Player Matchup

Kuzenbo
Kuzenbo
ABE LlNCOLN
Kuzenbo
Level 106
God Stats
1W - 0L
1,880 SR
Queue Stats
63W - 60L
1,414 Elo+
Party 1
Merlin
Merlin
LeC0TT0NCANDYMAN
Merlin
Level 123
God Stats
4W - 10L
1,189 SR
Queue Stats
411W - 394L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
Rockmiina
Baba Yaga
Level 107
God Stats
4W - 1L
1,630 SR
Queue Stats
169W - 192L
1,470 Elo+
Solo
Chronos
Chronos
Trollrah
Chronos
Level 152
God Stats
7W - 9L
1,433 SR
Queue Stats
404W - 415L
1,399 Elo+
Solo
Neith
Neith
lizvisious666
Neith
Level 26
God Stats
1W - 3L
1,266 SR
Queue Stats
88W - 103L
1,326 Elo+
Party 1
Team Averages
Level 103
1,480 SR
1,403 Elo+

VS

Team Averages
Level 84
1,485 SR
1,443 Elo+
Xbalanque
Xbalanque
ImurMomnowF7
Xbalanque
Level 106
God Stats
3W - 4L
1,679 SR
Queue Stats
199W - 202L
1,436 Elo+
Solo
Fafnir
Fafnir
RogueGod2216
Fafnir
Level 49
God Stats
2W - 2L
1,594 SR
Queue Stats
181W - 170L
1,440 Elo+
Solo
Rama
Rama
THE EMPEROR6246
Rama
Level 96
God Stats
6W - 8L
1,388 SR
Queue Stats
1,096W - 1,254L
1,457 Elo+
Solo
Cthulhu
Cthulhu
mrshadoww5
Cthulhu
Level 71
God Stats
2W - 3L
1,335 SR
Queue Stats
91W - 97L
1,445 Elo+
Party 2
Tyr
Tyr
satur666
Tyr
Level 96
God Stats
2W - 4L
1,431 SR
Queue Stats
102W - 93L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ABE LlNCOLN
Kuzenbo
19
5 / 4 / 13
12,123
933
10,769
19,158
25,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 7
9,684
745
7,869
9,790
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Rockmiina
Baba Yaga
18
1 / 2 / 8
10,604
816
5,714
8,967
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Trollrah
Chronos
18
5 / 5 / 8
10,852
835
11,850
16,444
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 3 / 5
11,599
892
9,085
12,334
6,950
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ImurMomnowF7
Xbalanque
19
6 / 7 / 5
11,072
852
8,339
15,460
7,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
3
0 / 2 / 2
3,683
283
0
1,843
628
6
0 / 2 / 2
6,683
514
0
2,162
724
Cthulhu
mrshadoww5
Cthulhu
19
0 / 4 / 7
8,970
690
14,903
15,147
21,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
9 / 5 / 2
9,677
744
16,454
19,772
26,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
20
Kills
15
18
Deaths
20
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ABE LlNCOLN
Kuzenbo
5
4
13
2.88
L
Xbalanque
ImurMomnowF7
Xbalanque
6
7
5
1.21
W
2
4
7
1.38
W
Baba Yaga
Rockmiina
Baba Yaga
1
2
8
2.5
L
Fafnir
0
2
2
0.5
L
0
2
2
0.5
W
Chronos
Trollrah
Chronos
5
5
8
1.8
W
7
3
5
3.17
L
Cthulhu
mrshadoww5
Cthulhu
0
4
7
0.88
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,287
Damage
39,696
66,693
Taken
54,384
49,191
Mitigated
56,683
22,107
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ABE LlNCOLN
Kuzenbo
10,769
3,367
2,374
4,078
19,158
25,072
412
3,426
13,924
19,290
808
L
Xbalanque
ImurMomnowF7
Xbalanque
8,339
2,775
114
2,223
15,460
7,964
395
10,392
5,068
0
27,520
W
7,869
178
687
2,179
9,790
4,351
436
2,015
7,775
20,213
0
W
Baba Yaga
Rockmiina
Baba Yaga
5,714
450
877
2,464
8,967
5,163
2,024
2,467
6,500
25,871
0
L
Fafnir
0
0
0
0
1,843
628
0
1,643
200
0
0
L
0
0
0
0
2,162
724
0
2,082
80
0
0
W
Chronos
Trollrah
Chronos
11,850
4,591
1,413
3,526
16,444
7,655
3,520
3,027
13,417
22,269
0
W
9,085
2,456
784
3,725
12,334
6,950
1,710
3,968
8,366
95
26,588
L
Cthulhu
mrshadoww5
Cthulhu
14,903
39
1,328
1,715
15,147
21,328
15
8,568
6,579
37,740
0
L
16,454
981
1,923
4,620
19,772
26,039
58
12,794
6,978
0
27,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,862
Gold Earned
40,085
140
Minions Killed
97
0
Camps Cleared
0
1,191,172
Distance Traveled
633,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,123
933
9
1
0
265,675
0
L
Xbalanque
11,072
852
37
3
0
162,615
0
W
Merlin
9,684
745
27
2
0
239,481
0
W
Baba Yaga
10,604
816
44
3
0
243,603
0
L
Fafnir
3,683
283
0
0
0
890
0
L
Rama
6,683
514
0
0
0
1,391
0
W
Chronos
10,852
835
18
1
0
211,479
0
W
Neith
11,599
892
42
3
0
230,934
0
L
Cthulhu
8,970
690
41
3
0
225,471
0
L
Tyr
9,677
744
19
1
0
243,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role