Player Matchup

Mercury
Mercury
BrandorThWizard
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Chilled_Fate
Kukulkan
Level 17
God Stats
0W - 3L
1,374 SR
Queue Stats
6W - 12L
1,372 Elo+
Party 2
Hou Yi
Hou Yi
Dwalk7490
Hou Yi
Level 103
God Stats
0W - 1L
1,384 SR
Queue Stats
80W - 87L
1,363 Elo+
Party 2
Osiris
Osiris
s0ldi3r0f_h34v3n
Osiris
Level 62
God Stats
1W - 2L
1,423 SR
Queue Stats
3W - 12L
1,210 Elo+
Party 2
Cerberus
Cerberus
ttv_ropeneck
Cerberus
Level 29
God Stats
0W - 1L
1,336 SR
Queue Stats
3W - 12L
1,177 Elo+
Party 2
Team Averages
Level 59
1,403 SR
1,303 Elo+

VS

Team Averages
Level 84
1,537 SR
1,358 Elo+
Ymir
Ymir
JIncredible7
Ymir
Level 148
God Stats
6W - 3L
1,664 SR
Queue Stats
103W - 108L
1,473 Elo+
Party 1
King Arthur
King Arthur
NoroktheNight
King Arthur
Level 36
God Stats
3W - 2L
1,370 SR
Queue Stats
4W - 8L
1,299 Elo+
Solo
Poseidon
Poseidon
ValhallaKing357
Poseidon
Level 106
God Stats
3W - 1L
1,716 SR
Queue Stats
40W - 35L
1,463 Elo+
Solo
Thanatos
Thanatos
deadsilence1602
Thanatos
Level 103
God Stats
9W - 13L
1,433 SR
Queue Stats
253W - 223L
1,388 Elo+
Solo
Hachiman
Hachiman
theCORRUPTninja
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,211
515
4,342
13,764
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Chilled_Fate
Kukulkan
11
1 / 9 / 1
6,908
493
4,773
12,644
3,941
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Dwalk7490
Hou Yi
11
2 / 5 / 1
7,117
508
5,340
10,013
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 8 / 0
7,511
537
6,325
15,454
14,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ttv_ropeneck
Cerberus
11
1 / 5 / 2
6,632
474
2,639
11,308
8,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 11
8,432
602
9,222
9,739
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
NoroktheNight
King Arthur
14
5 / 1 / 2
8,958
640
7,601
10,820
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
14
5 / 3 / 6
8,938
638
9,573
8,512
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
13 / 3 / 4
10,052
718
11,952
12,075
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
12
5 / 1 / 4
7,763
555
5,781
5,508
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
32
32
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Kukulkan
Chilled_Fate
Kukulkan
1
9
1
0.17
L
Hou Yi
Dwalk7490
Hou Yi
2
5
1
0.5
W
4
1
11
9.5
W
King Arthur
NoroktheNight
King Arthur
5
1
2
6
W
Poseidon
5
3
6
2.67
W
Thanatos
13
3
4
5
L
2
8
0
0.25
W
Hachiman
5
1
4
7
L
Cerberus
ttv_ropeneck
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,419
Damage
44,129
63,183
Taken
46,654
34,954
Mitigated
25,169
7,587
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,342
1,863
0
3,726
13,764
4,181
0
2,295
11,431
0
41,296
L
Kukulkan
Chilled_Fate
Kukulkan
4,773
1,036
0
532
12,644
3,941
408
6,426
6,218
48,306
0
L
Hou Yi
Dwalk7490
Hou Yi
5,340
2,043
0
1,681
10,013
3,940
1,379
3,761
6,252
0
41,591
W
9,222
2,038
0
2,868
9,739
5,144
676
1,883
7,855
41,320
0
W
King Arthur
NoroktheNight
King Arthur
7,601
1,209
0
1,470
10,820
9,793
407
503
10,308
0
58,502
W
Poseidon
9,573
1,427
0
1,521
8,512
3,279
188
3,326
5,168
69,115
0
W
Thanatos
11,952
4,939
0
11,074
12,075
5,138
1,035
885
11,190
0
79,195
L
6,325
2,998
0
697
15,454
14,508
22
3,836
10,984
0
34,277
W
Hachiman
5,781
3,143
0
208
5,508
1,815
464
715
4,793
0
37,639
L
Cerberus
ttv_ropeneck
Cerberus
2,639
159
0
951
11,308
8,384
497
2,477
8,831
25,897
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
44,143
337
Minions Killed
412
0
Camps Cleared
0
1,295,982
Distance Traveled
1,406,821
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,211
515
81
6
0
317,787
0
L
Kukulkan
6,908
493
88
6
0
248,086
0
L
Hou Yi
7,117
508
62
4
0
221,598
0
W
Ymir
8,432
602
68
5
0
256,515
0
W
King Arthur
8,958
640
86
6
0
243,606
0
W
Poseidon
8,938
638
110
8
0
298,755
2
W
Thanatos
10,052
718
101
7
0
343,221
0
L
Osiris
7,511
537
43
3
0
231,177
0
W
Hachiman
7,763
555
47
3
0
264,724
0
L
Cerberus
6,632
474
63
5
0
277,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role