Player Matchup

Anubis
Anubis
BMPotential
Anubis
Level 147
God Stats
1W - 3L
1,185 SR
Queue Stats
58W - 72L
1,507 Elo+
Party 1
Nike
Nike
ConquerorNike
Nike
Level 159
God Stats
3W - 0L
1,659 SR
Queue Stats
12W - 11L
1,436 Elo+
Party 2
Loki
Loki
Gεrms
Loki
Level 157
God Stats
1W - 2L
1,530 SR
Queue Stats
257W - 344L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
LetterboxdPatron
Ne Zha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,493 Elo+
Party 2
Anhur
Anhur
Xaveeeeeee
Anhur
Level 128
God Stats
2W - 0L
1,741 SR
Queue Stats
63W - 70L
1,496 Elo+
Party 2
Team Averages
Level 135
1,523 SR
1,486 Elo+

VS

Team Averages
Level 162
1,625 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LicCaraj0
Bakasura
Level 128
God Stats
22W - 12L
1,758 SR
Queue Stats
219W - 184L
1,572 Elo+
Solo
Achilles
Achilles
LordKinarg17
Achilles
Level 158
God Stats
6W - 3L
1,985 SR
Queue Stats
539W - 521L
1,508 Elo+
Solo
Ares
Ares
lMatthes
Ares
Level 175
God Stats
2W - 6L
1,384 SR
Queue Stats
623W - 570L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 0 / 2
8,217
587
8,479
7,517
4,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,962
497
6,979
9,989
4,483
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Loki
Gεrms
Loki
13
0 / 1 / 3
6,785
485
3,180
10,575
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 5
7,765
555
4,059
7,099
5,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
13
3 / 3 / 2
7,908
565
10,968
11,795
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 0
7,789
556
6,686
6,906
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
12
2 / 3 / 0
7,384
527
4,372
10,632
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
LicCaraj0
Bakasura
11
1 / 3 / 2
6,898
493
2,770
12,406
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
LordKinarg17
Achilles
13
0 / 2 / 0
7,817
558
6,747
17,290
16,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
11
2 / 2 / 0
7,107
508
6,025
12,468
12,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
5
5
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Hachiman
 
Hachiman
2
3
0
0.67
W
Anubis
5
0
2
6
W
2
0
1
2.5
W
Loki
Gεrms
Loki
0
1
3
1.5
W
2
1
5
4.5
L
Bakasura
LicCaraj0
Bakasura
1
3
2
0.67
L
Achilles
LordKinarg17
Achilles
0
2
0
0
W
Anhur
3
3
2
1.33
L
Ares
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
26,600
46,975
Taken
59,702
22,460
Mitigated
37,116
14,160
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,686
218
612
1,957
6,906
2,504
0
2,654
4,252
79,015
0
L
Hachiman
 
Hachiman
4,372
2,666
0
3,143
10,632
2,154
201
558
10,074
0
57,260
W
Anubis
8,479
448
0
4,002
7,517
4,084
0
4,268
2,976
72,012
0
W
6,979
662
0
1,807
9,989
4,483
0
746
9,241
0
43,820
W
Loki
Gεrms
Loki
3,180
710
0
1,750
10,575
4,113
0
2,957
7,412
0
61,228
W
4,059
1,094
0
2,211
7,099
5,722
0
3,004
3,852
0
30,664
L
Bakasura
LicCaraj0
Bakasura
2,770
1,785
0
3,635
12,406
4,020
0
1,363
11,043
0
34,587
L
Achilles
LordKinarg17
Achilles
6,747
821
0
3,218
17,290
16,245
290
965
16,325
0
61,816
W
Anhur
10,968
6,020
0
4,390
11,795
4,058
94
1,052
10,164
0
68,484
L
Ares
6,025
257
0
2,018
12,468
12,193
0
2,939
9,529
16,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
36,995
421
Minions Killed
435
0
Camps Cleared
0
1,470,983
Distance Traveled
1,412,694
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,789
556
144
10
0
293,550
3
L
Hachiman
7,384
527
95
7
0
269,043
2
W
Anubis
8,217
587
121
9
0
279,645
0
W
Nike
6,962
497
62
4
0
300,244
0
W
Loki
6,785
485
93
7
0
327,774
4
W
Ne Zha
7,765
555
40
3
0
301,683
6
L
Bakasura
6,898
493
79
6
0
274,486
2
L
Achilles
7,817
558
103
7
0
281,302
0
W
Anhur
7,908
565
105
8
0
261,637
0
L
Ares
7,107
508
14
1
0
294,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role