Player Matchup

Thor
Thor
Idolize111
Thor
Level 57
God Stats
7W - 10L
1,271 SR
Queue Stats
26W - 35L
1,285 Elo+
Party 1
Sol
Sol
RTHILL97
Sol
Level 117
God Stats
4W - 3L
1,804 SR
Queue Stats
20W - 27L
1,280 Elo+
Party 1
Hera
Hera
RaccMex
Hera
Level 81
God Stats
9W - 7L
1,560 SR
Queue Stats
189W - 174L
1,482 Elo+
Solo
Mercury
Mercury
SmokelessRug326
Mercury
Level 123
God Stats
3W - 2L
1,804 SR
Queue Stats
22W - 31L
1,324 Elo+
Party 1
Bake Kujira
Bake Kujira
edwrdTjustice
Bake Kujira
Level 17
God Stats
15W - 12L
1,727 SR
Queue Stats
19W - 24L
1,260 Elo+
Party 1
Team Averages
Level 79
1,633 SR
1,326 Elo+

VS

Team Averages
Level 57
1,525 SR
1,418 Elo+
Atlas
Atlas
ANIMETEETIES384
Atlas
Level 67
God Stats
4W - 2L
1,743 SR
Queue Stats
94W - 80L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
KnownInsanity
Sun Wukong
Level 69
God Stats
4W - 2L
1,311 SR
Queue Stats
215W - 218L
1,446 Elo+
Party 2
Vulcan
Vulcan
SooFLoAntonio
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 156L
1,411 Elo+
Solo
Olorun
Olorun
aftastrife
Olorun
Level 57
God Stats
0W - 5L
1,189 SR
Queue Stats
14W - 28L
1,352 Elo+
Solo
Thanatos
Thanatos
bipsie
Thanatos
Level 26
God Stats
3W - 2L
1,884 SR
Queue Stats
171W - 204L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 7
11,564
578
12,017
16,821
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
4 / 2 / 5
10,963
548
14,906
11,735
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
RaccMex
Hera
18
9 / 3 / 5
12,359
618
21,938
10,669
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 3 / 6
10,843
542
10,347
14,018
6,038
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
edwrdTjustice
Bake Kujira
14
0 / 5 / 6
9,928
496
11,978
18,462
25,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
9,073
454
8,872
19,129
19,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
KnownInsanity
Sun Wukong
18
8 / 2 / 3
11,724
586
14,434
26,300
28,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 1
8,195
410
4,147
11,987
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
aftastrife
Olorun
15
3 / 6 / 0
9,983
499
5,799
16,036
6,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
bipsie
Thanatos
15
4 / 7 / 7
10,181
509
10,127
19,735
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
28
Kills
17
17
Deaths
28
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
9
4
7
3.13
L
Sun Wukong
KnownInsanity
Sun Wukong
8
2
3
4.75
W
4
2
5
3.25
W
Hera
RaccMex
Hera
9
3
5
3.83
W
6
3
6
3
L
0
9
1
0.06
L
Olorun
aftastrife
Olorun
3
6
0
0.5
L
Thanatos
bipsie
Thanatos
4
7
7
1.07
W
Bake Kujira
edwrdTjustice
Bake Kujira
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,186
Damage
43,379
71,705
Taken
93,187
49,478
Mitigated
68,042
13,440
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,872
3,864
0
2,960
19,129
19,763
96
12,722
6,407
23,788
0
W
12,017
2,399
0
3,703
16,821
7,326
206
4,589
12,232
0
77,334
L
Sun Wukong
KnownInsanity
Sun Wukong
14,434
2,285
0
5,281
26,300
28,839
245
13,827
12,473
0
81,444
W
14,906
7,464
0
5,355
11,735
5,146
5,301
5,025
6,710
90,144
11,638
W
Hera
RaccMex
Hera
21,938
6,055
0
3,161
10,669
5,169
1,833
2,871
7,798
116,679
0
W
10,347
4,714
0
625
14,018
6,038
1,904
4,928
9,090
0
52,336
L
4,147
1,661
0
650
11,987
4,407
0
5,622
6,365
44,299
0
L
Olorun
aftastrife
Olorun
5,799
2,756
100
2,923
16,036
6,652
1,873
9,002
7,034
68,654
6,615
L
Thanatos
bipsie
Thanatos
10,127
2,940
0
6,964
19,735
8,381
0
7,488
12,247
0
61,901
W
Bake Kujira
edwrdTjustice
Bake Kujira
11,978
7,594
0
596
18,462
25,799
610
1,875
16,587
71,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,657
Gold Earned
49,156
569
Minions Killed
427
0
Camps Cleared
0
1,853,276
Distance Traveled
1,707,763
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,073
454
24
1
0
320,771
2
W
Thor
11,564
578
90
5
0
371,141
4
L
Sun Wukong
11,724
586
122
6
0
376,873
0
W
Sol
10,963
548
121
6
0
370,741
3
W
Hera
12,359
618
153
8
0
336,754
2
W
Mercury
10,843
542
94
5
0
408,643
0
L
Vulcan
8,195
410
69
3
0
331,683
0
L
Olorun
9,983
499
127
6
0
315,984
1
L
Thanatos
10,181
509
85
4
0
362,452
0
W
Bake Kujira
9,928
496
111
6
0
365,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role