Player Matchup

Medusa
Medusa
Hatafayabun
Medusa
Level 70
God Stats
71W - 54L
1,457 SR
Queue Stats
156W - 121L
1,363 Elo+
Solo
Shiva
Shiva
asletra
Shiva
Level 99
God Stats
4W - 2L
1,737 SR
Queue Stats
38W - 29L
1,531 Elo+
Party 2
Merlin
Merlin
bentowick
Merlin
Level 87
God Stats
3W - 3L
1,571 SR
Queue Stats
32W - 29L
1,451 Elo+
Party 2
Team Averages
Level 85
1,588 SR
1,448 Elo+

VS

Team Averages
Level 99
1,486 SR
1,560 Elo+
Nemesis
Nemesis
SwuttySylvie
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,573 Elo+
Party 1
Maui
Maui
TonkaJahari
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,573 Elo+
Party 1
Tiamat
Tiamat
hazem41
Tiamat
Level 148
God Stats
13W - 11L
1,458 SR
Queue Stats
65W - 52L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 0 / 14
10,301
792
10,109
5,438
2,098
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
asletra
Shiva
14
8 / 0 / 10
11,210
862
11,920
14,874
16,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
bentowick
Merlin
14
8 / 0 / 11
11,338
872
15,113
6,048
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SwuttySylvie
Nemesis
10
0 / 7 / 0
8,183
629
5,061
15,634
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 0
8,142
626
2,282
15,116
13,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
hazem41
Tiamat
10
0 / 6 / 0
8,501
654
5,723
10,795
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
19
Kills
0
0
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
14
10
L
Nemesis
SwuttySylvie
Nemesis
0
7
0
0
L
0
6
0
0
W
Shiva
asletra
Shiva
8
0
10
13
W
Merlin
bentowick
Merlin
8
0
11
13.5
L
Tiamat
hazem41
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,142
Damage
13,066
26,360
Taken
41,545
21,797
Mitigated
26,175
7,701
Healing
2,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,109
3,848
0
2,284
5,438
2,098
1,525
1,567
3,871
0
39,478
L
Nemesis
SwuttySylvie
Nemesis
5,061
1,637
0
966
15,634
7,336
0
4,841
10,316
0
23,050
L
2,282
660
0
0
15,116
13,333
0
6,430
8,493
8,991
0
W
Shiva
asletra
Shiva
11,920
1,506
1,050
3,713
14,874
16,920
292
4,275
10,448
547
35,425
W
Merlin
bentowick
Merlin
15,113
578
0
654
6,048
2,779
870
2,342
3,706
57,177
0
L
Tiamat
hazem41
Tiamat
5,723
457
0
1,598
10,795
5,506
0
4,319
6,065
40,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
24,826
175
Minions Killed
115
0
Camps Cleared
0
752,791
Distance Traveled
694,792
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,301
792
54
4
0
261,969
1
L
Nemesis
8,183
629
29
2
0
238,843
0
L
Maui
8,142
626
10
1
0
229,773
0
W
Shiva
11,210
862
33
3
0
261,576
6
W
Merlin
11,338
872
88
7
0
229,246
1
L
Tiamat
8,501
654
76
6
0
226,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role