Player Matchup

Tsukuyomi
Tsukuyomi
DankKangs
Tsukuyomi
Level 49
God Stats
5W - 12L
1,300 SR
Queue Stats
45W - 45L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Flakey crev
Ah Puch
Level 69
God Stats
3W - 3L
1,431 SR
Queue Stats
87W - 79L
1,502 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Machi07Avelli08
Cu Chulainn
Level 127
God Stats
1W - 4L
1,316 SR
Queue Stats
96W - 94L
1,573 Elo+
Party 2
Team Averages
Level 82
1,349 SR
1,519 Elo+

VS

Team Averages
Level 68
1,368 SR
1,514 Elo+
Ullr
Ullr
MarioJayLive
Ullr
Level 67
God Stats
1W - 5L
1,311 SR
Queue Stats
163W - 155L
1,515 Elo+
Party 1
Persephone
Persephone
MyHandIsMyWaifu
Persephone
Level 57
God Stats
2W - 9L
1,292 SR
Queue Stats
173W - 164L
1,515 Elo+
Party 1
Bacchus
Bacchus
Ra PowerSix
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 105L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DankKangs
Tsukuyomi
15
6 / 3 / 7
12,017
801
13,320
12,851
6,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Flakey crev
Ah Puch
14
2 / 3 / 7
11,056
737
10,120
8,093
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
Machi07Avelli08
Cu Chulainn
16
5 / 1 / 7
12,457
830
13,753
18,398
22,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
10,175
678
9,223
15,471
6,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
MyHandIsMyWaifu
Persephone
14
1 / 1 / 4
11,169
745
11,493
7,009
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
Ra PowerSix
Bacchus
13
3 / 7 / 3
10,593
706
10,846
18,716
19,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
7
7
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DankKangs
Tsukuyomi
6
3
7
3.17
W
Ah Puch
Flakey crev
Ah Puch
2
3
7
1.83
W
Cu Chulainn
Machi07Avelli08
Cu Chulainn
5
1
7
8.5
L
3
5
2
0.8
L
Persephone
MyHandIsMyWaifu
Persephone
1
1
4
3
L
Bacchus
Ra PowerSix
Bacchus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,193
Damage
31,562
39,342
Taken
41,196
32,569
Mitigated
28,421
3,124
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DankKangs
Tsukuyomi
13,320
4,385
0
1,479
12,851
6,247
0
7,220
5,436
0
44,760
W
Ah Puch
Flakey crev
Ah Puch
10,120
461
0
1,071
8,093
3,921
0
5,765
2,200
54,914
0
W
Cu Chulainn
Machi07Avelli08
Cu Chulainn
13,753
1,446
0
574
18,398
22,401
61
8,604
9,348
259
58,735
L
9,223
6,522
310
2,230
15,471
6,132
0
3,193
12,114
0
27,637
L
Persephone
MyHandIsMyWaifu
Persephone
11,493
587
82
867
7,009
2,736
0
2,282
4,721
53,026
0
L
Bacchus
Ra PowerSix
Bacchus
10,846
1,617
287
1,188
18,716
19,553
0
4,973
13,729
28,711
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
31,937
200
Minions Killed
149
0
Camps Cleared
0
865,668
Distance Traveled
765,364
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,017
801
74
5
0
293,793
3
W
Ah Puch
11,056
737
57
4
0
282,194
0
W
Cu Chulainn
12,457
830
69
5
0
289,681
0
L
Ullr
10,175
678
44
3
0
244,231
5
L
Persephone
11,169
745
91
6
0
274,730
3
L
Bacchus
10,593
706
14
1
0
246,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role