Player Matchup

Sylvanus
Sylvanus
II-LocoTaco-II
Sylvanus
Level 106
God Stats
1W - 0L
1,760 SR
Queue Stats
14W - 4L
1,687 Elo+
Party 4
Kukulkan
Kukulkan
Locoburrito321
Kukulkan
Level 83
God Stats
14W - 8L
1,497 SR
Queue Stats
183W - 154L
1,489 Elo+
Party 4
Bellona
Bellona
ScumPandemicc
Bellona
Level 93
God Stats
3W - 1L
1,579 SR
Queue Stats
101W - 85L
1,524 Elo+
Party 1
Artemis
Artemis
SinoLucas
Artemis
Level 29
God Stats
19W - 12L
1,565 SR
Queue Stats
59W - 47L
1,519 Elo+
Party 4
Tsukuyomi
Tsukuyomi
XxTrplogxX2
Tsukuyomi
Level 28
God Stats
15W - 15L
1,477 SR
Queue Stats
85W - 91L
1,505 Elo+
Party 1
Team Averages
Level 68
1,576 SR
1,545 Elo+

VS

Team Averages
Level 82
1,463 SR
1,488 Elo+
Nemesis
Nemesis
Cloak_Fam
Nemesis
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 68L
1,520 Elo+
Party 3
Set
Set
U6LY WRLD
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,434 Elo+
Party 2
Athena
Athena
Und3rArmour12846
Athena
Level 123
God Stats
2W - 3L
1,219 SR
Queue Stats
276W - 260L
1,426 Elo+
Party 3
Chernobog
Chernobog
itsnixi
Chernobog
Level 103
God Stats
4W - 4L
1,491 SR
Queue Stats
167W - 137L
1,537 Elo+
Party 3
Janus
Janus
vedxc
Janus
Level 15
God Stats
9W - 7L
1,605 SR
Queue Stats
47W - 35L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 1 / 4
8,026
573
7,182
14,773
14,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
15
4 / 0 / 3
9,282
663
9,124
4,499
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
14
1 / 2 / 2
8,698
621
5,914
14,121
14,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Artemis
SinoLucas
Artemis
11
1 / 2 / 4
6,731
481
10,409
8,112
3,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
XxTrplogxX2
Tsukuyomi
12
3 / 4 / 3
7,722
552
6,391
11,680
4,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cloak_Fam
Nemesis
12
4 / 2 / 0
7,364
526
4,779
9,403
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 4
7,425
530
8,039
15,214
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 4
6,650
475
5,560
11,870
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
itsnixi
Chernobog
12
2 / 4 / 2
7,225
516
8,843
10,611
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
vedxc
Janus
13
1 / 3 / 1
7,424
530
2,714
8,051
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
9
9
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cloak_Fam
Nemesis
4
2
0
2
W
Sylvanus
3
1
4
5
W
Kukulkan
4
0
3
5.5
W
Bellona
1
2
2
1
W
Artemis
SinoLucas
Artemis
1
2
4
1.5
L
2
2
4
2
L
0
2
4
1
W
Tsukuyomi
XxTrplogxX2
Tsukuyomi
3
4
3
1.13
L
Chernobog
itsnixi
Chernobog
2
4
2
0.75
L
Janus
vedxc
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
29,935
53,185
Taken
55,149
39,188
Mitigated
26,865
21,112
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cloak_Fam
Nemesis
4,779
1,512
0
544
9,403
3,369
0
667
8,736
0
39,037
W
Sylvanus
7,182
1,918
2,378
6,365
14,773
14,864
253
3,292
11,439
29,655
0
W
Kukulkan
9,124
1,201
0
1,118
4,499
1,912
405
882
3,543
79,316
0
W
Bellona
5,914
1,671
0
4,690
14,121
14,536
987
28
14,093
0
64,681
W
Artemis
SinoLucas
Artemis
10,409
4,646
0
2,511
8,112
3,347
667
2,191
5,921
0
47,572
L
8,039
3,774
0
2,792
15,214
7,268
0
3,280
11,934
0
60,738
L
5,560
2,160
0
2,888
11,870
9,184
0
3,971
7,899
21,939
0
W
Tsukuyomi
XxTrplogxX2
Tsukuyomi
6,391
1,623
0
4,050
11,680
4,529
0
1,689
9,915
0
50,548
L
Chernobog
itsnixi
Chernobog
8,843
5,500
0
2,415
10,611
4,008
864
3,933
6,678
0
52,418
L
Janus
vedxc
Janus
2,714
367
0
970
8,051
3,036
0
4,455
3,596
51,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
36,088
405
Minions Killed
381
0
Camps Cleared
0
1,447,051
Distance Traveled
1,500,360
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,364
526
59
4
0
316,878
0
W
Sylvanus
8,026
573
32
2
0
249,587
0
W
Kukulkan
9,282
663
133
10
0
319,140
2
W
Bellona
8,698
621
99
7
0
277,880
2
W
Artemis
6,731
481
69
5
0
261,297
0
L
Set
7,425
530
86
6
0
307,682
0
L
Athena
6,650
475
29
2
0
311,512
0
W
Tsukuyomi
7,722
552
72
5
0
339,147
0
L
Chernobog
7,225
516
92
7
0
287,589
1
L
Janus
7,424
530
115
8
0
276,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role