Player Matchup

Bacchus
Bacchus
AgentAcorn
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,565 Elo+
Party 1
Charon
Charon
FlashyyKillzz
Charon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,300 Elo+
Party 1
Vulcan
Vulcan
TOMSK6
Vulcan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,611 Elo+
Party 1
Athena
Athena
Thespaz448
Athena
Level 56
God Stats
4W - 0L
1,740 SR
Queue Stats
32W - 16L
1,611 Elo+
Party 1
Cernunnos
Cernunnos
minatosfool
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,484 Elo+
Party 1
Team Averages
Level 52
1,548 SR
1,514 Elo+

VS

Team Averages
Level 42
1,472 SR
1,344 Elo+
Achilles
Achilles
Jaderuss1021
Achilles
Level 139
God Stats
6W - 11L
1,358 SR
Queue Stats
543W - 716L
1,398 Elo+
Solo
Charon
Charon
Trash_Pand_411
Charon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,445 Elo+
Solo
Nike
Nike
Twilightkitten6
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,221 Elo+
Solo
Bacchus
Bacchus
jzkreez
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Charybdis
Charybdis
offxcial_Envy
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AgentAcorn
Bacchus
20
3 / 2 / 46
13,585
799
13,810
17,840
27,343
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

5
0 / 0 / 0
8,416
495
0
0
0
Vulcan
TOMSK6
Vulcan
20
25 / 1 / 27
16,384
964
43,566
11,919
7,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Thespaz448
Athena
19
8 / 2 / 34
13,536
796
11,800
17,310
20,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
minatosfool
Cernunnos
20
17 / 2 / 23
14,616
860
28,188
15,670
9,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaderuss1021
Achilles
19
1 / 10 / 4
10,993
647
8,947
25,146
31,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 8 / 6
9,729
572
7,150
17,742
18,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 12 / 3
10,482
617
5,265
25,517
15,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bacchus
jzkreez
Bacchus
20
3 / 10 / 4
12,679
746
8,005
25,310
38,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
offxcial_Envy
Charybdis
11
0 / 13 / 3
8,432
496
1,052
17,531
6,632

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
25
53
Kills
5
7
Deaths
53
130
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AgentAcorn
Bacchus
3
2
46
13
W
0
0
0
0
L
Achilles
Jaderuss1021
Achilles
1
10
4
0.3
W
Vulcan
TOMSK6
Vulcan
25
1
27
38.5
W
Athena
Thespaz448
Athena
8
2
34
12.5
L
0
8
6
0.38
L
1
12
3
0.21
L
Bacchus
jzkreez
Bacchus
3
10
4
0.5
W
Cernunnos
minatosfool
Cernunnos
17
2
23
14.25
L
Charybdis
offxcial_Envy
Charybdis
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,364
Damage
30,419
62,739
Taken
111,246
65,600
Mitigated
110,503
21,443
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AgentAcorn
Bacchus
13,810
2,859
933
4,148
17,840
27,343
1,509
3,344
12,545
31,294
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Jaderuss1021
Achilles
8,947
1,475
295
2,274
25,146
31,784
0
17,907
7,239
0
28,095
W
Vulcan
TOMSK6
Vulcan
43,566
21,870
1,413
2,722
11,919
7,676
1,598
3,762
6,606
77,087
0
W
Athena
Thespaz448
Athena
11,800
3,492
1,003
1,799
17,310
20,829
1,053
5,092
8,962
21,550
0
L
7,150
1,168
194
1,152
17,742
18,303
0
10,068
7,483
22,572
0
L
5,265
1,039
314
324
25,517
15,266
0
16,606
8,821
0
21,829
L
Bacchus
jzkreez
Bacchus
8,005
921
504
2,423
25,310
38,518
0
13,027
11,905
31,096
0
W
Cernunnos
minatosfool
Cernunnos
28,188
15,232
2,330
7,095
15,670
9,752
4,131
2,957
12,137
0
48,702
L
Charybdis
offxcial_Envy
Charybdis
1,052
338
0
0
17,531
6,632
0
10,909
6,622
0
2,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,537
Gold Earned
52,315
182
Minions Killed
125
0
Camps Cleared
0
1,191,363
Distance Traveled
999,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,585
799
38
2
0
318,364
0
W
Charon
8,416
495
0
0
0
0
0
L
Achilles
10,993
647
36
2
0
228,990
0
W
Vulcan
16,384
964
79
5
0
321,650
0
W
Athena
13,536
796
15
1
0
265,529
0
L
Charon
9,729
572
23
1
0
138,409
0
L
Nike
10,482
617
25
1
0
204,953
0
L
Bacchus
12,679
746
37
2
0
243,925
0
W
Cernunnos
14,616
860
50
3
0
285,820
0
L
Charybdis
8,432
496
4
0
0
183,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role