Player Matchup

Cabrakan
Cabrakan
EvangelionPaper
Cabrakan
Level 48
God Stats
1W - 2L
1,256 SR
Queue Stats
104W - 85L
1,570 Elo+
Party 2
Chang'e
Chang'e
GrimDemonHunter
Chang'e
Level 62
God Stats
3W - 1L
1,374 SR
Queue Stats
103W - 112L
1,338 Elo+
Party 1
Nemesis
Nemesis
Psycho_Queen04
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 150L
1,316 Elo+
Party 1
Neith
Neith
Shugo66
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,323 Elo+
Party 2
Hou Yi
Hou Yi
TubeS0ck
Hou Yi
Level 120
God Stats
7W - 6L
1,649 SR
Queue Stats
111W - 119L
1,424 Elo+
Party 2
Team Averages
Level 72
1,456 SR
1,394 Elo+

VS

Team Averages
Level 99
1,544 SR
1,399 Elo+
Chang'e
Chang'e
FatnissEverbean
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,304 Elo+
Solo
Vamana
Vamana
HaitianJ0ker
Vamana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 183L
1,458 Elo+
Solo
Thanatos
Thanatos
LDB1911
Thanatos
Level 97
God Stats
1W - 1L
1,836 SR
Queue Stats
11W - 21L
1,387 Elo+
Party 3
Awilix
Awilix
OG ATM
Awilix
Level 103
God Stats
0W - 1L
1,382 SR
Queue Stats
34W - 54L
1,407 Elo+
Party 3
Amaterasu
Amaterasu
luc le loup
Amaterasu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 82L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 4 / 14
8,963
815
4,947
12,771
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 0 / 17
9,345
850
8,679
9,294
4,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 15
8,376
761
5,959
13,781
11,233
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Shugo66
Neith
17
9 / 2 / 9
10,195
927
17,719
11,359
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
TubeS0ck
Hou Yi
17
8 / 2 / 12
10,477
952
12,224
9,830
4,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
7,932
721
8,869
10,106
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
10
0 / 4 / 6
6,831
621
3,793
9,031
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
LDB1911
Thanatos
17
9 / 4 / 2
9,414
856
14,344
9,275
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
OG ATM
Awilix
16
3 / 2 / 7
7,909
719
8,177
7,872
3,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
luc le loup
Amaterasu
12
0 / 7 / 7
7,142
649
6,473
17,529
19,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
20
Kills
12
12
Deaths
20
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
4
14
2
L
0
3
6
1
W
2
0
17
10.5
L
Vamana
0
4
6
0.75
L
Thanatos
LDB1911
Thanatos
9
4
2
2.5
L
Awilix
OG ATM
Awilix
3
2
7
3.25
W
0
4
15
1.88
W
Neith
Shugo66
Neith
9
2
9
6.75
W
Hou Yi
TubeS0ck
Hou Yi
8
2
12
7
L
Amaterasu
luc le loup
Amaterasu
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,528
Damage
41,656
57,035
Taken
53,813
42,037
Mitigated
39,518
25,348
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,947
199
506
1,449
12,771
16,450
184
2,334
10,009
8,368
0
L
8,869
709
3,866
2,984
10,106
4,258
0
2,632
7,474
27,609
0
W
8,679
1,350
7,546
4,569
9,294
4,197
1,543
1,648
7,248
23,787
0
L
Vamana
3,793
2,095
340
798
9,031
6,676
0
2,221
6,810
0
8,258
L
Thanatos
LDB1911
Thanatos
14,344
1,874
1,112
5,266
9,275
5,550
0
2,760
6,515
0
21,665
L
Awilix
OG ATM
Awilix
8,177
1,580
335
998
7,872
3,777
0
1,662
6,210
0
13,702
W
5,959
1,640
1,108
1,718
13,781
11,233
443
2,063
11,461
0
9,407
W
Neith
Shugo66
Neith
17,719
4,470
0
2,346
11,359
5,531
715
1,623
9,292
0
35,856
W
Hou Yi
TubeS0ck
Hou Yi
12,224
5,110
2,653
3,453
9,830
4,626
1,185
1,201
8,259
0
31,547
L
Amaterasu
luc le loup
Amaterasu
6,473
2,185
176
2,939
17,529
19,257
0
4,351
13,178
0
8,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
39,228
139
Minions Killed
81
0
Camps Cleared
0
1,093,799
Distance Traveled
836,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,963
815
6
1
0
205,381
0
L
Chang'e
7,932
721
38
3
0
195,793
0
W
Chang'e
9,345
850
29
3
0
226,797
0
L
Vamana
6,831
621
7
1
0
86,646
0
L
Thanatos
9,414
856
13
1
0
205,393
0
L
Awilix
7,909
719
14
1
0
206,290
0
W
Nemesis
8,376
761
15
1
0
230,522
0
W
Neith
10,195
927
47
4
0
199,406
0
W
Hou Yi
10,477
952
42
4
0
231,693
0
L
Amaterasu
7,142
649
9
1
0
142,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role