Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BobWiz
Heimdallr
Level 92
God Stats
12W - 10L
1,506 SR
Queue Stats
936W - 931L
1,504 Elo+
Solo
Fenrir
Fenrir
GCBaby
Fenrir
Level 108
God Stats
1W - 0L
1,627 SR
Queue Stats
32W - 32L
1,452 Elo+
Solo
Vulcan
Vulcan
LUNIKmoney
Vulcan
Level 106
God Stats
18W - 7L
1,679 SR
Queue Stats
918W - 911L
1,475 Elo+
Solo
Ullr
Ullr
kalvarju
Ullr
Level 126
God Stats
5W - 3L
1,632 SR
Queue Stats
218W - 115L
1,675 Elo+
Party 1
Team Averages
Level 116
1,589 SR
1,521 Elo+

VS

Team Averages
Level 132
1,507 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
infinityproject1
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,407 Elo+
Solo
Pele
Pele
lycan_1_0
Pele
Level 158
God Stats
0W - 1L
1,280 SR
Queue Stats
373W - 414L
1,471 Elo+
Solo
Ah Puch
Ah Puch
wepslon
Ah Puch
Level 148
God Stats
3W - 3L
1,571 SR
Queue Stats
85W - 91L
1,475 Elo+
Solo
Chiron
Chiron
斷水流丶大師兄
Chiron
Level 141
God Stats
5W - 6L
1,686 SR
Queue Stats
464W - 464L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 2 / 11
8,624
958
5,556
9,752
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
BobWiz
Heimdallr
13
4 / 2 / 3
8,342
927
4,098
7,183
3,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
GCBaby
Fenrir
15
2 / 2 / 10
8,386
932
4,202
9,987
8,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
LUNIKmoney
Vulcan
15
1 / 0 / 8
8,477
942
5,519
7,021
2,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ullr
16
7 / 3 / 6
9,789
1,088
14,596
10,525
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 3
8,604
956
10,451
9,159
4,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
5,332
592
453
1,337
424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
10
0 / 4 / 3
6,271
697
5,757
7,238
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
wepslon
Ah Puch
12
1 / 4 / 2
6,971
775
10,897
8,542
3,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 3
8,113
901
7,498
8,813
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
15
Kills
7
9
Deaths
15
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
11
3.25
L
Janus
 
Janus
3
3
3
1.5
W
Heimdallr
BobWiz
Heimdallr
4
2
3
2.75
W
Fenrir
GCBaby
Fenrir
2
2
10
3.5
W
Vulcan
LUNIKmoney
Vulcan
1
0
8
5
L
0
1
0
0
W
Ullr
7
3
6
3.33
L
Pele
0
4
3
0.38
L
Ah Puch
wepslon
Ah Puch
1
4
2
0.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
35,056
44,468
Taken
35,089
28,564
Mitigated
15,274
13,252
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,556
102
996
1,634
9,752
8,871
994
2,436
7,316
6,607
0
L
Janus
 
Janus
10,451
85
350
1,589
9,159
4,931
0
3,169
5,990
31,152
0
W
Heimdallr
BobWiz
Heimdallr
4,098
2,738
1,493
1,204
7,183
3,313
3,361
4,219
2,964
0
15,135
W
Fenrir
GCBaby
Fenrir
4,202
63
937
1,560
9,987
8,644
807
5,087
4,900
0
6,328
W
Vulcan
LUNIKmoney
Vulcan
5,519
1,544
1,115
1,563
7,021
2,742
1,662
5,408
1,613
23,312
0
L
453
190
10
179
1,337
424
0
345
992
0
453
W
Ullr
14,596
5,893
1,675
1,075
10,525
4,994
859
4,198
6,327
0
28,842
L
Pele
5,757
517
221
757
7,238
2,602
0
2,208
5,030
0
10,347
L
Ah Puch
wepslon
Ah Puch
10,897
238
278
1,695
8,542
3,478
0
2,209
6,333
20,665
0
L
7,498
1,555
1,105
2,005
8,813
3,839
0
3,144
5,669
0
15,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
35,291
129
Minions Killed
110
0
Camps Cleared
0
881,146
Distance Traveled
712,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,624
958
3
0
0
175,965
0
L
Janus
8,604
956
53
6
0
192,891
0
W
Heimdallr
8,342
927
32
4
0
143,312
0
W
Fenrir
8,386
932
5
1
0
207,523
0
W
Vulcan
8,477
942
40
4
0
188,520
0
L
Medusa
5,332
592
0
0
0
19,313
0
W
Ullr
9,789
1,088
49
5
0
165,826
0
L
Pele
6,271
697
9
1
0
128,129
0
L
Ah Puch
6,971
775
26
3
0
157,543
0
L
Chiron
8,113
901
22
2
0
214,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role