Player Matchup

Jing Wei
Jing Wei
BLUEMEANY
Jing Wei
Level 109
God Stats
0W - 3L
1,151 SR
Queue Stats
269W - 220L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoriAllSteves
Kumbhakarna
Level 139
God Stats
0W - 2L
1,288 SR
Queue Stats
27W - 23L
1,587 Elo+
Solo
Mulan
Mulan
Ultimate_Legwano
Mulan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 366L
1,510 Elo+
Party 2
Sol
Sol
W4z4DaGoat
Sol
Level 117
God Stats
2W - 3L
1,581 SR
Queue Stats
223W - 233L
1,475 Elo+
Party 2
Thor
Thor
mrnningstr
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,515 Elo+
Solo
Team Averages
Level 105
1,404 SR
1,532 Elo+

VS

Team Averages
Level 118
1,542 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
BigRyebread69
Cu Chulainn
Level 126
God Stats
1W - 0L
1,480 SR
Queue Stats
19W - 12L
1,617 Elo+
Party 1
Xbalanque
Xbalanque
CptBlitz37
Xbalanque
Level 149
God Stats
2W - 1L
1,468 SR
Queue Stats
100W - 93L
1,616 Elo+
Party 1
He Bo
He Bo
Klumper413
He Bo
Level 126
God Stats
1W - 0L
1,725 SR
Queue Stats
21W - 21L
1,526 Elo+
Party 1
Ymir
Ymir
MagicTr1ck
Ymir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,354 Elo+
Party 3
Chiron
Chiron
TheRealPier
Chiron
Level 106
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BLUEMEANY
Jing Wei
16
7 / 8 / 4
9,880
760
17,031
16,849
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MoriAllSteves
Kumbhakarna
12
0 / 6 / 5
8,278
637
4,699
17,357
19,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 5 / 6
8,541
657
11,933
18,070
16,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 6 / 6
9,400
723
15,248
13,517
6,223
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 6 / 6
8,318
640
6,353
14,715
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigRyebread69
Cu Chulainn
17
4 / 3 / 17
10,574
813
14,660
17,784
19,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
CptBlitz37
Xbalanque
18
8 / 1 / 20
11,255
866
21,887
11,240
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
16
5 / 5 / 13
10,181
783
11,090
12,026
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 20
10,503
808
7,917
18,531
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
12 / 2 / 11
12,215
940
19,989
10,874
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
10
Kills
31
31
Deaths
14
27
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BLUEMEANY
Jing Wei
7
8
4
1.13
W
Cu Chulainn
BigRyebread69
Cu Chulainn
4
3
17
4.17
W
Xbalanque
CptBlitz37
Xbalanque
8
1
20
18
W
He Bo
5
5
13
2.3
W
2
3
20
4
L
Kumbhakarna
MoriAllSteves
Kumbhakarna
0
6
5
0.42
W
Chiron
12
2
11
8.75
L
1
5
6
0.8
L
2
6
6
0.83
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,264
Damage
75,543
80,508
Taken
70,455
62,365
Mitigated
58,594
16,163
Healing
25,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BLUEMEANY
Jing Wei
17,031
15,169
301
1,712
16,849
8,338
0
3,215
13,400
0
34,730
W
Cu Chulainn
BigRyebread69
Cu Chulainn
14,660
2,601
903
3,899
17,784
19,839
367
4,415
13,084
0
26,787
W
Xbalanque
CptBlitz37
Xbalanque
21,887
10,533
583
1,961
11,240
6,043
3,896
3,786
7,366
0
43,852
W
He Bo
11,090
644
2,790
3,624
12,026
5,312
753
3,437
8,442
17,593
0
W
7,917
601
960
4,391
18,531
21,265
368
5,352
13,041
13,974
0
L
Kumbhakarna
MoriAllSteves
Kumbhakarna
4,699
0
1,722
1,977
17,357
19,100
0
4,153
12,839
5,838
0
W
Chiron
19,989
6,201
3,304
3,313
10,874
6,135
3,421
2,957
7,773
0
44,151
L
11,933
829
901
3,572
18,070
16,521
0
5,560
12,418
0
18,724
L
15,248
3,534
809
2,936
13,517
6,223
0
2,638
10,639
32,049
0
L
6,353
702
613
1,620
14,715
12,183
0
3,441
11,019
0
11,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
54,728
115
Minions Killed
151
0
Camps Cleared
0
1,051,675
Distance Traveled
1,202,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,880
760
34
3
0
197,887
0
W
Cu Chulainn
10,574
813
29
2
0
258,826
0
W
Xbalanque
11,255
866
44
3
0
235,786
0
W
He Bo
10,181
783
16
1
0
242,125
0
W
Ymir
10,503
808
11
1
0
240,522
0
L
Kumbhakarna
8,278
637
3
0
0
233,168
0
W
Chiron
12,215
940
51
4
0
224,955
0
L
Mulan
8,541
657
17
1
0
230,098
0
L
Sol
9,400
723
45
3
0
188,293
0
L
Thor
8,318
640
16
1
0
202,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role