Player Matchup

Horus
Horus
AcexRoyal
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 182L
1,396 Elo+
Solo
Athena
Athena
Brenzpanda
Athena
Level 98
God Stats
2W - 1L
1,514 SR
Queue Stats
77W - 76L
1,479 Elo+
Solo
Hera
Hera
DrStein-77
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,261 Elo+
Solo
Jing Wei
Jing Wei
RockRoeth
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,272 Elo+
Solo
Thoth
Thoth
xJHIPEDx
Thoth
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
128W - 157L
1,468 Elo+
Solo
Team Averages
Level 68
1,546 SR
1,375 Elo+

VS

Team Averages
Level 74
1,354 SR
1,525 Elo+
Ishtar
Ishtar
Dem0nFang666
Ishtar
Level 67
God Stats
0W - 2L
1,260 SR
Queue Stats
27W - 28L
1,482 Elo+
Party 1
Charon
Charon
Goose3107
Charon
Level 69
God Stats
6W - 4L
1,403 SR
Queue Stats
233W - 236L
1,407 Elo+
Solo
Sylvanus
Sylvanus
Sir Slingx
Sylvanus
Level 82
God Stats
1W - 2L
1,505 SR
Queue Stats
235W - 237L
1,482 Elo+
Party 1
Cerberus
Cerberus
kingjames_28000
Cerberus
Level 69
God Stats
0W - 3L
1,101 SR
Queue Stats
50W - 63L
1,374 Elo+
Solo
Awilix
Awilix
thesnuggler223
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AcexRoyal
Horus
17
0 / 6 / 14
11,813
695
8,603
28,362
33,445
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Brenzpanda
Athena
20
5 / 5 / 15
13,739
808
15,195
31,474
44,713
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 5 / 9
10,140
596
4,053
9,649
4,753
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RockRoeth
Jing Wei
20
14 / 6 / 7
14,954
880
29,456
22,662
14,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
xJHIPEDx
Thoth
18
3 / 4 / 9
11,518
678
12,317
15,391
7,714
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
3 / 9 / 14
11,531
678
24,255
19,523
12,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
Goose3107
Charon
20
10 / 5 / 12
13,329
784
31,641
23,725
16,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sir Slingx
Sylvanus
19
5 / 3 / 12
12,389
729
11,013
20,816
25,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
7
0 / 1 / 2
8,065
474
927
3,364
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
7 / 6 / 12
12,578
740
17,084
18,054
11,559
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
77
22
Kills
25
26
Deaths
24
54
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Horus
AcexRoyal
Horus
0
6
14
1.17
W
Athena
Brenzpanda
Athena
5
5
15
2.5
L
Ishtar
3
9
14
1.11
W
0
5
9
0.9
L
Charon
Goose3107
Charon
10
5
12
3.2
W
Jing Wei
RockRoeth
Jing Wei
14
6
7
2.92
L
Sylvanus
Sir Slingx
Sylvanus
5
3
12
3.67
L
Cerberus
0
1
2
1
L
7
6
12
2.17
W
Thoth
xJHIPEDx
Thoth
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,624
Damage
84,920
107,538
Taken
85,482
104,889
Mitigated
68,903
40,579
Healing
31,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AcexRoyal
Horus
8,603
3,223
9,102
9,942
28,362
33,445
493
12,883
15,479
6,286
16,824
W
Athena
Brenzpanda
Athena
15,195
2,233
5,017
7,332
31,474
44,713
819
7,949
23,525
30,807
0
L
Ishtar
24,255
15,841
0
150
19,523
12,260
1,922
8,874
10,649
0
41,052
W
4,053
1,963
0
0
9,649
4,753
597
4,741
4,908
9,104
0
L
Charon
Goose3107
Charon
31,641
3,184
1,878
7,260
23,725
16,677
982
9,092
14,633
62,788
0
W
Jing Wei
RockRoeth
Jing Wei
29,456
24,716
134
5,518
22,662
14,264
4,163
10,000
12,662
0
49,118
L
Sylvanus
Sir Slingx
Sylvanus
11,013
2,223
7,557
9,419
20,816
25,441
246
6,738
14,078
16,730
0
L
Cerberus
927
133
0
1,248
3,364
2,966
0
1,491
1,873
2,118
0
L
17,084
7,171
989
2,820
18,054
11,559
1,330
7,354
10,700
0
34,294
W
Thoth
xJHIPEDx
Thoth
12,317
1,798
856
2,678
15,391
7,714
1,311
8,008
7,383
32,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,164
Gold Earned
57,892
179
Minions Killed
139
0
Camps Cleared
0
1,277,194
Distance Traveled
1,109,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,813
695
28
2
0
256,123
0
W
Athena
13,739
808
24
1
0
318,846
0
L
Ishtar
11,531
678
48
3
0
227,449
0
W
Hera
10,140
596
12
1
0
172,459
0
L
Charon
13,329
784
39
2
0
325,457
0
W
Jing Wei
14,954
880
52
3
0
276,050
0
L
Sylvanus
12,389
729
15
1
0
289,634
0
L
Cerberus
8,065
474
8
0
0
35,169
0
L
Awilix
12,578
740
29
2
0
231,860
0
W
Thoth
11,518
678
63
4
0
253,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role