Player Matchup

Terra
Terra
A Peeweee
Terra
Level 156
God Stats
6W - 2L
1,515 SR
Queue Stats
230W - 214L
1,548 Elo+
Party 2
Vulcan
Vulcan
BobTom
Vulcan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,597 Elo+
Solo
Chiron
Chiron
JBoling
Chiron
Level 82
God Stats
2W - 0L
1,721 SR
Queue Stats
51W - 49L
1,415 Elo+
Solo
Rama
Rama
ParkOoter
Rama
Level 34
God Stats
2W - 0L
1,413 SR
Queue Stats
31W - 28L
1,406 Elo+
Solo
Neith
Neith
TheBlackKai
Neith
Level 46
God Stats
2W - 0L
1,752 SR
Queue Stats
41W - 41L
1,432 Elo+
Party 2
Team Averages
Level 86
1,580 SR
1,480 Elo+

VS

Team Averages
Level 92
1,547 SR
1,450 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DGyurk
Nemesis
Level 47
God Stats
0W - 2L
1,279 SR
Queue Stats
28W - 30L
1,299 Elo+
Solo
Thoth
Thoth
JTK53
Thoth
Level 89
God Stats
2W - 3L
1,631 SR
Queue Stats
71W - 76L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
Vodeo99
Cernunnos
Level 45
God Stats
3W - 1L
1,823 SR
Queue Stats
44W - 43L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
A Peeweee
Terra
16
6 / 2 / 14
10,599
1,060
12,105
15,661
18,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
BobTom
Vulcan
17
10 / 3 / 10
10,315
1,032
23,553
11,258
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
JBoling
Chiron
17
4 / 2 / 14
9,514
951
13,984
12,066
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
14
4 / 3 / 12
8,791
879
5,204
9,038
5,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 13
8,968
897
7,630
8,880
3,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 6 / 4
7,777
778
4,854
10,800
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
 
Ares
14
1 / 5 / 5
7,468
747
4,154
14,790
15,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
DGyurk
Nemesis
15
5 / 6 / 5
8,641
864
9,882
16,009
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
JTK53
Thoth
16
4 / 4 / 3
8,603
860
15,461
10,850
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Vodeo99
Cernunnos
14
0 / 6 / 6
7,412
741
10,300
13,669
6,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
27
Kills
11
12
Deaths
27
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
4
0.5
L
Ares
 
Ares
1
5
5
0.7
W
Terra
A Peeweee
Terra
6
2
14
6.5
W
Vulcan
BobTom
Vulcan
10
3
10
5
L
Nemesis
DGyurk
Nemesis
5
6
5
1.25
W
Chiron
JBoling
Chiron
4
2
14
5.5
L
Thoth
JTK53
Thoth
4
4
3
1.38
W
Rama
4
3
12
3.33
W
3
2
13
4.75
L
Cernunnos
Vodeo99
Cernunnos
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,476
Damage
44,651
56,903
Taken
66,118
37,860
Mitigated
43,652
22,780
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,854
670
2,377
1,871
10,800
4,671
0
5,575
5,225
12,151
0
L
Ares
 
Ares
4,154
140
939
567
14,790
15,568
0
8,136
6,654
8,014
0
W
Terra
A Peeweee
Terra
12,105
1,349
6,063
5,260
15,661
18,630
339
5,099
10,246
19,029
932
W
Vulcan
BobTom
Vulcan
23,553
11,824
808
639
11,258
5,112
823
5,955
5,171
34,664
0
L
Nemesis
DGyurk
Nemesis
9,882
2,507
188
1,615
16,009
11,659
0
8,060
7,949
0
15,439
W
Chiron
JBoling
Chiron
13,984
3,687
3,456
3,612
12,066
5,520
1,397
6,310
5,676
0
35,941
L
Thoth
JTK53
Thoth
15,461
65
512
1,742
10,850
5,383
0
6,184
4,666
36,135
0
W
Rama
5,204
3,983
0
733
9,038
5,002
1,023
3,345
5,564
0
9,592
W
7,630
1,654
0
2,209
8,880
3,596
904
3,760
4,980
0
14,298
L
Cernunnos
Vodeo99
Cernunnos
10,300
2,823
751
1,455
13,669
6,371
0
6,771
6,898
0
23,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
39,901
123
Minions Killed
104
0
Camps Cleared
0
1,031,435
Distance Traveled
926,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,777
778
18
2
0
169,586
0
L
Ares
7,468
747
5
1
0
191,548
0
W
Terra
10,599
1,060
17
2
0
227,271
0
W
Vulcan
10,315
1,032
34
3
0
232,137
0
L
Nemesis
8,641
864
10
1
0
203,693
0
W
Chiron
9,514
951
52
5
0
199,388
0
L
Thoth
8,603
860
43
4
0
187,523
0
W
Rama
8,791
879
10
1
0
174,298
0
W
Neith
8,968
897
10
1
0
198,341
0
L
Cernunnos
7,412
741
28
3
0
173,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role