Player Matchup

Kukulkan
Kukulkan
Itz Jababy
Kukulkan
Level 49
God Stats
4W - 5L
1,436 SR
Queue Stats
52W - 68L
1,214 Elo+
Party 1
Shiva
Shiva
LooseClapper186
Shiva
Level 46
God Stats
13W - 3L
1,602 SR
Queue Stats
37W - 53L
1,174 Elo+
Party 1
Ishtar
Ishtar
YoungCourtny
Ishtar
Level 28
God Stats
2W - 0L
1,595 SR
Queue Stats
88W - 95L
1,410 Elo+
Party 1
Team Averages
Level 41
1,544 SR
1,266 Elo+

VS

Team Averages
Level 67
1,410 SR
1,256 Elo+
Xbalanque
Xbalanque
ddhunnid
Xbalanque
Level 45
God Stats
7W - 2L
1,596 SR
Queue Stats
55W - 87L
1,288 Elo+
Party 2
Mulan
Mulan
juniorjuice
Mulan
Level 69
God Stats
3W - 9L
1,301 SR
Queue Stats
122W - 186L
1,227 Elo+
Party 2
Sol
Sol
xFour_Twenty420x
Sol
Level 87
God Stats
3W - 6L
1,334 SR
Queue Stats
202W - 291L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Itz Jababy
Kukulkan
13
5 / 0 / 4
9,498
950
8,842
5,232
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 3 / 8
8,690
869
7,422
12,998
11,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
10
3 / 2 / 7
8,200
820
6,564
7,609
2,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ddhunnid
Xbalanque
8
0 / 5 / 1
6,666
667
4,966
7,225
2,465
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 6 / 5
7,207
721
7,363
13,392
8,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 2
8,068
807
7,497
6,199
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
3
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Itz Jababy
Kukulkan
5
0
4
7
W
4
3
8
2.67
W
Ishtar
3
2
7
3.25
L
Xbalanque
ddhunnid
Xbalanque
0
5
1
0.1
L
0
6
5
0.42
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
19,826
25,839
Taken
26,816
16,403
Mitigated
13,741
1,953
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Itz Jababy
Kukulkan
8,842
723
0
983
5,232
2,080
53
1,918
3,314
49,280
0
W
7,422
1,111
555
415
12,998
11,363
575
3,545
9,453
0
19,179
W
Ishtar
6,564
3,961
0
0
7,609
2,960
273
1,958
5,651
0
12,460
L
Xbalanque
ddhunnid
Xbalanque
4,966
2,648
156
271
7,225
2,465
0
2,012
5,213
0
12,771
L
7,363
1,878
168
846
13,392
8,593
0
3,442
9,950
0
16,694
L
7,497
2,846
159
3,037
6,199
2,683
0
3,685
2,514
30,330
3,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
21,941
102
Minions Killed
78
0
Camps Cleared
0
601,931
Distance Traveled
498,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,498
950
74
7
0
207,166
0
W
Shiva
8,690
869
20
2
0
185,596
0
W
Ishtar
8,200
820
8
1
0
209,169
0
L
Xbalanque
6,666
667
15
2
0
150,742
0
L
Mulan
7,207
721
14
1
0
175,096
0
L
Sol
8,068
807
49
5
0
173,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role