Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Betta535
Hades
Level 49
God Stats
3W - 3L
1,669 SR
Queue Stats
40W - 51L
1,497 Elo+
Solo
Charon
Charon
Tafaaa
Charon
Level 24
God Stats
3W - 0L
1,828 SR
Queue Stats
32W - 29L
1,468 Elo+
Party 1
Anubis
Anubis
brayanv24
Anubis
Level 114
God Stats
4W - 1L
1,703 SR
Queue Stats
63W - 56L
1,541 Elo+
Solo
Anhur
Anhur
teany
Anhur
Level 41
God Stats
9W - 8L
1,705 SR
Queue Stats
101W - 107L
1,489 Elo+
Party 1
Team Averages
Level 63
1,681 SR
1,499 Elo+

VS

Team Averages
Level 96
1,616 SR
1,507 Elo+
Surtr
Surtr
Aaronheart
Surtr
Level 49
God Stats
23W - 32L
1,468 SR
Queue Stats
149W - 148L
1,460 Elo+
Solo
Arachne
Arachne
Been_King10
Arachne
Level 114
God Stats
0W - 2L
1,692 SR
Queue Stats
273W - 286L
1,566 Elo+
Solo
Janus
Janus
DefyingPenguino
Janus
Level 105
God Stats
17W - 12L
1,611 SR
Queue Stats
63W - 40L
1,602 Elo+
Solo
Anubis
Anubis
Revenant Senpai
Anubis
Level 85
God Stats
132W - 118L
1,526 SR
Queue Stats
266W - 246L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sniping J
Tsukuyomi
Level 127
God Stats
1W - 1L
1,784 SR
Queue Stats
261W - 264L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
9 / 2 / 6
9,120
651
10,877
12,665
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Betta535
Hades
15
4 / 1 / 1
9,578
684
9,776
10,920
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
Tafaaa
Charon
13
2 / 1 / 8
8,180
584
4,290
13,724
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
brayanv24
Anubis
13
2 / 1 / 4
8,232
588
6,765
8,794
4,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
teany
Anhur
13
5 / 2 / 3
8,025
573
10,575
12,682
3,741
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 4 / 0
7,733
552
7,454
15,184
10,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Been_King10
Arachne
13
2 / 3 / 1
8,107
579
4,177
14,324
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
8,146
582
6,970
9,173
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,628
545
12,039
13,545
6,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Sniping J
Tsukuyomi
10
1 / 8 / 3
6,419
459
5,635
14,102
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
7
7
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
2
6
6
L
Surtr
1
4
0
0.25
L
Arachne
Been_King10
Arachne
2
3
1
0.83
W
Hades
Betta535
Hades
4
1
1
4.5
L
1
2
2
1
L
2
5
0
0.4
L
Tsukuyomi
Sniping J
Tsukuyomi
1
8
3
0.31
W
Charon
Tafaaa
Charon
2
1
8
6
W
Anubis
brayanv24
Anubis
2
1
4
4
W
Anhur
teany
Anhur
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,283
Damage
36,275
58,785
Taken
66,328
27,487
Mitigated
34,226
22,701
Healing
21,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,877
3,579
0
3,457
12,665
4,873
0
4,668
7,917
0
61,755
L
Surtr
7,454
3,574
0
5,536
15,184
10,363
0
9,260
5,924
830
52,933
L
Arachne
Been_King10
Arachne
4,177
2,529
0
8,461
14,324
5,478
0
2,281
12,043
0
52,391
W
Hades
Betta535
Hades
9,776
836
600
6,541
10,920
5,271
319
686
10,234
79,000
0
L
6,970
422
0
1,480
9,173
3,036
0
3,928
5,245
67,388
0
L
12,039
464
0
5,266
13,545
6,337
1,002
2,501
11,044
68,887
0
L
Tsukuyomi
Sniping J
Tsukuyomi
5,635
1,067
0
972
14,102
9,012
0
2,861
11,241
0
20,407
W
Charon
Tafaaa
Charon
4,290
589
0
3,646
13,724
9,535
54
3,773
9,813
30,203
0
W
Anubis
brayanv24
Anubis
6,765
242
0
3,779
8,794
4,067
325
4,100
4,482
66,412
0
W
Anhur
teany
Anhur
10,575
5,819
0
4,678
12,682
3,741
1,783
6,529
6,109
0
45,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
38,033
439
Minions Killed
424
0
Camps Cleared
0
1,498,719
Distance Traveled
1,357,950
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,120
651
87
6
0
369,361
0
L
Surtr
7,733
552
83
6
0
256,049
2
L
Arachne
8,107
579
86
6
0
307,908
0
W
Hades
9,578
684
159
11
0
269,310
2
L
Janus
8,146
582
124
9
0
282,589
4
L
Anubis
7,628
545
107
8
0
229,711
0
L
Tsukuyomi
6,419
459
24
2
0
281,693
0
W
Charon
8,180
584
39
3
0
288,446
3
W
Anubis
8,232
588
95
7
0
286,473
0
W
Anhur
8,025
573
59
4
0
285,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role