Player Matchup

Scylla
Scylla
Anduriel6619
Scylla
Level 157
God Stats
12W - 16L
1,539 SR
Queue Stats
346W - 360L
1,567 Elo+
Party 3
Da Ji
Da Ji
SonNaruto5
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
SsG Rosey
Horus
Level 153
God Stats
0W - 4L
1,161 SR
Queue Stats
411W - 401L
1,508 Elo+
Party 1
Apollo
Apollo
xclapman54x
Apollo
Level 171
God Stats
2W - 2L
1,634 SR
Queue Stats
505W - 524L
1,521 Elo+
Party 3
Athena
Athena
xiswat
Athena
Level 156
God Stats
4W - 4L
1,670 SR
Queue Stats
497W - 533L
1,570 Elo+
Party 3
Team Averages
Level 133
1,501 SR
1,533 Elo+

VS

Team Averages
Level 89
1,624 SR
1,604 Elo+
Bacchus
Bacchus
MrMunchManX15
Bacchus
Level 46
God Stats
12W - 8L
1,696 SR
Queue Stats
18W - 15L
1,555 Elo+
Party 2
Neith
Neith
Nergibante
Neith
Level 127
God Stats
1W - 1L
1,418 SR
Queue Stats
90W - 72L
1,617 Elo+
Party 2
Chang'e
Chang'e
Noble49
Chang'e
Level 123
God Stats
4W - 1L
1,676 SR
Queue Stats
159W - 122L
1,643 Elo+
Party 2
The Morrigan
The Morrigan
TheSimpleBagel
The Morrigan
Level 66
God Stats
34W - 21L
1,644 SR
Queue Stats
381W - 294L
1,596 Elo+
Solo
Fenrir
Fenrir
X3RR0STR0N
Fenrir
Level 85
God Stats
1W - 0L
1,683 SR
Queue Stats
81W - 68L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 2 / 5
7,175
552
5,372
7,502
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
7
1 / 8 / 4
5,449
419
2,803
9,981
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
SsG Rosey
Horus
9
0 / 4 / 2
5,916
455
4,982
11,290
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
4 / 2 / 3
7,603
585
9,914
10,116
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
xiswat
Athena
10
5 / 2 / 7
7,551
581
7,773
13,695
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
3 / 5 / 8
7,433
572
4,454
13,279
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Neith
13
3 / 2 / 7
8,300
638
11,301
10,683
4,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Noble49
Chang'e
15
3 / 0 / 2
9,642
742
7,819
9,898
6,289
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Morrigan
TheSimpleBagel
The Morrigan
14
3 / 2 / 6
8,559
658
7,491
5,605
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
X3RR0STR0N
Fenrir
13
6 / 3 / 3
8,419
648
7,314
16,455
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
12
Kills
18
18
Deaths
12
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
2
5
2.25
W
Bacchus
3
5
8
1.4
W
Neith
3
2
7
3.25
W
Chang'e
Noble49
Chang'e
3
0
2
4
L
Da Ji
1
8
4
0.38
L
Horus
SsG Rosey
Horus
0
4
2
0.25
W
The Morrigan
TheSimpleBagel
The Morrigan
3
2
6
3
W
Fenrir
X3RR0STR0N
Fenrir
6
3
3
2.5
L
Apollo
4
2
3
2.75
L
Athena
xiswat
Athena
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
38,379
52,584
Taken
55,920
32,931
Mitigated
35,138
9,467
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,372
175
0
1,088
7,502
2,548
0
3,074
4,428
54,010
0
W
Bacchus
4,454
593
0
1,262
13,279
14,706
0
4,956
8,247
16,408
0
W
Neith
11,301
5,243
0
4,639
10,683
4,426
1,556
3,343
7,296
0
71,136
W
Chang'e
Noble49
Chang'e
7,819
538
3,003
8,416
9,898
6,289
236
459
8,981
73,030
0
L
Da Ji
2,803
959
0
64
9,981
3,406
0
3,006
6,975
0
11,660
L
Horus
SsG Rosey
Horus
4,982
2,263
200
2,828
11,290
9,367
0
6,009
5,281
0
30,801
W
The Morrigan
TheSimpleBagel
The Morrigan
7,491
1,786
0
1,268
5,605
2,182
145
1,667
3,895
67,662
1,289
W
Fenrir
X3RR0STR0N
Fenrir
7,314
2,478
0
4,737
16,455
7,535
357
3,089
13,285
0
67,041
L
Apollo
9,914
5,465
0
2,446
10,116
4,250
0
1,621
8,495
0
53,714
L
Athena
xiswat
Athena
7,773
2,168
0
2,841
13,695
13,360
1
5,065
8,630
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
42,353
261
Minions Killed
470
0
Camps Cleared
0
1,360,578
Distance Traveled
1,298,869
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,175
552
89
7
0
240,535
0
W
Bacchus
7,433
572
10
1
0
279,664
0
W
Neith
8,300
638
108
8
0
225,134
1
W
Chang'e
9,642
742
129
10
0
270,546
0
L
Da Ji
5,449
419
18
1
0
285,410
0
L
Horus
5,916
455
44
3
0
290,458
0
W
The Morrigan
8,559
658
126
10
0
246,270
3
W
Fenrir
8,419
648
97
7
0
277,255
0
L
Apollo
7,603
585
86
7
0
255,807
4
L
Athena
7,551
581
24
2
0
288,368
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role