Player Matchup

Nike
Nike
Astridix
Nike
Level 69
God Stats
5W - 4L
1,952 SR
Queue Stats
248W - 272L
1,514 Elo+
Party 1
Anubis
Anubis
CredibleBeatle69
Anubis
Level 44
God Stats
100W - 92L
1,604 SR
Queue Stats
126W - 131L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Feetsniffer6479
Cthulhu
Level 44
God Stats
7W - 5L
1,728 SR
Queue Stats
54W - 75L
1,360 Elo+
Solo
Apollo
Apollo
Gladiator5203
Apollo
Level 84
God Stats
2W - 6L
1,420 SR
Queue Stats
364W - 316L
1,450 Elo+
Solo
Susano
Susano
RickSanchez3
Susano
Level 81
God Stats
4W - 4L
1,598 SR
Queue Stats
335W - 363L
1,501 Elo+
Party 1
Team Averages
Level 64
1,660 SR
1,470 Elo+

VS

Team Averages
Level 63
1,609 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Baginsiz
Baron Samedi
Level 27
God Stats
3W - 0L
1,614 SR
Queue Stats
4W - 2L
1,582 Elo+
Party 2
Charon
Charon
Netherlord666
Charon
Level 105
God Stats
3W - 0L
1,684 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 2
Merlin
Merlin
Supremacy10
Merlin
Level 67
God Stats
2W - 0L
1,655 SR
Queue Stats
5W - 3L
1,533 Elo+
Party 2
Ratatoskr
Ratatoskr
imthebeesknees1
Ratatoskr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 84L
1,414 Elo+
Solo
Ishtar
Ishtar
qtChloe
Ishtar
Level 28
God Stats
1W - 0L
1,591 SR
Queue Stats
7W - 7L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 5 / 2
9,769
543
9,955
18,984
16,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 2
11,167
620
16,209
15,317
7,977
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 5
8,516
473
6,751
17,306
15,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 3
9,510
528
7,915
18,401
7,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
17
10 / 6 / 4
10,937
608
13,383
19,571
9,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baginsiz
Baron Samedi
16
4 / 5 / 1
10,444
580
9,842
15,192
11,123
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 8
10,196
566
12,986
15,213
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
19
6 / 3 / 3
11,663
648
12,383
12,391
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
imthebeesknees1
Ratatoskr
15
2 / 7 / 2
8,624
479
7,668
19,306
6,733
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
qtChloe
Ishtar
14
5 / 6 / 1
8,415
468
16,062
13,855
5,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
22
Kills
19
19
Deaths
22
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
3
5
2
0.8
W
Baron Samedi
Baginsiz
Baron Samedi
4
5
1
0.9
L
6
3
2
2.33
L
0
2
5
1.25
L
3
3
3
1.5
W
2
1
8
6
L
Susano
10
6
4
2
W
Merlin
6
3
3
2.5
W
Ratatoskr
imthebeesknees1
Ratatoskr
2
7
2
0.43
W
Ishtar
qtChloe
Ishtar
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,213
Damage
58,941
89,579
Taken
75,957
56,389
Mitigated
44,168
26,926
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,955
729
0
3,168
18,984
16,502
0
10,719
8,265
1,401
61,624
W
Baron Samedi
Baginsiz
Baron Samedi
9,842
1,093
109
4,943
15,192
11,123
1,579
2,145
13,047
69,795
0
L
16,209
513
0
7,550
15,317
7,977
315
8,053
7,264
105,671
0
L
6,751
702
2,002
1,911
17,306
15,274
123
3,638
13,668
29,024
445
L
7,915
4,615
0
5,238
18,401
7,579
942
6,555
11,846
0
68,557
W
12,986
1,819
0
3,061
15,213
16,201
136
3,461
11,752
41,124
1,509
L
Susano
13,383
3,831
0
7,057
19,571
9,057
134
4,737
14,834
0
80,391
W
Merlin
12,383
597
0
1,901
12,391
4,234
0
7,166
5,225
97,722
0
W
Ratatoskr
imthebeesknees1
Ratatoskr
7,668
1,561
0
6,299
19,306
6,733
276
5,722
13,584
0
60,684
W
Ishtar
qtChloe
Ishtar
16,062
10,141
0
1,984
13,855
5,877
672
4,564
9,291
0
63,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,899
Gold Earned
49,342
536
Minions Killed
522
0
Camps Cleared
0
1,717,179
Distance Traveled
1,786,663
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,769
543
103
6
0
344,987
3
W
Baron Samedi
10,444
580
125
7
0
319,654
0
L
Anubis
11,167
620
175
10
0
296,777
0
L
Cthulhu
8,516
473
50
3
0
356,276
0
L
Apollo
9,510
528
107
6
0
352,813
2
W
Charon
10,196
566
34
2
0
357,932
2
L
Susano
10,937
608
101
6
0
366,326
0
W
Merlin
11,663
648
157
9
0
363,289
0
W
Ratatoskr
8,624
479
94
5
0
417,422
3
W
Ishtar
8,415
468
112
6
0
328,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role