Player Matchup

Chronos
Chronos
Silver I
Fvw-1
Chronos
Silver I
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,697 MMR
Solo
Lancelot
Lancelot
Platinum I
SheeshBRUHH
Lancelot
Platinum I
Level 127
God Stats
0W - 3L
1,321 SR
Queue Stats
230W - 227L
1,951 MMR
Solo
Hachiman
Hachiman
Diamond IV
SweatJr1
Hachiman
Diamond IV
Level 167
God Stats
5W - 3L
1,615 SR
Queue Stats
77W - 66L
2,185 MMR
Solo
Scylla
Scylla
Platinum III
Talonsky
Scylla
Platinum III
Level 167
God Stats
1W - 6L
1,398 SR
Queue Stats
265W - 260L
1,836 MMR
Solo
Sobek
Sobek
Gold V
ZhongQuief
Sobek
Gold V
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,694 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,467 SR
1,873 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,520 SR
1,519 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
zabuzakk
Janus
Platinum V
Level 156
God Stats
386W - 349L
1,602 SR
Queue Stats
1,320W - 1,324L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fvw-1
Chronos
8
0 / 3 / 0
4,762
476
791
6,805
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
SheeshBRUHH
Lancelot
10
1 / 2 / 1
5,532
553
4,801
9,395
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SweatJr1
Hachiman
10
0 / 2 / 0
5,959
596
4,926
7,417
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Talonsky
Scylla
11
2 / 2 / 2
6,180
618
4,540
5,068
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
1 / 0 / 1
5,721
572
2,337
6,606
4,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AresAthenaRaijin

VS

Bans
Ao KuangMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 0 / 2
7,115
712
6,055
4,833
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
11
1 / 1 / 2
6,370
637
5,615
6,404
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
9
2 / 0 / 3
6,324
632
3,237
5,660
5,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
 
Fenrir
10
2 / 0 / 3
5,900
590
3,777
8,984
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
zabuzakk
Janus
11
3 / 3 / 2
6,367
637
6,540
7,085
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
9
9
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
2
2
W
Ravana
 
Ravana
1
1
2
2
W
Aphrodite
 
Aphrodite
2
0
3
3.5
W
Fenrir
 
Fenrir
2
0
3
3.5
L
Chronos
Fvw-1
Chronos
0
3
0
0
L
Lancelot
SheeshBRUHH
Lancelot
1
2
1
0.75
L
Hachiman
SweatJr1
Hachiman
0
2
0
0
L
Scylla
Talonsky
Scylla
2
2
2
1.5
L
Sobek
1
0
1
1.5
W
Janus
zabuzakk
Janus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
25,224
35,291
Taken
32,966
13,695
Mitigated
17,032
10,515
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,055
3,797
0
2,575
4,833
1,763
1,714
794
4,039
0
60,201
W
Ravana
 
Ravana
5,615
1,371
0
2,555
6,404
3,783
0
171
6,233
0
37,914
W
Aphrodite
 
Aphrodite
3,237
250
1,768
3,306
5,660
5,134
0
1,918
3,742
22,346
0
W
Fenrir
 
Fenrir
3,777
886
0
1,559
8,984
3,462
0
1,686
7,298
0
42,341
L
Chronos
Fvw-1
Chronos
791
341
0
2,156
6,805
2,341
0
688
6,117
30,801
0
L
Lancelot
SheeshBRUHH
Lancelot
4,801
1,333
0
864
9,395
3,300
0
2,521
6,624
0
43,040
L
Hachiman
SweatJr1
Hachiman
4,926
2,920
0
3,063
7,417
1,952
0
496
6,682
0
42,311
L
Scylla
Talonsky
Scylla
4,540
567
0
944
5,068
1,673
0
2,826
2,050
44,260
0
L
Sobek
2,337
188
188
3,300
6,606
4,429
0
2,842
3,672
13,849
0
W
Janus
zabuzakk
Janus
6,540
461
0
480
7,085
2,890
0
3,099
3,986
48,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,154
Gold Earned
32,076
307
Minions Killed
360
0
Camps Cleared
0
992,642
Distance Traveled
1,094,642
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,115
712
103
10
0
175,900
0
W
Ravana
6,370
637
66
7
0
219,488
2
W
Aphrodite
6,324
632
27
3
0
218,026
1
W
Fenrir
5,900
590
68
7
0
267,562
3
L
Chronos
4,762
476
66
7
0
160,042
2
L
Lancelot
5,532
553
69
7
0
242,355
0
L
Hachiman
5,959
596
82
8
0
176,787
0
L
Scylla
6,180
618
78
8
0
191,953
3
L
Sobek
5,721
572
12
1
0
221,505
2
W
Janus
6,367
637
96
10
0
213,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role