Player Matchup

Persephone
Persephone
Cthulhuhelps
Persephone
Level 186
God Stats
11W - 8L
1,516 SR
Queue Stats
234W - 253L
1,491 Elo+
Party 1
Thor
Thor
Delkauz
Thor
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,408 Elo+
Solo
Odin
Odin
Hexuu
Odin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,558 Elo+
Solo
Eset
Eset
Junk_Scooper666
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PRINCEGAbbBy
Ah Muzen Cab
Level 154
God Stats
2W - 1L
1,486 SR
Queue Stats
22W - 35L
1,396 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,422 Elo+

VS

Team Averages
Level 136
1,589 SR
1,484 Elo+
Medusa
Medusa
Artemis-CGTH
Medusa
Level 126
God Stats
4W - 4L
1,537 SR
Queue Stats
120W - 109L
1,483 Elo+
Party 2
Awilix
Awilix
Cosmic_Neith
Awilix
Level 143
God Stats
1W - 4L
1,249 SR
Queue Stats
113W - 105L
1,483 Elo+
Party 2
Lancelot
Lancelot
ProfessorxPig
Lancelot
Level 151
God Stats
1W - 1L
1,742 SR
Queue Stats
46W - 37L
1,430 Elo+
Solo
Eset
Eset
Zathurak
Eset
Level 128
God Stats
4W - 2L
1,599 SR
Queue Stats
119W - 113L
1,533 Elo+
Party 3
Ao Kuang
Ao Kuang
boutchyboutch
Ao Kuang
Level 131
God Stats
2W - 1L
1,815 SR
Queue Stats
194W - 189L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cthulhuhelps
Persephone
20
8 / 3 / 12
13,900
927
25,765
14,954
9,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
Delkauz
Thor
5
0 / 0 / 0
7,538
503
0
0
0
Odin
Hexuu
Odin
18
3 / 8 / 17
11,253
750
9,683
17,792
21,614
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 4 / 13
11,612
774
14,474
15,046
7,367
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
PRINCEGAbbBy
Ah Muzen Cab
20
9 / 2 / 12
12,804
854
16,955
15,739
9,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 4 / 8
12,612
841
12,358
14,749
6,482
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
17
4 / 5 / 9
10,810
721
10,149
14,299
4,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
ProfessorxPig
Lancelot
15
2 / 6 / 9
9,598
640
7,164
18,563
17,002
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
17
1 / 5 / 11
10,371
691
12,620
12,799
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
boutchyboutch
Ao Kuang
15
2 / 6 / 5
9,685
646
7,416
14,720
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
26
Kills
16
17
Deaths
26
54
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
4
8
2.75
L
Awilix
4
5
9
1.7
W
Persephone
Cthulhuhelps
Persephone
8
3
12
4.67
W
Thor
Delkauz
Thor
0
0
0
0
W
Odin
Hexuu
Odin
3
8
17
1.44
W
6
4
13
3.13
W
Ah Muzen Cab
PRINCEGAbbBy
Ah Muzen Cab
9
2
12
7.5
L
Lancelot
ProfessorxPig
Lancelot
2
6
9
1.08
L
Eset
1
5
11
1.3
L
Ao Kuang
boutchyboutch
Ao Kuang
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,877
Damage
49,707
63,531
Taken
75,130
47,980
Mitigated
40,550
13,966
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,358
4,976
2,499
2,573
14,749
6,482
1,314
9,419
5,330
0
47,415
L
Awilix
10,149
2,788
2,025
2,140
14,299
4,989
0
8,824
5,354
0
14,775
W
Persephone
Cthulhuhelps
Persephone
25,765
673
493
3,616
14,954
9,687
460
3,314
11,626
65,762
0
W
Thor
Delkauz
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Odin
Hexuu
Odin
9,683
1,133
24
342
17,792
21,614
114
6,641
11,151
0
16,849
W
14,474
155
3,304
2,925
15,046
7,367
1,553
5,604
9,442
22,525
0
W
Ah Muzen Cab
PRINCEGAbbBy
Ah Muzen Cab
16,955
5,855
0
3,262
15,739
9,312
5,623
4,158
11,581
0
44,611
L
Lancelot
ProfessorxPig
Lancelot
7,164
415
518
610
18,563
17,002
0
8,927
9,538
0
12,523
L
Eset
12,620
373
2,460
1,093
12,799
4,090
209
6,649
6,107
26,402
0
L
Ao Kuang
boutchyboutch
Ao Kuang
7,416
2,133
1,383
2,095
14,720
7,987
774
6,420
8,300
13,614
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
53,076
164
Minions Killed
185
0
Camps Cleared
0
1,128,760
Distance Traveled
1,364,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,612
841
80
5
0
265,587
0
L
Awilix
10,810
721
13
1
0
254,055
0
W
Persephone
13,900
927
82
5
0
296,520
0
W
Thor
7,538
503
0
0
0
0
0
W
Odin
11,253
750
17
1
0
285,325
0
W
Eset
11,612
774
19
1
0
297,652
0
W
Ah Muzen Cab
12,804
854
46
3
0
249,263
0
L
Lancelot
9,598
640
15
1
0
318,700
0
L
Eset
10,371
691
49
3
0
258,980
0
L
Ao Kuang
9,685
646
28
2
0
267,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role