

Team Averages
Level 114
1,569 SR
1,589 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
ClemJim
Sobek
Level 125
God Stats
2W - 1L
1,577 SR
Queue Stats
47W - 30L
1,624 Elo+
Party 3
Vulcan
Vulcan
Ko0pa
Vulcan
Level 153
God Stats
3W - 2L
1,479 SR
Queue Stats
486W - 502L
1,557 Elo+
Party 3
Gilgamesh
Gilgamesh
LordWolfenstein
Gilgamesh
Level 67
God Stats
5W - 1L
1,479 SR
Queue Stats
116W - 102L
1,579 Elo+
Solo
Eset
Eset
MzlCrinos
Eset
Level 120
God Stats
1W - 0L
1,812 SR
Queue Stats
27W - 15L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 1 / 0
5,164
861
2,515
3,139
1,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Cloudex300
Zhong Kui
10
0 / 3 / 3
5,730
955
7,362
9,135
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
DaMathaPhaqa
Nemesis
12
3 / 1 / 2
6,203
1,034
4,699
5,520
3,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 2
6,443
1,074
4,121
4,649
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
TET03000
Poseidon
9
0 / 4 / 1
5,414
902
2,410
5,349
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 2 / 6
6,171
1,029
3,934
4,408
1,799
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
ClemJim
Sobek
12
2 / 2 / 8
6,853
1,142
3,642
8,311
8,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Ko0pa
Vulcan
12
2 / 1 / 6
6,413
1,069
8,610
2,690
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
LordWolfenstein
Gilgamesh
12
2 / 0 / 7
6,204
1,034
5,788
5,882
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
10
2 / 1 / 7
6,005
1,001
3,139
4,267
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
10
10
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Jing Wei
 
Jing Wei
2
2
6
2.5
W
Sobek
ClemJim
Sobek
2
2
8
3
L
Zhong Kui
Cloudex300
Zhong Kui
0
3
3
0.5
L
Nemesis
DaMathaPhaqa
Nemesis
3
1
2
4
W
Vulcan
Ko0pa
Vulcan
2
1
6
5
W
Gilgamesh
LordWolfenstein
Gilgamesh
2
0
7
5.5
L
3
1
2
4
W
Eset
2
1
7
5.5
L
Poseidon
TET03000
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
25,113
27,792
Taken
25,558
16,017
Mitigated
18,834
11,708
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,515
229
0
3
3,139
1,641
0
1,995
1,024
0
4,976
W
Jing Wei
 
Jing Wei
3,934
2,754
835
223
4,408
1,799
0
1,750
2,342
0
7,272
W
Sobek
ClemJim
Sobek
3,642
182
206
1,497
8,311
8,916
27
4,569
3,652
6,438
0
L
Zhong Kui
Cloudex300
Zhong Kui
7,362
160
872
2,199
9,135
6,884
0
5,169
3,648
13,809
0
L
Nemesis
DaMathaPhaqa
Nemesis
4,699
565
1,307
2,204
5,520
3,418
0
2,587
2,897
0
7,738
W
Vulcan
Ko0pa
Vulcan
8,610
2,774
0
485
2,690
904
450
938
1,634
16,545
0
W
Gilgamesh
LordWolfenstein
Gilgamesh
5,788
299
1,497
770
5,882
5,356
330
3,842
1,849
0
10,688
L
4,121
1,535
2,514
1,758
4,649
2,271
0
2,823
1,698
11,770
0
W
Eset
3,139
202
291
1,828
4,267
1,859
498
2,301
1,769
12,665
0
L
Poseidon
TET03000
Poseidon
2,410
283
327
524
5,349
1,803
0
2,145
3,134
9,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
31,646
70
Minions Killed
72
0
Camps Cleared
0
602,568
Distance Traveled
678,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,164
861
8
1
0
72,245
0
W
Jing Wei
6,171
1,029
7
1
0
116,630
0
W
Sobek
6,853
1,142
8
1
0
140,268
0
L
Zhong Kui
5,730
955
16
3
0
137,678
0
L
Nemesis
6,203
1,034
8
1
0
156,162
0
W
Vulcan
6,413
1,069
19
3
0
148,942
0
W
Gilgamesh
6,204
1,034
16
3
0
158,259
0
L
Olorun
6,443
1,074
20
3
0
138,713
0
W
Eset
6,005
1,001
22
4
0
114,376
0
L
Poseidon
5,414
902
18
3
0
97,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role