Player Matchup

Hel
Hel
Silver IV
CDXMISST
Hel
Silver IV
Level 83
God Stats
1W - 1L
1,792 SR
Queue Stats
6W - 14L
1,205 MMR
Party 1
Charon
Charon
Silver I
CaseFlea3607979
Charon
Silver I
Level 109
God Stats
1W - 2L
1,651 SR
Queue Stats
7W - 10L
1,366 MMR
Party 1
Vamana
Vamana
Silver II
Detherss
Vamana
Silver II
Level 85
God Stats
2W - 5L
1,590 SR
Queue Stats
39W - 57L
1,112 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,678 SR
1,228 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,475 SR
1,325 MMR
Cerberus
Cerberus
Gold V
BeastKilla2K
Cerberus
Gold V
Level 158
God Stats
3W - 0L
1,339 SR
Queue Stats
147W - 154L
1,172 MMR
Solo
Xbalanque
Xbalanque
Silver IV
DeathsAvatarTP
Xbalanque
Silver IV
Level 156
God Stats
9W - 7L
1,513 SR
Queue Stats
27W - 42L
1,204 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Sol the little
Ah Puch
Bronze III
Level 106
God Stats
1W - 0L
1,572 SR
Queue Stats
2W - 4L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,951
723
5,708
10,589
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

9
0 / 5 / 4
7,362
669
5,768
15,298
9,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Detherss
Vamana
10
4 / 3 / 1
8,220
747
7,097
10,519
7,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AchillesAtlasKumbhakarnaThothMaman Brigitte

VS

Bans
NoxAresLokiBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeastKilla2K
Cerberus
12
6 / 0 / 7
9,718
883
8,955
13,426
12,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
DeathsAvatarTP
Xbalanque
12
3 / 3 / 10
9,386
853
11,420
7,577
3,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
4 / 2 / 9
9,257
842
11,856
7,554
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
13
13
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BeastKilla2K
Cerberus
6
0
7
9.5
L
1
5
3
0.5
L
0
5
4
0.4
W
Xbalanque
DeathsAvatarTP
Xbalanque
3
3
10
2.67
L
Vamana
Detherss
Vamana
4
3
1
1.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
32,231
36,406
Taken
28,557
21,045
Mitigated
20,175
8,469
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BeastKilla2K
Cerberus
8,955
835
0
7,264
13,426
12,893
380
5,812
7,614
20,911
515
L
5,708
498
1,509
3,730
10,589
3,605
0
6,969
3,404
25,751
0
L
5,768
720
97
2,181
15,298
9,822
0
7,772
7,270
20,888
276
W
Xbalanque
DeathsAvatarTP
Xbalanque
11,420
6,457
0
1,794
7,577
3,076
2,037
3,349
4,228
0
48,194
L
Vamana
Detherss
Vamana
7,097
3,773
0
952
10,519
7,618
0
5,135
5,212
0
18,389
W
11,856
715
0
3,087
7,554
4,206
470
3,245
4,309
36,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
28,361
88
Minions Killed
135
0
Camps Cleared
0
595,845
Distance Traveled
608,006
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,718
883
36
3
0
214,400
0
L
Hel
7,951
723
45
4
0
190,049
0
L
Charon
7,362
669
19
2
0
182,024
1
W
Xbalanque
9,386
853
59
5
0
188,717
6
L
Vamana
8,220
747
24
2
0
223,772
0
W
Ah Puch
9,257
842
40
4
0
204,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role