Player Matchup

Martichoras
Martichoras
Bronze III
AlternativeJ
Martichoras
Bronze III
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 22L
1,331 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Fear-_-Circuit
Aphrodite
Silver I
Level 67
God Stats
1W - 1L
1,807 SR
Queue Stats
24W - 32L
1,330 MMR
Solo
Hercules
Hercules
Bronze III
reqkix
Hercules
Bronze III
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 24L
1,331 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,602 SR
1,331 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,493 SR
1,273 MMR
Ymir
Ymir
Bronze III
LysaulX
Ymir
Bronze III
Level 63
God Stats
1W - 5L
1,556 SR
Queue Stats
13W - 22L
1,276 MMR
Party 2
Poseidon
Poseidon
Bronze III
Sytumn
Poseidon
Bronze III
Level 109
God Stats
0W - 4L
1,504 SR
Queue Stats
13W - 22L
1,276 MMR
Party 2
Cupid
Cupid
Silver V
promiser23
Cupid
Silver V
Level 65
God Stats
0W - 4L
1,421 SR
Queue Stats
3W - 19L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AlternativeJ
Martichoras
15
5 / 0 / 3
11,384
813
14,523
11,427
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Fear-_-Circuit
Aphrodite
14
4 / 0 / 4
11,151
797
9,001
9,469
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
reqkix
Hercules
13
0 / 1 / 7
10,117
723
9,303
15,634
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HeraHadesMorgan Le FayMedusaCharon

VS

Bans
Ne ZhaRamaKumbhakarnaDanzaburouJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LysaulX
Ymir
13
1 / 1 / 0
9,463
676
8,623
15,935
18,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Sytumn
Poseidon
13
0 / 1 / 1
9,437
674
11,411
6,948
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
11
0 / 7 / 1
8,833
631
4,771
13,998
6,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AlternativeJ
Martichoras
5
0
3
6.5
W
Aphrodite
Fear-_-Circuit
Aphrodite
4
0
4
6
L
Ymir
LysaulX
Ymir
1
1
0
1
L
Poseidon
Sytumn
Poseidon
0
1
1
0.5
L
Cupid
0
7
1
0.07
W
Hercules
reqkix
Hercules
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
24,805
36,530
Taken
36,881
29,930
Mitigated
27,821
21,394
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AlternativeJ
Martichoras
14,523
4,070
0
3,072
11,427
6,229
1,247
6,317
4,236
0
83,064
W
Aphrodite
Fear-_-Circuit
Aphrodite
9,001
692
6,856
7,147
9,469
8,756
123
4,357
4,236
38,215
0
L
Ymir
LysaulX
Ymir
8,623
411
396
2,911
15,935
18,271
0
4,585
10,822
23,971
0
L
Poseidon
Sytumn
Poseidon
11,411
646
0
1,382
6,948
2,872
0
2,074
4,737
54,259
0
L
Cupid
4,771
2,108
32
562
13,998
6,678
0
2,753
10,795
0
22,761
W
Hercules
reqkix
Hercules
9,303
1,713
0
4,319
15,634
14,945
25
7,009
7,631
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
27,733
202
Minions Killed
153
0
Camps Cleared
0
797,917
Distance Traveled
733,102
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,384
813
118
8
0
253,865
0
W
Aphrodite
11,151
797
63
5
0
274,538
1
L
Ymir
9,463
676
29
2
0
253,379
2
L
Poseidon
9,437
674
88
6
0
286,577
0
L
Cupid
8,833
631
36
3
0
193,146
15
W
Hercules
10,117
723
21
2
0
269,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role