Player Matchup

Anubis
Anubis
FakeNewts
Anubis
Level 119
God Stats
20W - 8L
1,770 SR
Queue Stats
90W - 64L
1,726 Elo+
Party 1
Geb
Geb
LogTheLog
Geb
Level 75
God Stats
2W - 2L
1,693 SR
Queue Stats
42W - 38L
1,680 Elo+
Party 1
Heimdallr
Heimdallr
jacobwrong
Heimdallr
Level 84
God Stats
4W - 2L
1,810 SR
Queue Stats
67W - 49L
1,723 Elo+
Party 1
Team Averages
Level 93
1,758 SR
1,710 Elo+

VS

Team Averages
Level 97
1,693 SR
1,691 Elo+
Ra
Ra
JESUSDONTHURTME
Ra
Level 139
God Stats
0W - 1L
1,800 SR
Queue Stats
20W - 6L
1,828 Elo+
Solo
Bastet
Bastet
allmiteysmiter
Bastet
Level 88
God Stats
7W - 4L
1,669 SR
Queue Stats
184W - 181L
1,600 Elo+
Solo
King Arthur
King Arthur
kesnir2
King Arthur
Level 63
God Stats
33W - 35L
1,610 SR
Queue Stats
226W - 190L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FakeNewts
Anubis
11
3 / 0 / 4
8,575
858
9,215
5,066
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 7
7,455
746
3,821
6,047
4,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
jacobwrong
Heimdallr
11
4 / 1 / 3
8,135
814
8,179
8,174
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,635
764
2,832
5,053
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
7,099
710
5,727
9,917
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
kesnir2
King Arthur
10
0 / 2 / 1
7,058
706
6,515
10,149
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
FakeNewts
Anubis
3
0
4
5
L
1
1
0
1
W
0
0
7
3.5
L
0
4
1
0.13
W
Heimdallr
jacobwrong
Heimdallr
4
1
3
5.5
L
King Arthur
kesnir2
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
15,074
19,287
Taken
25,119
9,764
Mitigated
13,869
8,791
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FakeNewts
Anubis
9,215
859
0
2,798
5,066
2,190
0
587
4,323
45,279
0
L
2,832
232
808
1,889
5,053
2,116
0
2,547
2,506
45,419
0
W
3,821
349
0
1,708
6,047
4,548
0
1,078
4,582
10,139
0
L
5,727
853
0
1,065
9,917
2,829
0
5,137
4,780
0
19,976
W
Heimdallr
jacobwrong
Heimdallr
8,179
3,863
0
4,285
8,174
3,026
0
1,081
6,771
0
35,657
L
King Arthur
kesnir2
King Arthur
6,515
502
0
1,791
10,149
8,924
0
5,852
4,297
0
13,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,165
Gold Earned
21,792
115
Minions Killed
125
0
Camps Cleared
0
597,614
Distance Traveled
544,020
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,575
858
74
7
0
183,471
2
L
Ra
7,635
764
70
7
0
164,553
0
W
Geb
7,455
746
10
1
0
221,704
7
L
Bastet
7,099
710
42
4
0
184,475
0
W
Heimdallr
8,135
814
31
3
0
192,439
0
L
King Arthur
7,058
706
13
1
0
194,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role