Player Matchup

Ne Zha
Ne Zha
Diamond IV
Dayrup
Ne Zha
Diamond IV
Level 117
God Stats
60W - 45L
1,609 SR
Queue Stats
491W - 478L
2,137 MMR
Party 1
Tyr
Tyr
Gold IV
NaizeQ
Tyr
Gold IV
Level 128
God Stats
0W - 1L
1,368 SR
Queue Stats
2W - 3L
1,575 MMR
Party 2
Rama
Rama
Diamond III
Recruta01
Rama
Diamond III
Level 157
God Stats
69W - 72L
1,519 SR
Queue Stats
309W - 280L
2,247 MMR
Solo
Ra
Ra
Diamond II
SexoEnPersona
Ra
Diamond II
Level 128
God Stats
0W - 2L
1,278 SR
Queue Stats
227W - 220L
2,331 MMR
Party 1
Ymir
Ymir
Gold I
TheNanuX
Ymir
Gold I
Level 188
God Stats
14W - 10L
1,668 SR
Queue Stats
76W - 67L
1,922 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,488 SR
2,042 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,583 SR
1,935 MMR
Danzaburou
Danzaburou
Diamond III
 
Danzaburou
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
MeDieronDesertor
Geb
Masters
Level 103
God Stats
3W - 3L
1,672 SR
Queue Stats
577W - 583L
2,158 MMR
Solo
Scylla
Scylla
Platinum IV
Poiseuille
Scylla
Platinum IV
Level 175
God Stats
16W - 11L
1,661 SR
Queue Stats
396W - 387L
1,719 MMR
Solo
Ao Kuang
Ao Kuang
Masters
SirTopoide01
Ao Kuang
Masters
Level 155
God Stats
12W - 12L
1,483 SR
Queue Stats
491W - 473L
2,196 MMR
Solo
Loki
Loki
Diamond IV
vorizs1
Loki
Diamond IV
Level 154
God Stats
23W - 25L
1,601 SR
Queue Stats
246W - 253L
2,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dayrup
Ne Zha
8
0 / 3 / 3
4,951
495
4,739
8,614
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
NaizeQ
Tyr
9
0 / 2 / 1
5,500
550
2,593
6,493
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
11
0 / 2 / 0
6,146
615
5,459
7,383
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 1
6,264
626
4,800
5,839
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
1 / 2 / 0
5,368
537
2,014
7,657
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Maman BrigitteThorSusanoKing ArthurThanatos

VS

Bans
AnhurBastetThothJanusRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 4
5,618
562
4,256
6,224
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 1 / 7
6,397
640
4,422
8,223
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Poiseuille
Scylla
12
5 / 2 / 2
7,100
710
4,776
4,179
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SirTopoide01
Ao Kuang
12
3 / 0 / 7
6,601
660
10,273
9,107
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
vorizs1
Loki
12
1 / 1 / 0
6,745
675
1,906
6,372
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
4
3
L
Ne Zha
Dayrup
Ne Zha
0
3
3
0.5
W
2
1
7
5.5
L
Tyr
NaizeQ
Tyr
0
2
1
0.25
W
Scylla
Poiseuille
Scylla
5
2
2
3
L
Rama
0
2
0
0
L
3
3
1
1.17
W
Ao Kuang
SirTopoide01
Ao Kuang
3
0
7
6.5
L
Ymir
1
2
0
0.5
W
Loki
vorizs1
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
25,633
35,986
Taken
34,105
18,448
Mitigated
15,018
10,520
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,256
1,898
0
2,351
6,224
2,132
0
310
5,914
0
36,060
L
Ne Zha
Dayrup
Ne Zha
4,739
1,712
0
1,310
8,614
3,791
0
5,343
3,271
0
30,484
W
4,422
355
0
2,315
8,223
6,079
0
2,666
5,557
12,637
0
L
Tyr
NaizeQ
Tyr
2,593
542
0
1,550
6,493
3,616
0
2,286
4,207
0
35,512
W
Scylla
Poiseuille
Scylla
4,776
413
0
774
4,179
1,253
0
922
3,257
48,232
0
L
Rama
5,459
4,673
0
3,126
7,383
2,808
0
2,751
4,632
0
55,395
L
4,800
516
860
1,494
5,839
2,759
0
5,248
591
41,224
367
W
Ao Kuang
SirTopoide01
Ao Kuang
10,273
2,530
0
2,450
9,107
3,418
0
2,725
6,382
57,524
0
L
Ymir
2,014
559
0
2,180
7,657
5,474
0
3,843
3,814
16,002
0
W
Loki
vorizs1
Loki
1,906
351
0
1,119
6,372
2,136
792
85
6,287
0
51,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
32,461
322
Minions Killed
350
0
Camps Cleared
0
1,078,601
Distance Traveled
1,152,753
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,618
562
64
6
0
218,376
4
L
Ne Zha
4,951
495
38
4
0
242,770
0
W
Geb
6,397
640
8
1
0
240,968
4
L
Tyr
5,500
550
62
6
0
198,147
2
W
Scylla
7,100
710
103
10
0
207,356
0
L
Rama
6,146
615
118
12
0
189,328
2
L
Ra
6,264
626
91
9
0
232,777
0
W
Ao Kuang
6,601
660
80
8
0
267,938
2
L
Ymir
5,368
537
13
1
0
215,579
1
W
Loki
6,745
675
95
10
0
218,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role