Player Matchup

Shiva
Shiva
Crodalicious
Shiva
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
FlyGuyLui
Hou Yi
Level 60
God Stats
4W - 4L
1,469 SR
Queue Stats
191W - 205L
1,495 Elo+
Party 3
Agni
Agni
LividNutSlaps
Agni
Level 64
God Stats
4W - 7L
1,410 SR
Queue Stats
83W - 74L
1,464 Elo+
Solo
Pele
Pele
Lordmeatball4777
Pele
Level 61
God Stats
10W - 10L
1,529 SR
Queue Stats
31W - 32L
1,445 Elo+
Party 1
Cerberus
Cerberus
xTecromanii
Cerberus
Level 28
God Stats
3W - 8L
1,045 SR
Queue Stats
70W - 82L
1,435 Elo+
Party 3
Team Averages
Level 45
1,391 SR
1,468 Elo+

VS

Team Averages
Level 45
1,520 SR
1,402 Elo+
Ishtar
Ishtar
AnimatedHP
Ishtar
Level 29
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 6L
1,235 Elo+
Party 4
Mulan
Mulan
BronzeQueueHero
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 119L
1,436 Elo+
Party 2
Ravana
Ravana
Chachee02
Ravana
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 100L
1,449 Elo+
Party 2
Agni
Agni
DragonXRS
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,390 Elo+
Party 4
Bacchus
Bacchus
TwoRays
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,892
684
7,089
11,616
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
FlyGuyLui
Hou Yi
13
3 / 1 / 0
8,099
623
6,474
8,209
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 3
7,629
587
2,984
6,723
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 0
7,781
599
3,685
11,803
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
xTecromanii
Cerberus
10
0 / 1 / 1
6,566
505
429
6,634
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AnimatedHP
Ishtar
11
0 / 2 / 2
6,285
483
3,257
7,051
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 0
7,109
547
5,739
12,656
7,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Chachee02
Ravana
12
2 / 2 / 2
6,610
508
7,512
6,481
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
12
1 / 4 / 1
6,797
523
5,902
6,740
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
TwoRays
Bacchus
1
0 / 0 / 0
4,031
310
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
4
4
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AnimatedHP
Ishtar
0
2
2
0.5
L
1
3
0
0.33
L
Ravana
Chachee02
Ravana
2
2
2
1.5
W
2
1
1
2.5
L
Agni
1
4
1
0.38
W
Hou Yi
FlyGuyLui
Hou Yi
3
1
0
3
W
1
1
3
2.5
W
5
0
0
5
L
Bacchus
TwoRays
Bacchus
0
0
0
0
W
Cerberus
xTecromanii
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
22,410
44,985
Taken
32,928
21,036
Mitigated
13,879
16,313
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AnimatedHP
Ishtar
3,257
1,675
0
2,745
7,051
2,412
0
279
6,772
0
38,073
L
5,739
1,261
0
4,127
12,656
7,035
0
0
11,964
0
49,478
L
Ravana
Chachee02
Ravana
7,512
2,667
0
1,096
6,481
2,279
0
669
5,790
0
45,274
W
7,089
1,763
165
4,746
11,616
7,355
603
0
11,616
0
62,684
L
Agni
5,902
619
0
1,597
6,740
2,153
0
2,465
4,275
42,710
0
W
Hou Yi
FlyGuyLui
Hou Yi
6,474
3,993
0
4,409
8,209
3,141
691
1,286
6,843
0
67,250
W
2,984
537
0
1,970
6,723
2,191
757
3,436
3,061
50,520
0
W
3,685
945
0
3,390
11,803
4,254
330
1,394
10,263
0
64,465
L
Bacchus
TwoRays
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
xTecromanii
Cerberus
429
71
0
1,633
6,634
4,095
0
212
6,418
21,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
30,832
458
Minions Killed
285
0
Camps Cleared
0
1,291,835
Distance Traveled
1,024,480
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,285
483
54
4
0
252,322
4
L
Mulan
7,109
547
79
6
0
250,823
0
L
Ravana
6,610
508
66
5
0
286,819
0
W
Shiva
8,892
684
108
8
0
267,591
0
L
Agni
6,797
523
86
7
0
234,516
2
W
Hou Yi
8,099
623
111
9
0
219,925
1
W
Agni
7,629
587
93
7
0
253,299
3
W
Pele
7,781
599
97
7
0
293,925
0
L
Bacchus
4,031
310
0
0
0
0
0
W
Cerberus
6,566
505
49
4
0
257,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role