Player Matchup

Chaac
Chaac
Avemaster
Chaac
Level 47
God Stats
14W - 15L
1,580 SR
Queue Stats
46W - 62L
1,411 Elo+
Party 1
Cupid
Cupid
HMNIC
Cupid
Level 49
God Stats
13W - 9L
1,480 SR
Queue Stats
107W - 124L
1,401 Elo+
Party 1
Thoth
Thoth
Redgod97
Thoth
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 36L
1,364 Elo+
Party 1
Hercules
Hercules
SuperChubb
Hercules
Level 23
God Stats
3W - 1L
1,844 SR
Queue Stats
11W - 17L
1,555 Elo+
Party 1
Thor
Thor
YouBigMad
Thor
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 163L
1,465 Elo+
Party 1
Team Averages
Level 39
1,581 SR
1,439 Elo+

VS

Team Averages
Level 68
1,584 SR
1,495 Elo+
Maui
Maui
Crodriguez691
Maui
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 134L
1,424 Elo+
Solo
Neith
Neith
FunctionalWilly
Neith
Level 61
God Stats
7W - 6L
1,586 SR
Queue Stats
81W - 86L
1,462 Elo+
Solo
Janus
Janus
H3NN3SSY1515
Janus
Level 68
God Stats
1W - 0L
1,558 SR
Queue Stats
107W - 74L
1,588 Elo+
Solo
Arachne
Arachne
Pierce2340
Arachne
Level 89
God Stats
114W - 57L
1,658 SR
Queue Stats
408W - 393L
1,454 Elo+
Solo
Bake Kujira
Bake Kujira
Tajinnn
Bake Kujira
Level 53
God Stats
37W - 26L
1,620 SR
Queue Stats
148W - 169L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avemaster
Chaac
10
0 / 5 / 2
7,098
444
5,208
17,764
12,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
HMNIC
Cupid
14
2 / 3 / 2
8,141
509
7,939
12,791
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Redgod97
Thoth
12
1 / 7 / 0
7,122
445
2,265
10,561
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
SuperChubb
Hercules
14
0 / 1 / 0
7,649
478
1,733
13,493
8,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
3 / 4 / 2
8,102
506
7,498
17,205
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,650
478
2,464
9,081
8,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 2
8,598
537
7,644
10,526
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
6 / 1 / 2
8,982
561
9,917
4,819
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Pierce2340
Arachne
17
11 / 0 / 2
10,319
645
17,989
11,387
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Tajinnn
Bake Kujira
17
1 / 0 / 1
10,357
647
7,192
6,891
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
20
20
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Avemaster
Chaac
0
5
2
0.2
W
2
3
6
1.67
W
0
2
2
0.5
W
6
1
2
7
L
Cupid
HMNIC
Cupid
2
3
2
1
W
Arachne
Pierce2340
Arachne
11
0
2
12
L
Thoth
Redgod97
Thoth
1
7
0
0.14
L
Hercules
SuperChubb
Hercules
0
1
0
0
W
Bake Kujira
Tajinnn
Bake Kujira
1
0
1
1.5
L
Thor
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,643
Damage
45,206
71,814
Taken
42,704
36,607
Mitigated
28,415
20,890
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Avemaster
Chaac
5,208
441
0
3,191
17,764
12,553
0
3,497
14,220
0
35,295
W
2,464
723
0
2,279
9,081
8,497
0
1,178
7,903
23,885
0
W
7,644
2,563
0
2,234
10,526
4,444
441
0
10,526
0
68,254
W
9,917
312
0
1,688
4,819
1,803
636
799
4,020
64,896
0
L
Cupid
HMNIC
Cupid
7,939
4,750
248
5,844
12,791
4,787
0
207
12,584
0
67,904
W
Arachne
Pierce2340
Arachne
17,989
13,781
0
4,012
11,387
4,628
10
288
11,099
0
98,137
L
Thoth
Redgod97
Thoth
2,265
819
0
586
10,561
3,520
0
7,173
3,388
41,905
0
L
Hercules
SuperChubb
Hercules
1,733
182
0
4,411
13,493
8,559
0
5,183
7,656
0
51,037
W
Bake Kujira
Tajinnn
Bake Kujira
7,192
3,214
0
1,457
6,891
9,043
506
0
6,891
92,828
0
L
Thor
7,498
2,068
0
6,610
17,205
7,188
0
2,812
14,393
0
62,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
45,906
467
Minions Killed
555
0
Camps Cleared
0
1,527,997
Distance Traveled
1,564,432
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,098
444
41
3
0
328,102
2
W
Maui
7,650
478
36
2
0
281,196
0
W
Neith
8,598
537
131
8
0
283,172
0
W
Janus
8,982
561
98
6
0
320,609
0
L
Cupid
8,141
509
117
7
0
317,808
0
W
Arachne
10,319
645
128
8
0
391,688
0
L
Thoth
7,122
445
81
5
0
231,177
0
L
Hercules
7,649
478
120
8
0
337,441
0
W
Bake Kujira
10,357
647
162
10
0
287,767
0
L
Thor
8,102
506
108
7
0
313,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role