Player Matchup

Anhur
Anhur
JustLoveMePls
Anhur
Level 53
God Stats
33W - 23L
1,612 SR
Queue Stats
138W - 99L
1,574 Elo+
Solo
Xing Tian
Xing Tian
Medaaaa7
Xing Tian
Level 152
God Stats
5W - 9L
1,291 SR
Queue Stats
166W - 153L
1,539 Elo+
Party 4
Janus
Janus
TheEugL
Janus
Level 48
God Stats
14W - 7L
1,656 SR
Queue Stats
102W - 89L
1,507 Elo+
Party 2
Da Ji
Da Ji
gebOPgrandmaster
Da Ji
Level 169
God Stats
4W - 9L
1,052 SR
Queue Stats
137W - 128L
1,536 Elo+
Party 4
Mulan
Mulan
spacecowboy42000
Mulan
Level 125
God Stats
7W - 3L
1,545 SR
Queue Stats
413W - 423L
1,502 Elo+
Party 2
Team Averages
Level 109
1,431 SR
1,532 Elo+

VS

Team Averages
Level 92
1,598 SR
1,548 Elo+
Fafnir
Fafnir
Blueprint2
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,526 Elo+
Party 1
Chaac
Chaac
CLoUDViBeZ420
Chaac
Level 26
God Stats
1W - 2L
1,640 SR
Queue Stats
24W - 25L
1,506 Elo+
Party 3
Hel
Hel
ILoveHel
Hel
Level 48
God Stats
9W - 8L
1,684 SR
Queue Stats
48W - 38L
1,608 Elo+
Solo
Ullr
Ullr
Serinitiy
Ullr
Level 208
God Stats
76W - 55L
1,566 SR
Queue Stats
245W - 197L
1,544 Elo+
Party 3
Cabrakan
Cabrakan
ZeratuSkull
Cabrakan
Level 129
God Stats
3W - 5L
1,600 SR
Queue Stats
140W - 135L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,742
624
8,255
12,185
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Medaaaa7
Xing Tian
12
1 / 1 / 10
8,049
575
6,524
13,233
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
TheEugL
Janus
16
6 / 0 / 7
10,094
721
11,415
6,671
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 5
8,850
632
7,679
11,542
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 2 / 0
9,473
677
8,152
12,805
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blueprint2
Fafnir
11
0 / 1 / 1
7,336
524
6,539
12,386
10,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
7,049
504
4,059
12,001
8,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 6 / 0
7,735
553
9,564
12,108
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
1 / 3 / 0
8,051
575
8,054
10,675
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
ZeratuSkull
Cabrakan
11
2 / 5 / 0
7,008
501
4,483
13,807
8,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
19
Kills
3
4
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Blueprint2
Fafnir
0
1
1
0.5
L
0
4
1
0.13
L
0
6
0
0
W
3
1
2
4
W
Xing Tian
Medaaaa7
Xing Tian
1
1
10
6
L
Ullr
1
3
0
0.33
W
Janus
TheEugL
Janus
6
0
7
9.5
L
Cabrakan
ZeratuSkull
Cabrakan
2
5
0
0.4
W
5
0
5
7.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
32,699
56,436
Taken
60,977
31,874
Mitigated
33,865
14,356
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Blueprint2
Fafnir
6,539
1,759
1,068
3,084
12,386
10,316
0
4,223
8,040
37,013
0
L
4,059
803
0
2,053
12,001
8,464
0
85
11,916
0
38,367
L
9,564
280
787
3,716
12,108
3,911
0
6,768
5,178
74,103
0
W
8,255
4,928
0
3,973
12,185
5,209
0
3,256
8,929
0
68,779
W
Xing Tian
Medaaaa7
Xing Tian
6,524
771
0
2,435
13,233
10,357
87
4,760
8,473
18,096
0
L
Ullr
8,054
2,604
0
1,324
10,675
2,795
0
1,976
8,699
0
63,704
W
Janus
TheEugL
Janus
11,415
1,044
0
1,849
6,671
2,599
569
4,585
2,086
99,787
0
L
Cabrakan
ZeratuSkull
Cabrakan
4,483
818
0
3,898
13,807
8,379
0
4,446
9,205
50,413
0
W
7,679
2,233
0
750
11,542
4,821
0
5,208
6,334
0
78,037
W
8,152
937
0
5,349
12,805
8,888
678
3,196
9,609
0
71,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,208
Gold Earned
37,179
550
Minions Killed
450
0
Camps Cleared
0
1,456,612
Distance Traveled
1,382,174
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,336
524
56
4
0
256,658
1
L
Chaac
7,049
504
57
4
0
311,815
1
L
Hel
7,735
553
132
9
0
281,377
0
W
Anhur
8,742
624
128
9
0
268,954
7
W
Xing Tian
8,049
575
13
1
0
306,437
5
L
Ullr
8,051
575
132
9
0
263,476
2
W
Janus
10,094
721
181
13
0
303,730
0
L
Cabrakan
7,008
501
73
5
0
268,848
0
W
Da Ji
8,850
632
100
7
0
328,762
1
W
Mulan
9,473
677
128
9
0
248,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role