Player Matchup

Artio
Artio
Bakamemo
Artio
Level 68
God Stats
0W - 2L
1,365 SR
Queue Stats
84W - 78L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
OniChain
Ao Kuang
Level 69
God Stats
4W - 1L
1,444 SR
Queue Stats
29W - 17L
1,582 Elo+
Party 1
Hel
Hel
VigilanteDePaz
Hel
Level 120
God Stats
4W - 8L
1,518 SR
Queue Stats
90W - 68L
1,548 Elo+
Solo
Thanatos
Thanatos
johnclewett
Thanatos
Level 83
God Stats
1W - 1L
1,658 SR
Queue Stats
4W - 8L
1,314 Elo+
Solo
Cernunnos
Cernunnos
needalight_
Cernunnos
Level 131
God Stats
3W - 2L
2,024 SR
Queue Stats
141W - 128L
1,545 Elo+
Solo
Team Averages
Level 94
1,602 SR
1,500 Elo+

VS

Team Averages
Level 121
1,513 SR
1,481 Elo+
Nike
Nike
LeMetalFonz89
Nike
Level 162
God Stats
2W - 1L
1,325 SR
Queue Stats
93W - 89L
1,502 Elo+
Solo
Anubis
Anubis
OverGhoul
Anubis
Level 116
God Stats
10W - 5L
1,588 SR
Queue Stats
155W - 154L
1,490 Elo+
Solo
Chiron
Chiron
Parzival501st
Chiron
Level 151
God Stats
14W - 9L
1,582 SR
Queue Stats
385W - 404L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
iWantAllDaSmoak
Bake Kujira
Level 109
God Stats
9W - 4L
1,569 SR
Queue Stats
146W - 154L
1,457 Elo+
Solo
Thor
Thor
preadultgoblin
Thor
Level 68
God Stats
3W - 3L
1,499 SR
Queue Stats
35W - 41L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bakamemo
Artio
8
0 / 1 / 1
4,901
490
1,049
8,932
5,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
OniChain
Ao Kuang
8
0 / 4 / 0
4,644
464
2,844
10,557
2,779
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 1
5,225
523
4,230
7,521
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
johnclewett
Thanatos
10
1 / 2 / 1
5,477
548
3,553
10,343
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
needalight_
Cernunnos
9
0 / 0 / 0
5,054
505
2,665
4,155
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,598
760
6,652
7,194
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
OverGhoul
Anubis
11
5 / 1 / 0
6,420
642
5,141
5,647
2,278
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
5,784
578
5,650
5,177
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bake Kujira
iWantAllDaSmoak
Bake Kujira
9
1 / 0 / 0
6,011
601
4,121
4,703
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 4
5,650
565
3,563
6,882
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
11
11
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Bakamemo
Artio
0
1
1
0.5
W
4
0
1
4.5
L
Ao Kuang
OniChain
Ao Kuang
0
4
0
0
W
Anubis
OverGhoul
Anubis
5
1
0
5
W
0
0
1
0.5
L
1
4
1
0.38
W
Bake Kujira
iWantAllDaSmoak
Bake Kujira
1
0
0
1
L
Thanatos
johnclewett
Thanatos
1
2
1
0.75
L
Cernunnos
needalight_
Cernunnos
0
0
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,341
Damage
25,127
41,508
Taken
29,603
15,134
Mitigated
16,016
18,819
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bakamemo
Artio
1,049
322
1,295
3,250
8,932
5,242
0
2,921
6,011
11,048
0
W
6,652
1,090
0
2,454
7,194
5,110
146
2,561
4,633
0
52,386
L
Ao Kuang
OniChain
Ao Kuang
2,844
808
0
2,528
10,557
2,779
0
0
9,990
22,215
0
W
Anubis
OverGhoul
Anubis
5,141
45
0
3,282
5,647
2,278
39
2,405
3,242
44,199
0
W
5,650
2,431
180
2,041
5,177
1,894
271
53
5,124
0
48,765
L
4,230
150
1,167
2,712
7,521
2,061
0
4,101
3,420
30,618
0
W
Bake Kujira
iWantAllDaSmoak
Bake Kujira
4,121
2,687
0
898
4,703
4,374
518
898
3,805
27,236
0
L
Thanatos
johnclewett
Thanatos
3,553
912
0
5,936
10,343
3,735
0
1,793
8,419
0
43,880
L
Cernunnos
needalight_
Cernunnos
2,665
984
0
1,931
4,155
1,317
0
447
3,708
0
33,380
W
3,563
947
0
2,546
6,882
2,360
0
2,206
4,676
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
31,463
237
Minions Killed
305
0
Camps Cleared
0
1,009,289
Distance Traveled
964,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,901
490
14
1
0
216,000
0
W
Nike
7,598
760
87
9
0
178,432
0
L
Ao Kuang
4,644
464
32
3
0
202,526
0
W
Anubis
6,420
642
71
7
0
182,764
0
W
Chiron
5,784
578
73
7
0
197,337
1
L
Hel
5,225
523
61
6
0
189,536
0
W
Bake Kujira
6,011
601
37
4
0
200,195
0
L
Thanatos
5,477
548
65
7
0
229,613
0
L
Cernunnos
5,054
505
65
7
0
171,614
0
W
Thor
5,650
565
37
4
0
205,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role