Player Matchup

Bake Kujira
Bake Kujira
KuroSalehi
Bake Kujira
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,557 Elo+
Solo
Agni
Agni
Lokilemonade
Agni
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,444 Elo+
Party 2
Charybdis
Charybdis
SmitGod69
Charybdis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 115L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
Wasted740
Ao Kuang
Level 150
God Stats
4W - 3L
1,852 SR
Queue Stats
204W - 169L
1,502 Elo+
Party 2
He Bo
He Bo
iDaper
He Bo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,391 Elo+
Party 2
Team Averages
Level 125
1,570 SR
1,480 Elo+

VS

Team Averages
Level 115
1,604 SR
1,564 Elo+
Geb
Geb
 
Geb
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AngelBR09
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,653 Elo+
Solo
Cerberus
Cerberus
GreasySpoox
Cerberus
Level 99
God Stats
2W - 2L
1,493 SR
Queue Stats
332W - 315L
1,534 Elo+
Party 1
Tiamat
Tiamat
Shotlikewata
Tiamat
Level 89
God Stats
3W - 0L
1,804 SR
Queue Stats
290W - 256L
1,557 Elo+
Party 1
Bellona
Bellona
kingroot1
Bellona
Level 138
God Stats
8W - 4L
1,724 SR
Queue Stats
758W - 764L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
KuroSalehi
Bake Kujira
17
3 / 5 / 6
10,084
776
9,244
24,129
26,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 6 / 4
8,533
656
11,080
9,613
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
SmitGod69
Charybdis
16
1 / 5 / 8
9,248
711
15,184
12,683
6,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Wasted740
Ao Kuang
16
5 / 5 / 6
9,786
753
11,439
22,591
19,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
iDaper
He Bo
14
2 / 8 / 8
8,956
689
10,184
12,308
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
5 / 2 / 17
10,488
807
12,692
12,738
13,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
AngelBR09
Arachne
17
8 / 3 / 10
10,867
836
11,348
19,212
20,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GreasySpoox
Cerberus
15
2 / 4 / 16
9,944
765
11,405
15,660
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
18
10 / 2 / 14
11,566
890
23,059
9,689
8,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
kingroot1
Bellona
17
4 / 3 / 13
10,199
785
11,235
17,662
20,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
12
Kills
29
29
Deaths
14
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
2
17
6.75
W
Arachne
AngelBR09
Arachne
8
3
10
4.33
W
Cerberus
GreasySpoox
Cerberus
2
4
16
2.5
L
Bake Kujira
KuroSalehi
Bake Kujira
3
5
6
1.2
L
1
6
4
0.5
W
Tiamat
10
2
14
8.5
L
Charybdis
SmitGod69
Charybdis
1
5
8
1
L
Ao Kuang
Wasted740
Ao Kuang
5
5
6
1.6
L
He Bo
iDaper
He Bo
2
8
8
0.75
W
Bellona
kingroot1
Bellona
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,131
Damage
69,739
81,324
Taken
74,961
61,685
Mitigated
82,620
22,188
Healing
31,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,692
689
1,712
4,288
12,738
13,006
493
4,581
7,803
30,280
0
W
Arachne
AngelBR09
Arachne
11,348
7,963
2,381
6,961
19,212
20,840
2,536
11,979
6,198
0
18,693
W
Cerberus
GreasySpoox
Cerberus
11,405
655
720
4,721
15,660
19,987
210
7,031
8,212
20,992
0
L
Bake Kujira
KuroSalehi
Bake Kujira
9,244
3,514
1,153
6,902
24,129
26,317
303
15,055
8,754
18,160
0
L
11,080
385
0
171
9,613
4,211
0
6,760
2,853
18,827
0
W
Tiamat
23,059
1,080
763
2,787
9,689
8,310
2,556
7,086
2,400
38,027
0
L
Charybdis
SmitGod69
Charybdis
15,184
10,400
898
2,616
12,683
6,097
1,901
8,105
4,456
0
40,145
L
Ao Kuang
Wasted740
Ao Kuang
11,439
2,427
1,228
7,703
22,591
19,641
609
9,048
13,309
23,605
0
L
He Bo
iDaper
He Bo
10,184
173
523
994
12,308
5,419
211
8,188
3,984
24,867
0
W
Bellona
kingroot1
Bellona
11,235
1,494
1,479
5,232
17,662
20,477
2,099
9,312
7,906
0
24,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
53,064
190
Minions Killed
157
0
Camps Cleared
0
1,066,050
Distance Traveled
1,295,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,488
807
23
2
0
267,503
0
W
Arachne
10,867
836
23
2
0
284,728
0
W
Cerberus
9,944
765
37
3
0
231,658
0
L
Bake Kujira
10,084
776
28
2
0
228,285
0
L
Agni
8,533
656
21
2
0
232,655
0
W
Tiamat
11,566
890
50
4
0
251,730
0
L
Charybdis
9,248
711
71
5
0
204,371
0
L
Ao Kuang
9,786
753
35
3
0
185,922
0
L
He Bo
8,956
689
35
3
0
214,817
0
W
Bellona
10,199
785
24
2
0
260,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role